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Comparing deliantra/server/TODO (file contents):
Revision 1.46 by root, Sun Mar 25 20:57:34 2007 UTC vs.
Revision 1.61 by root, Fri May 18 14:19:19 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* you cnanot sensibly buy mercenaries in their agency anymore: 3* IMPORTANT: client structures (ns) seem to never get released ever.
4 they burn, of course, in scorn. 4
5* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
6 check fucntion should be designed - the same for empty treasurelists
7 and similar stuff.
8
9* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
10 existing objects refer to the old archteypoes (for purposes of saving).
11
12* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
13 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
14 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
15 semantics).
16
17* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest
18 there. be inventive.
19
20* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
21 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
22 hitting items it shouldn't.
5 23
6* can users in theory steal the gems out of their snitchangel pet monsters? 24* can users in theory steal the gems out of their snitchangel pet monsters?
7 => the nodrop mechanism used for that should also disallow stealing. 25 => the nodrop mechanism used for that should also disallow stealing.
8 26
9* bowmode should offer different capabilities given on level of user 27* bowmode should offer different capabilities given on level of user
53 => find out whats causing it 71 => find out whats causing it
54 72
55* training center (kobold etc.) does not stop working after 30-40min 73* training center (kobold etc.) does not stop working after 30-40min
56 but goes on for 2 hours _at least_. 74 but goes on for 2 hours _at least_.
57 75
58* summoned monsters seem to be too peaceful - demonology tower elementals,
59 bloodwell (seems to be an old issue).
60
61* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 76* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
62 original crossfire: 100% cpu usage => freeze 77 original crossfire: 100% cpu usage => freeze
63 after mapspace::update fix: 40% 78 after mapspace::update fix: 40%
64 after map protocol optimisation: 15% 79 after map protocol optimisation: 15%
65 80
100 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 115 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
101 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 116 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
102 117
103* make sure custom keys get saved in same order as they are being loaded. 118* make sure custom keys get saved in same order as they are being loaded.
104 119
120* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
121 implement buildable non-safe floors.

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