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Comparing deliantra/server/TODO (file contents):
Revision 1.19 by root, Sun Jan 14 22:06:05 2007 UTC vs.
Revision 1.44 by root, Sat Mar 17 22:32:15 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* The exit to 'random map at , level ' is closed 3* bowmode should offer different capabilities given on level of user
4 happens on first entry to a random map *sometimes*. meta file not yet written? 4 (Leonov).
5 5
6* important: 2007-01-14 18:51:45.228 find_nearest_living_creature: map /mlab/cwdccastleofmarquis3 (40,44) has is_alive set but did not find a monster? 6* player_sold 1 still gets added to maps at some point, but server cnanot read it.
7 seems to cause severe cpu usage 7 resolve the situation by either implementing it fully or removing it fully.
8 swapping out fixes it
9 8
10* important: re-enable out-of-order execution of chat and say by making them 9* climbing, meditating, levitating skills etc. should give you experience per use
11 packets instead of commands, by pre-parsing ncom/command. 10
11* rewrite banish in perl (low priority)
12
13* nekosan snatches the fish, which stays in the playr inventory.
14 remove should automaticlaly send esrv_del_item, and nobody else should,
15 for inv items. same for ipo.
16
17* output-count and output-sync defaults *might* cause delay by one message
18 for new users.
19
20* arrest => jail, but the jailed player can suicide and will wake up
21 in his normal savebed, not the jailbed.
22
23* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
24 2007-02-03 03:49:06.011 Discarding object without arch: texas
25 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
26 2007-02-03 03:54:36.926 Discarding object without arch: event_say
27
28* IMPORTANT:
29 entering instantiated random maps whose meta file is missing freezes the player.
30
31* random speed should result in randomised initial animation face.
32
33* example of why a player was kept alive long after having logged out.
34 those are probably in a player inventory.
35 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
36 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
37 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
38 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
39 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
40 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
41 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
42 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
43 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
44
45* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
46 => use debug_desc
47 => find out whats causing it
48
49* training center (kobold etc.) does not stop working after 30-40min
50 but goes on for 2 hours _at least_.
51
52* summoned monsters seem to be too peaceful - demonology tower elementals,
53 bloodwell (seems to be an old issue).
54
55* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
56 original crossfire: 100% cpu usage => freeze
57 after mapspace::update fix: 40%
58 after map protocol optimisation: 15%
12 59
13* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 60* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
14 this is simply counterwall hitting monsters. but why does it happen? 61 this is simply counterwall hitting monsters. but why does it happen?
62
63* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
64 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
15 65
16* animated weapons should come back to the player when he dies/disconnects? 66* animated weapons should come back to the player when he dies/disconnects?
17 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 67 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
18 animated weapon out and you disconnect, that it'd simply a) fall to the 68 animated weapon out and you disconnect, that it'd simply a) fall to the
19 ground or b) return to your inv? Rather than disappearing into the void of 69 ground or b) return to your inv? Rather than disappearing into the void of
20 nothingness. 70 nothingness.
21 71
22* rewrite gen_worldmap so that it replaces floors instead putting the
23 overlay on top of the worldmap.
24
25* investigate face and ground problems in world_109_126
26
27* mapinfo command should be handled asynchronously (cause it blocks the server) 72* mapinfo command should be handled asynchronously (cause it blocks the server)
28 73
29* drop unpaid items when dieing on the spot.
30
31* arch/river/* need to be converted to new .x scheme
32
33* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven 74* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
34 16:09 <@schmorp> ende des themas 75 16:09 <@schmorp> ende des themas
35 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 76 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
36 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 77 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
37 16:09 <@schmorp> erinnert mich dran 78 16:09 <@schmorp> erinnert mich dran
38 16:09 <@schmorp> (schreibs is todo und rede alle paar tage drüber, danke)
39 79
40* map converter 80* map converter
41 elmex: because of the faces and all the other nice things - i guess 81 elmex: because of the faces and all the other nice things - i guess
82 [HUH?? please specify or remove]
42 83
43* implement no-drop-on-destroy flag (done) 84* implement no-drop-on-destroy flag (done)
44 for example to remove the specialcases for books that are destroyed 85 for example to remove the specialcases for books that are destroyed
45 and contain spells (should be done) 86 and contain spells (should be done)
46 87
47* look at these logs: 88* look at these logs:
48 2006-09-16 01:38:16 17 objects in mortal queue [this one is just fine, schmorp]
49 2006-09-16 01:38:16 Got unknown value in map header: race human 89 2006-09-16 01:38:16 Got unknown value in map header: race human
50 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 90 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
51 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 91 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
92 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
93 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
94 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
95 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
52 96
53* requirements need to be dcoumented: 97* make sure custom keys get saved in same order as they are being loaded.
54 safe:hole, gperf, glib, std::tr1 (::unoredred_map) 98

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