--- deliantra/server/TODO 2007/03/17 19:57:01 1.43 +++ deliantra/server/TODO 2007/05/07 19:55:29 1.57 @@ -1,5 +1,44 @@ Here are listed some todos which should be looked into sometimes. +new skill system temporary todo: +- cast xxx, ready_skill praying => no go +- readying a rod gives magic item exp when slashign monsters +- slots are beign forgotten on relogin +07:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm +07:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly +07:45:50 -cfbot:#cf- [Lina] BUT pyromancy was +07:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test +07:46:14 -cfbot:#cf- sciullofederico logged in +07:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm +07:46:42 -cfbot:#cf- [Lina] i can't ready pyro! +07:46:49 -cfbot:#cf- [Lina] BUT i can ready praying +07:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others + + +* IMPORTANT: client structures (ns) seem to never get released ever. + +* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable + check fucntion should be designed - the same for empty treasurelists + and similar stuff. + +* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts + firing into a specific direction. fire 0 only fires once (this is a bug, but most clients + move firing on yourself on non-shift-kp_5 because servers do not support the shifted + semantics). + +* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest + there. be inventive. + +* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() + sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary + hitting items it shouldn't. + +* can users in theory steal the gems out of their snitchangel pet monsters? + => the nodrop mechanism used for that should also disallow stealing. + +* bowmode should offer different capabilities given on level of user + (Leonov). + * player_sold 1 still gets added to maps at some point, but server cnanot read it. resolve the situation by either implementing it fully or removing it fully. @@ -46,9 +85,6 @@ * training center (kobold etc.) does not stop working after 30-40min but goes on for 2 hours _at least_. -* summoned monsters seem to be too peaceful - demonology tower elementals, - bloodwell (seems to be an old issue). - * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. original crossfire: 100% cpu usage => freeze after mapspace::update fix: 40% @@ -93,3 +129,5 @@ * make sure custom keys get saved in same order as they are being loaded. +* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and + implement buildable non-safe floors.