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Comparing deliantra/server/TODO (file contents):
Revision 1.48 by root, Mon Apr 9 04:09:10 2007 UTC vs.
Revision 1.73 by root, Thu Jul 5 08:10:29 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9
10* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
11
12* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
13
14* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
15
16* is_animated is sometimes written twice when saving, because it must be off when
17 no animation is set. this does not work, of course, because later the flag is written again.
18 should probably be fixed on load, not on save.
19
20* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
21 obviously this should be the real name, not the arch name.
22
23* new players sometimes seem to lack statistics
24
25* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
2 26
3* IMPORTANT: client structures (ns) seem to never get released ever. 27* IMPORTANT: client structures (ns) seem to never get released ever.
4 28
5* IMPORTANT: playershop has garbage beyond json string, causing long-term corruptipn 29* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
30 check fucntion should be designed - the same for empty treasurelists
31 and similar stuff.
32
33* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
34 existing objects refer to the old archteypoes (for purposes of saving).
35 UPDATE: this is done, but an upgrade of in-memory objects is highly
36 advisable, as well as testing wether reloading actually works :)
37
38* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
39 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
40 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
41 semantics).
42
43* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
44 there. be inventive.
6 45
7* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 46* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
8 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 47 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
9 hitting items it shouldn't. 48 hitting items it shouldn't.
10
11* you cnanot sensibly buy mercenaries in their agency anymore:
12 they burn, of course, in scorn.
13 49
14* can users in theory steal the gems out of their snitchangel pet monsters? 50* can users in theory steal the gems out of their snitchangel pet monsters?
15 => the nodrop mechanism used for that should also disallow stealing. 51 => the nodrop mechanism used for that should also disallow stealing.
16 52
17* bowmode should offer different capabilities given on level of user 53* bowmode should offer different capabilities given on level of user
61 => find out whats causing it 97 => find out whats causing it
62 98
63* training center (kobold etc.) does not stop working after 30-40min 99* training center (kobold etc.) does not stop working after 30-40min
64 but goes on for 2 hours _at least_. 100 but goes on for 2 hours _at least_.
65 101
66* summoned monsters seem to be too peaceful - demonology tower elementals,
67 bloodwell (seems to be an old issue).
68
69* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 102* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
70 original crossfire: 100% cpu usage => freeze 103 original crossfire: 100% cpu usage => freeze
71 after mapspace::update fix: 40% 104 after mapspace::update fix: 40%
72 after map protocol optimisation: 15% 105 after map protocol optimisation: 15%
73 106
108 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 141 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
109 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 142 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
110 143
111* make sure custom keys get saved in same order as they are being loaded. 144* make sure custom keys get saved in same order as they are being loaded.
112 145
146* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
147 implement buildable non-safe floors.

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