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Comparing deliantra/server/TODO (file contents):
Revision 1.42 by root, Thu Mar 15 14:23:01 2007 UTC vs.
Revision 1.53 by root, Sat Apr 21 22:57:14 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* IMPORTANT: client structures (ns) seem to never get released ever.
4
5* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable
6 check fucntion should be designed - the same for empty treasurelists
7 and similar stuff.
8
9* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest
10 there. be inventive.
11
12* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
13 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
14 hitting items it shouldn't.
15
16* you cnanot sensibly buy mercenaries in their agency anymore:
17 they burn, of course, in scorn.
18 FIX: possibly create a precious flag that preserved pets in such a case
19 (and also preserve them over saved! so mercenaries and familiars could
20 be implemented in a sensible way).
21
22* can users in theory steal the gems out of their snitchangel pet monsters?
23 => the nodrop mechanism used for that should also disallow stealing.
24
25* bowmode should offer different capabilities given on level of user
26 (Leonov).
27
28* player_sold 1 still gets added to maps at some point, but server cnanot read it.
29 resolve the situation by either implementing it fully or removing it fully.
2 30
3* climbing, meditating, levitating skills etc. should give you experience per use 31* climbing, meditating, levitating skills etc. should give you experience per use
4 32
5* rewrite banish in perl (low priority) 33* rewrite banish in perl (low priority)
6 34
40 => use debug_desc 68 => use debug_desc
41 => find out whats causing it 69 => find out whats causing it
42 70
43* training center (kobold etc.) does not stop working after 30-40min 71* training center (kobold etc.) does not stop working after 30-40min
44 but goes on for 2 hours _at least_. 72 but goes on for 2 hours _at least_.
45
46* summoned monsters seem to be too peaceful - demonology tower elementals,
47 bloodwell (seems to be an old issue).
48 73
49* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 74* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
50 original crossfire: 100% cpu usage => freeze 75 original crossfire: 100% cpu usage => freeze
51 after mapspace::update fix: 40% 76 after mapspace::update fix: 40%
52 after map protocol optimisation: 15% 77 after map protocol optimisation: 15%
88 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 113 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
89 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 114 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
90 115
91* make sure custom keys get saved in same order as they are being loaded. 116* make sure custom keys get saved in same order as they are being loaded.
92 117
118* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
119 implement buildable non-safe floors.

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