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Comparing deliantra/server/TODO (file contents):
Revision 1.39 by root, Sat Feb 17 23:54:35 2007 UTC vs.
Revision 1.107 by root, Fri Oct 12 23:05:07 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
4
52007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
6 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
7 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
8 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
9 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
10 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
11 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
12 cf::main() called at -e line 0
13
14* sync_job in random map prepare still exists.
15
16***
17
182007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
19^ cause for server freezes?
20
21* IMPORTANT:
22 "cannot change rod when levitating"
23
24* balance does not work in the bank anymore
25
26* vanessa kept active because of:
27 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
30
31* dragon cannot apply ipo writing pen (lack the body), but use skill fine
32
33* pupland worldmap region is "santo dominion" => fix.
34
35* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
36
37http://stonewashed.net/sfx.html
38
392007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
402007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
412007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
422007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
43
44http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
45
462007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
472007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
482007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
492007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
502007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
512007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
522007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
532007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
542007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
552007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
562007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
572007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
582007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
592007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
60
61
62* "You get the distinct feeling that <other> is nuts" actually appeared once.
63
64* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
65
66* IMPORTANT: the ex command does not properly filter cfpod.
67
68* diseases refer to their owner, keeping diseasd players alive needlessly.
69
70* for the future: adjust sp regenration in that way that it doesn't
71 regenrate when food is below < 200 (a magic constant)
72
73* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
74 stuff beig dropped on the teleporter there).
75
76* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
77 crossfire developer who thinks that 4k is enough for everybody.
78 implement a workaround, either just telling people that their book
79 is winged or not sending it as book but as separate paragraphs or multiple
80 books. must be multiple paragraphs:
81 /* 4096 is probably way overkill, but 1024 could very well be too small.
82
83* level 100 inscription with 4 kills: a single random_Scorll treasure
84 item in the ancient mages of forgotten town palace create
85 many *hundreds* of actual scrolls when instantiated?
86
8707:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8807:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8907:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9007:21:37 <schmorp> unidentified they are called potions?
9107:21:48 -cfbot:#cf- [Incen] ayup
9207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
93
94* totla invisibility is too hard to get. monsters should attack the
95 player when hit by him or his spell anyways.
96
97* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
98
99* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
100
101* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
102
103* is_animated is sometimes written twice when saving, because it must be off when
104 no animation is set. this does not work, of course, because later the flag is written again.
105 should probably be fixed on load, not on save.
106
107* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
108 obviously this should be the real name, not the arch name.
109
110* new players sometimes seem to lack statistics
111
112* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
113
114* IMPORTANT: client structures (ns) seem to never get released ever.
115
116* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
117 check fucntion should be designed - the same for empty treasurelists
118 and similar stuff.
119
120* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
121 existing objects refer to the old archteypoes (for purposes of saving).
122 UPDATE: this is done, but an upgrade of in-memory objects is highly
123 advisable, as well as testing wether reloading actually works :)
124
125* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
126 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
127 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
128 semantics).
129
130* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
131 there. be inventive.
132
133* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
134 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
135 hitting items it shouldn't.
136
137* can users in theory steal the gems out of their snitchangel pet monsters?
138 => the nodrop mechanism used for that should also disallow stealing.
139
140* bowmode should offer different capabilities given on level of user
141 (Leonov).
142
143* player_sold 1 still gets added to maps at some point, but server cnanot read it.
144 resolve the situation by either implementing it fully or removing it fully.
145
146* climbing, meditating, levitating skills etc. should give you experience per use
147
148* rewrite banish in perl (low priority)
2 149
3* nekosan snatches the fish, which stays in the playr inventory. 150* nekosan snatches the fish, which stays in the playr inventory.
4 remove should automaticlaly send esrv_del_item, and nobody else should, 151 remove should automaticlaly send esrv_del_item, and nobody else should,
5 for inv items. 152 for inv items. same for ipo.
6 153
7* output-count and output-sync defaults *might* cause delay by one message 154* output-count and output-sync defaults *might* cause delay by one message
8 for new users. 155 for new users.
9
10* arrest => jail, but the jailed player can suicide and will wake up
11 in his normal savebed, not the jailbed.
12 156
13* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 157* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
14 2007-02-03 03:49:06.011 Discarding object without arch: texas 158 2007-02-03 03:49:06.011 Discarding object without arch: texas
15 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 159 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
16 2007-02-03 03:54:36.926 Discarding object without arch: event_say 160 2007-02-03 03:54:36.926 Discarding object without arch: event_say
17 161
18* IMPORTANT: 162* IMPORTANT:
19 entering instantiated random maps whose meta file is missing freezes the player. 163 entering instantiated random maps whose meta file is missing freezes the player.
20
21* debug_desc should display env information, too.
22 164
23* random speed should result in randomised initial animation face. 165* random speed should result in randomised initial animation face.
24 166
25* example of why a player was kept alive long after having logged out. 167* example of why a player was kept alive long after having logged out.
26 those are probably in a player inventory. 168 those are probably in a player inventory.
32 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1) 174 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
33 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1) 175 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
34 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1) 176 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
35 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1) 177 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
36 178
37* The exit to 'random map at , level ' is closed
38 happens on first entry to a random map *sometimes*. meta file not yet written?
39
40* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player() 179* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
41 => use debug_desc 180 => use debug_desc
42 => find out whats causing it 181 => find out whats causing it
43 182
44* the server loves to basically freeze with high cpu load.
45 everything seems to work, except extremely slow.
46 maybe related to such stuff: (maybe too many monsters for some reason?)
47 2007-01-15 02:48:52.907 BUG: remove_ob(): name {cnt:552382,uuid:<1,a2486dbe>,name:"pedestal",flags:[8,11,73,103,105,106],type:17}(on /santo_dominion/tobias@27+8), destroyed leaving object
48
49* training center (kobold etc.) does not stop working after 30-40min 183* training center (kobold etc.) does not stop working after 30-40min
50 but goes on for 2 hours _at least_. 184 but goes on for 2 hours _at least_.
51 185
52* summoned monsters seem to be too peaceful - demonology tower elementals,
53 bloodwell (seems to be an old issue).
54
55* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 186* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
56 187 original crossfire: 100% cpu usage => freeze
57* re-enable cede in save, when deemed stable. 188 after mapspace::update fix: 40%
58 189 after map protocol optimisation: 15%
59* important: re-enable out-of-order execution of chat and say by making them
60 packets instead of commands, by pre-parsing ncom/command.
61 (this is really hard, other command smight qualify, too...)
62 190
63* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 191* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
64 this is simply counterwall hitting monsters. but why does it happen? 192 this is simply counterwall hitting monsters. but why does it happen?
65 193
66* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 194* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
70 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 198 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
71 animated weapon out and you disconnect, that it'd simply a) fall to the 199 animated weapon out and you disconnect, that it'd simply a) fall to the
72 ground or b) return to your inv? Rather than disappearing into the void of 200 ground or b) return to your inv? Rather than disappearing into the void of
73 nothingness. 201 nothingness.
74 202
75* rewrite gen_worldmap so that it replaces floors instead putting the
76 overlay on top of the worldmap.
77
78* investigate face and ground problems in world_109_126
79
80* mapinfo command should be handled asynchronously (cause it blocks the server) 203* mapinfo command should be handled asynchronously (cause it blocks the server)
81
82* drop unpaid items when dieing on the spot.
83
84* arch/river/* need to be converted to new .x scheme
85 204
86* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 205* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
87 16:09 <@schmorp> ende des themas 206 16:09 <@schmorp> ende des themas
88 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 207 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
89 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 208 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
90 16:09 <@schmorp> erinnert mich dran 209 16:09 <@schmorp> erinnert mich dran
91 210
92* map converter 211* map converter
93 elmex: because of the faces and all the other nice things - i guess 212 elmex: because of the faces and all the other nice things - i guess
213 [HUH?? please specify or remove]
94 214
95* implement no-drop-on-destroy flag (done) 215* implement no-drop-on-destroy flag (done)
96 for example to remove the specialcases for books that are destroyed 216 for example to remove the specialcases for books that are destroyed
97 and contain spells (should be done) 217 and contain spells (should be done)
98 218
99* look at these logs: 219* look at these logs:
100 2006-09-16 01:38:16 Got unknown value in map header: race human 220 2006-09-16 01:38:16 Got unknown value in map header: race human
101 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
102 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 221 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
103 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 222 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
104 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 223 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
105 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 224 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
106 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 225 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
107 226
108* make sure custom keys get saved in same order as they are being loaded. 227* make sure custom keys get saved in same order as they are being loaded.
109 228
229* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
230 implement buildable non-safe floors.

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