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Comparing deliantra/server/TODO (file contents):
Revision 1.37 by root, Fri Feb 16 22:43:28 2007 UTC vs.
Revision 1.99 by root, Mon Sep 17 18:17:15 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* when players QUIT, nuke their in-memroy maps 3* IMPORTANT:
4 "cannot change rod when levitating"
5
6* pupland worldmap region is "santo dominion" => fix.
7
8http://stonewashed.net/sfx.html
9
10http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
11
122007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
132007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
142007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
152007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
162007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
172007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
182007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
192007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
202007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
212007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
222007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
232007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
242007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
252007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
26
27
28* "You get the distinct feeling that <other> is nuts" actually appeared once.
29
30* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
31
32* IMPORTANT: the ex command does not properly filter cfpod.
33
34* diseases refer to their owner, keeping diseasd players alive needlessly.
35
36* for the future: adjust sp regenration in that way that it doesn't
37 regenrate when food is below < 200 (a magic constant)
38
39* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
40 stuff beig dropped on the teleporter there).
41
42* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
43 crossfire developer who thinks that 4k is enough for everybody.
44 implement a workaround, either just telling people that their book
45 is winged or not sending it as book but as separate paragraphs or multiple
46 books. must be multiple paragraphs:
47 /* 4096 is probably way overkill, but 1024 could very well be too small.
48
49* level 100 inscription with 4 kills: a single random_Scorll treasure
50 item in the ancient mages of forgotten town palace create
51 many *hundreds* of actual scrolls when instantiated?
52
5307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
5407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
5507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
5607:21:37 <schmorp> unidentified they are called potions?
5707:21:48 -cfbot:#cf- [Incen] ayup
5807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
59
60* totla invisibility is too hard to get. monsters should attack the
61 player when hit by him or his spell anyways.
62
63* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
64
65* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
66
67* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
68
69* is_animated is sometimes written twice when saving, because it must be off when
70 no animation is set. this does not work, of course, because later the flag is written again.
71 should probably be fixed on load, not on save.
72
73* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
74 obviously this should be the real name, not the arch name.
75
76* new players sometimes seem to lack statistics
77
78* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
79
80* IMPORTANT: client structures (ns) seem to never get released ever.
81
82* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
83 check fucntion should be designed - the same for empty treasurelists
84 and similar stuff.
85
86* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
87 existing objects refer to the old archteypoes (for purposes of saving).
88 UPDATE: this is done, but an upgrade of in-memory objects is highly
89 advisable, as well as testing wether reloading actually works :)
90
91* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
92 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
93 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
94 semantics).
95
96* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
97 there. be inventive.
98
99* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
100 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
101 hitting items it shouldn't.
102
103* can users in theory steal the gems out of their snitchangel pet monsters?
104 => the nodrop mechanism used for that should also disallow stealing.
105
106* bowmode should offer different capabilities given on level of user
107 (Leonov).
108
109* player_sold 1 still gets added to maps at some point, but server cnanot read it.
110 resolve the situation by either implementing it fully or removing it fully.
111
112* climbing, meditating, levitating skills etc. should give you experience per use
113
114* rewrite banish in perl (low priority)
115
116* nekosan snatches the fish, which stays in the playr inventory.
117 remove should automaticlaly send esrv_del_item, and nobody else should,
118 for inv items. same for ipo.
4 119
5* output-count and output-sync defaults *might* cause delay by one message 120* output-count and output-sync defaults *might* cause delay by one message
6 for new users. 121 for new users.
7
8* arrest => jail, but the jailed player can suicide and will wake up
9 in his normal savebed, not the jailbed.
10 122
11* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 123* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
12 2007-02-03 03:49:06.011 Discarding object without arch: texas 124 2007-02-03 03:49:06.011 Discarding object without arch: texas
13 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 125 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
14 2007-02-03 03:54:36.926 Discarding object without arch: event_say 126 2007-02-03 03:54:36.926 Discarding object without arch: event_say
15 127
16* IMPORTANT: 128* IMPORTANT:
17 entering instantiated random maps whose meta file is missing freezes the player. 129 entering instantiated random maps whose meta file is missing freezes the player.
18
19* debug_desc should display env information, too.
20 130
21* random speed should result in randomised initial animation face. 131* random speed should result in randomised initial animation face.
22 132
23* example of why a player was kept alive long after having logged out. 133* example of why a player was kept alive long after having logged out.
24 those are probably in a player inventory. 134 those are probably in a player inventory.
30 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 140 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
31 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 141 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
32 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 142 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
33 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 143 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
34 144
35* The exit to 'random map at , level ' is closed
36 happens on first entry to a random map *sometimes*. meta file not yet written?
37
38* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 145* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
39 => use debug_desc 146 => use debug_desc
40 => find out whats causing it 147 => find out whats causing it
41 148
42* the server loves to basically freeze with high cpu load.
43 everything seems to work, except extremely slow.
44 maybe related to such stuff: (maybe too many monsters for some reason?)
45 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
46
47* training center (kobold etc.) does not stop working after 30-40min 149* training center (kobold etc.) does not stop working after 30-40min
48 but goes on for 2 hours _at least_. 150 but goes on for 2 hours _at least_.
49 151
50* summoned monsters seem to be too peaceful - demonology tower elementals,
51 bloodwell (seems to be an old issue).
52
53* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 152* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
54 153 original crossfire: 100% cpu usage => freeze
55* re-enable cede in save, when deemed stable. 154 after mapspace::update fix: 40%
56 155 after map protocol optimisation: 15%
57* important: re-enable out-of-order execution of chat and say by making them
58 packets instead of commands, by pre-parsing ncom/command.
59 (this is really hard, other command smight qualify, too...)
60 156
61* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 157* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
62 this is simply counterwall hitting monsters. but why does it happen? 158 this is simply counterwall hitting monsters. but why does it happen?
63 159
64* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 160* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
68 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 164 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
69 animated weapon out and you disconnect, that it'd simply a) fall to the 165 animated weapon out and you disconnect, that it'd simply a) fall to the
70 ground or b) return to your inv? Rather than disappearing into the void of 166 ground or b) return to your inv? Rather than disappearing into the void of
71 nothingness. 167 nothingness.
72 168
73* rewrite gen_worldmap so that it replaces floors instead putting the
74 overlay on top of the worldmap.
75
76* investigate face and ground problems in world_109_126
77
78* mapinfo command should be handled asynchronously (cause it blocks the server) 169* mapinfo command should be handled asynchronously (cause it blocks the server)
79
80* drop unpaid items when dieing on the spot.
81
82* arch/river/* need to be converted to new .x scheme
83 170
84* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 171* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
85 16:09 <@schmorp> ende des themas 172 16:09 <@schmorp> ende des themas
86 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 173 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
87 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 174 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
88 16:09 <@schmorp> erinnert mich dran 175 16:09 <@schmorp> erinnert mich dran
89 176
90* map converter 177* map converter
91 elmex: because of the faces and all the other nice things - i guess 178 elmex: because of the faces and all the other nice things - i guess
179 [HUH?? please specify or remove]
92 180
93* implement no-drop-on-destroy flag (done) 181* implement no-drop-on-destroy flag (done)
94 for example to remove the specialcases for books that are destroyed 182 for example to remove the specialcases for books that are destroyed
95 and contain spells (should be done) 183 and contain spells (should be done)
96 184
97* look at these logs: 185* look at these logs:
98 2006-09-16 01:38:16 Got unknown value in map header: race human 186 2006-09-16 01:38:16 Got unknown value in map header: race human
99 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
100 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 187 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
101 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 188 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
102 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 189 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
103 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 190 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
104 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 191 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
105 192
106* make sure custom keys get saved in same order as they are being loaded. 193* make sure custom keys get saved in same order as they are being loaded.
107 194
195* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
196 implement buildable non-safe floors.

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