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Comparing deliantra/server/TODO (file contents):
Revision 1.51 by root, Wed Apr 18 15:16:50 2007 UTC vs.
Revision 1.58 by root, Wed May 16 23:40:06 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3new skill system temporary todo:
4- cast xxx, ready_skill praying => no go
5- readying a rod gives magic item exp when slashign monsters
6- slots are beign forgotten on relogin
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16
17* cursed weapons should be force-applied even when not current_weapon.
18
19* applying scrolls complains about missing ranged item.
2 20
3* IMPORTANT: client structures (ns) seem to never get released ever. 21* IMPORTANT: client structures (ns) seem to never get released ever.
4 22
5* IMPORTANT: playershop has garbage beyond json string, causing long-term corruptipn 23* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable
24 check fucntion should be designed - the same for empty treasurelists
25 and similar stuff.
26
27* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
28 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
29 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
30 semantics).
6 31
7* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 32* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest
8 there. be inventive. 33 there. be inventive.
9 34
10* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 35* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
11 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 36 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
12 hitting items it shouldn't. 37 hitting items it shouldn't.
13
14* you cnanot sensibly buy mercenaries in their agency anymore:
15 they burn, of course, in scorn.
16 38
17* can users in theory steal the gems out of their snitchangel pet monsters? 39* can users in theory steal the gems out of their snitchangel pet monsters?
18 => the nodrop mechanism used for that should also disallow stealing. 40 => the nodrop mechanism used for that should also disallow stealing.
19 41
20* bowmode should offer different capabilities given on level of user 42* bowmode should offer different capabilities given on level of user

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