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Comparing deliantra/server/TODO (file contents):
Revision 1.43 by root, Sat Mar 17 19:57:01 2007 UTC vs.
Revision 1.71 by root, Wed Jul 4 07:09:06 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9
10* is_animated is sometimes written twice when saving, because it must be off when
11 no animation is set. this does not work, of course, because later the flag is written again.
12 should probably be fixed on load, not on save.
13
14* IMPORTANT: item_power should be a body slot like other such qualities,
15 so they can be sensibly tested against exclusion. Right now, one can
16 equip more than item power allows because it is not checked everywhere
17 (and should not have to be checked, either).
18
19* new players lack statistics
20
21* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
22
23* IMPORTANT: client structures (ns) seem to never get released ever.
24
25* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
26 check fucntion should be designed - the same for empty treasurelists
27 and similar stuff.
28
29* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
30 existing objects refer to the old archteypoes (for purposes of saving).
31 UPDATE: this is done, but an upgrade of in-memory objects is highly
32 advisable, as well as testing wether reloading actually works :)
33
34* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
35 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
36 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
37 semantics).
38
39* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
40 there. be inventive.
41
42* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
43 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
44 hitting items it shouldn't.
45
46* can users in theory steal the gems out of their snitchangel pet monsters?
47 => the nodrop mechanism used for that should also disallow stealing.
48
49* bowmode should offer different capabilities given on level of user
50 (Leonov).
2 51
3* player_sold 1 still gets added to maps at some point, but server cnanot read it. 52* player_sold 1 still gets added to maps at some point, but server cnanot read it.
4 resolve the situation by either implementing it fully or removing it fully. 53 resolve the situation by either implementing it fully or removing it fully.
5 54
6* climbing, meditating, levitating skills etc. should give you experience per use 55* climbing, meditating, levitating skills etc. should give you experience per use
44 => find out whats causing it 93 => find out whats causing it
45 94
46* training center (kobold etc.) does not stop working after 30-40min 95* training center (kobold etc.) does not stop working after 30-40min
47 but goes on for 2 hours _at least_. 96 but goes on for 2 hours _at least_.
48 97
49* summoned monsters seem to be too peaceful - demonology tower elementals,
50 bloodwell (seems to be an old issue).
51
52* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 98* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
53 original crossfire: 100% cpu usage => freeze 99 original crossfire: 100% cpu usage => freeze
54 after mapspace::update fix: 40% 100 after mapspace::update fix: 40%
55 after map protocol optimisation: 15% 101 after map protocol optimisation: 15%
56 102
91 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 137 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
92 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 138 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
93 139
94* make sure custom keys get saved in same order as they are being loaded. 140* make sure custom keys get saved in same order as they are being loaded.
95 141
142* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
143 implement buildable non-safe floors.

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