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Comparing deliantra/server/TODO (file contents):
Revision 1.55 by root, Fri Apr 27 02:20:21 2007 UTC vs.
Revision 1.124 by root, Mon May 5 15:05:26 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* IMPORTANT: chat with > => > probbaly a client bug. 3* changing gods does not remove spells form the client (but they are removed in-game).
4
5* tell player when he is starving.
6
7* drakkar pking system assumed to be well-balanced: any documentation?
8
9* tutorial in client
1018:24:32 <qwe> just a note
1118:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18* missile weapons seem to be buggy w.r.t. applying things to players like
19 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
20 increases their spell regen.
21
22* when detect monster is cast while eg. a ball of lighning is active, it's not
23 shown long enough for the player to notice (probably due to LOS calculations).
24
25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27* important: word-of-recall cast before dieing will recall you out of nimbus.
28
29* drop all and get all will result in trying to pick up yourself
30 (likely harmless)
31
32* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
33 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
34
35* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
36
37* sync_job in random map prepare still exists.
38
39* IMPORTANT:
40 "cannot change rod when levitating"
41
42* vanessa kept active because of:
43 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
44 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
45 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
46
47* dragon cannot apply ipo writing pen (lack the body), but use skill fine
48
49* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
50
51http://stonewashed.net/sfx.html
52
532007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
542007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
552007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
562007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
57
58http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
59
602007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
612007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
622007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
632007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
642007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
652007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
662007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
672007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
682007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
692007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
702007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
712007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
722007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
732007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
74
75
76* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
77
78* for the future: adjust sp regenration in that way that it doesn't
79 regenrate when food is below < 200 (a magic constant)
80
81* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
82 stuff beig dropped on the teleporter there).
83
84* level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
87
8807:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8907:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
9007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
9107:21:37 <schmorp> unidentified they are called potions?
9207:21:48 -cfbot:#cf- [Incen] ayup
9307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94
95* totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102* is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
109* new players sometimes seem to lack statistics
110
111* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
4 112
5* IMPORTANT: client structures (ns) seem to never get released ever. 113* IMPORTANT: client structures (ns) seem to never get released ever.
6
7* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable
8 check fucntion should be designed - the same for empty treasurelists
9 and similar stuff.
10 114
11* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 115* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
12 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 116 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
13 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 117 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
14 semantics). 118 semantics).
15 119
16* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 120* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
17 there. be inventive. 121 there. be inventive.
18 122
19* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 123* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
20 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 124 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
21 hitting items it shouldn't. 125 hitting items it shouldn't.
22
23* you cnanot sensibly buy mercenaries in their agency anymore:
24 they burn, of course, in scorn.
25 FIX: possibly create a precious flag that preserved pets in such a case
26 (and also preserve them over saved! so mercenaries and familiars could
27 be implemented in a sensible way).
28 126
29* can users in theory steal the gems out of their snitchangel pet monsters? 127* can users in theory steal the gems out of their snitchangel pet monsters?
30 => the nodrop mechanism used for that should also disallow stealing. 128 => the nodrop mechanism used for that should also disallow stealing.
31 129
32* bowmode should offer different capabilities given on level of user 130* bowmode should offer different capabilities given on level of user
37 135
38* climbing, meditating, levitating skills etc. should give you experience per use 136* climbing, meditating, levitating skills etc. should give you experience per use
39 137
40* rewrite banish in perl (low priority) 138* rewrite banish in perl (low priority)
41 139
42* nekosan snatches the fish, which stays in the playr inventory.
43 remove should automaticlaly send esrv_del_item, and nobody else should,
44 for inv items. same for ipo.
45
46* output-count and output-sync defaults *might* cause delay by one message
47 for new users.
48
49* arrest => jail, but the jailed player can suicide and will wake up
50 in his normal savebed, not the jailbed.
51
52* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 140* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
53 2007-02-03 03:49:06.011 Discarding object without arch: texas 141 2007-02-03 03:49:06.011 Discarding object without arch: texas
54 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
55 2007-02-03 03:54:36.926 Discarding object without arch: event_say 143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
56 144
57* IMPORTANT: 145* IMPORTANT:
58 entering instantiated random maps whose meta file is missing freezes the player. 146 entering instantiated random maps whose meta file is missing freezes the player.
59 147
60* random speed should result in randomised initial animation face. 148* random speed should result in randomised initial animation face.
61 149
62* example of why a player was kept alive long after having logged out.
63 those are probably in a player inventory.
64 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
65 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
66 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
67 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
68 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
69 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
70 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
71 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
72 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
73
74* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
75 => use debug_desc
76 => find out whats causing it
77
78* training center (kobold etc.) does not stop working after 30-40min 150* training center (kobold etc.) does not stop working after 30-40min
79 but goes on for 2 hours _at least_. 151 but goes on for 2 hours _at least_.
80 152
81* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
82 original crossfire: 100% cpu usage => freeze
83 after mapspace::update fix: 40%
84 after map protocol optimisation: 15%
85
86* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 153* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
87 this is simply counterwall hitting monsters. but why does it happen? 154 this is simply counterwall hitting monsters. but why does it happen?
88
89* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
90 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
91 155
92* animated weapons should come back to the player when he dies/disconnects? 156* animated weapons should come back to the player when he dies/disconnects?
93 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 157 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
94 animated weapon out and you disconnect, that it'd simply a) fall to the 158 animated weapon out and you disconnect, that it'd simply a) fall to the
95 ground or b) return to your inv? Rather than disappearing into the void of 159 ground or b) return to your inv? Rather than disappearing into the void of
96 nothingness. 160 nothingness.
97 161
98* mapinfo command should be handled asynchronously (cause it blocks the server)
99
100* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
101 16:09 <@schmorp> ende des themas
102 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 162* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
103 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 163 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
104 16:09 <@schmorp> erinnert mich dran 164 16:09 <@schmorp> erinnert mich dran
105
106* map converter
107 elmex: because of the faces and all the other nice things - i guess
108 [HUH?? please specify or remove]
109 165
110* implement no-drop-on-destroy flag (done) 166* implement no-drop-on-destroy flag (done)
111 for example to remove the specialcases for books that are destroyed 167 for example to remove the specialcases for books that are destroyed
112 and contain spells (should be done) 168 and contain spells (should be done)
113 169
114* look at these logs:
115 2006-09-16 01:38:16 Got unknown value in map header: race human
116 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
117 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
118 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
119 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
120 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
121 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
122
123* make sure custom keys get saved in same order as they are being loaded. 170* make sure custom keys get saved in same order as they are being loaded.
124 171
125* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
126 implement buildable non-safe floors.

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