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Comparing deliantra/server/TODO (file contents):
Revision 1.48 by root, Mon Apr 9 04:09:10 2007 UTC vs.
Revision 1.74 by root, Fri Jul 6 03:52:51 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9
10* totla invisibility is too hard to get. monsters should attack the
11 player when hit by him or his spell anyways.
12
13* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
14
15* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
16
17* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
18
19* is_animated is sometimes written twice when saving, because it must be off when
20 no animation is set. this does not work, of course, because later the flag is written again.
21 should probably be fixed on load, not on save.
22
23* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
24 obviously this should be the real name, not the arch name.
25
26* new players sometimes seem to lack statistics
27
28* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
2 29
3* IMPORTANT: client structures (ns) seem to never get released ever. 30* IMPORTANT: client structures (ns) seem to never get released ever.
4 31
5* IMPORTANT: playershop has garbage beyond json string, causing long-term corruptipn 32* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
33 check fucntion should be designed - the same for empty treasurelists
34 and similar stuff.
35
36* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
37 existing objects refer to the old archteypoes (for purposes of saving).
38 UPDATE: this is done, but an upgrade of in-memory objects is highly
39 advisable, as well as testing wether reloading actually works :)
40
41* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
42 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
43 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
44 semantics).
45
46* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
47 there. be inventive.
6 48
7* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 49* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
8 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 50 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
9 hitting items it shouldn't. 51 hitting items it shouldn't.
10
11* you cnanot sensibly buy mercenaries in their agency anymore:
12 they burn, of course, in scorn.
13 52
14* can users in theory steal the gems out of their snitchangel pet monsters? 53* can users in theory steal the gems out of their snitchangel pet monsters?
15 => the nodrop mechanism used for that should also disallow stealing. 54 => the nodrop mechanism used for that should also disallow stealing.
16 55
17* bowmode should offer different capabilities given on level of user 56* bowmode should offer different capabilities given on level of user
61 => find out whats causing it 100 => find out whats causing it
62 101
63* training center (kobold etc.) does not stop working after 30-40min 102* training center (kobold etc.) does not stop working after 30-40min
64 but goes on for 2 hours _at least_. 103 but goes on for 2 hours _at least_.
65 104
66* summoned monsters seem to be too peaceful - demonology tower elementals,
67 bloodwell (seems to be an old issue).
68
69* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 105* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
70 original crossfire: 100% cpu usage => freeze 106 original crossfire: 100% cpu usage => freeze
71 after mapspace::update fix: 40% 107 after mapspace::update fix: 40%
72 after map protocol optimisation: 15% 108 after map protocol optimisation: 15%
73 109
108 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 144 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
109 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 145 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
110 146
111* make sure custom keys get saved in same order as they are being loaded. 147* make sure custom keys get saved in same order as they are being loaded.
112 148
149* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
150 implement buildable non-safe floors.

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