--- deliantra/server/TODO 2007/03/17 19:57:01 1.43 +++ deliantra/server/TODO 2007/04/19 19:25:05 1.52 @@ -1,5 +1,27 @@ Here are listed some todos which should be looked into sometimes. +* IMPORTANT: client structures (ns) seem to never get released ever. + +* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable + check fucntion should be designed - the same for empty treasurelists + and similar stuff. + +* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest + there. be inventive. + +* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() + sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary + hitting items it shouldn't. + +* you cnanot sensibly buy mercenaries in their agency anymore: + they burn, of course, in scorn. + +* can users in theory steal the gems out of their snitchangel pet monsters? + => the nodrop mechanism used for that should also disallow stealing. + +* bowmode should offer different capabilities given on level of user + (Leonov). + * player_sold 1 still gets added to maps at some point, but server cnanot read it. resolve the situation by either implementing it fully or removing it fully. @@ -46,9 +68,6 @@ * training center (kobold etc.) does not stop working after 30-40min but goes on for 2 hours _at least_. -* summoned monsters seem to be too peaceful - demonology tower elementals, - bloodwell (seems to be an old issue). - * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. original crossfire: 100% cpu usage => freeze after mapspace::update fix: 40% @@ -93,3 +112,5 @@ * make sure custom keys get saved in same order as they are being loaded. +* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and + implement buildable non-safe floors.