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Comparing deliantra/server/TODO (file contents):
Revision 1.55 by root, Fri Apr 27 02:20:21 2007 UTC vs.
Revision 1.146 by root, Mon Oct 12 18:06:56 2009 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* IMPORTANT: chat with > => > probbaly a client bug. 3TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
4TODO: books head2, possibly after verbatim (prison de...)
5TODO: emergency swap mode is not working
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 (when picking up a bomb quickly enough)
8TODO: inscription cannot be readied.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10TODO: ready_skill find traps does nto unapply the range slot item (bow)
11TODO: no detah messages for arena anymore
12TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code
4 15
5* IMPORTANT: client structures (ns) seem to never get released ever. 16TODO: greeting message on what to do in dialog after race selection.
6 17
7* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
8 check fucntion should be designed - the same for empty treasurelists 192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
9 and similar stuff. 202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30
31
32TODO: autopickup in shop
33TODO: quit charcetr doesn't nuke in-memory per-player maps
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35TODO: farmwife doesn't react to guuh's head?
36TODO: shop mats should use the nesrest other shopmat, always.
37TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
38
39* where is pippijns script to generate the emote_help.pod?
40
41* make inscription easier to use: offer a full dialog with multiple lines, let
42 users re-write/edit books to their liking (without givign exp).
43
44* TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
45
46* TODO: re-apply items on log-in
47
48* create 100 chicken => some unseen item updates
49
50* dragons should not be able to change their title via the settings tab in playerbook
51
52* syncpoints: rules, news, motd, crossfiremail, hiscore
53 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
54
55* lone-town shops say "no shop nearby" with use_skill bargaining.
56
57* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
58
59* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
60
61* *sigh*
62 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
63 _after_ the weight update fix
64
65* unique items in maps not handled correctly: server should remember wether a unique
66 file was written and force it to be written again, even if empty.
67
68* can't move onto navar harbour piers when levitating.
69
70* drakkar pking system assumed to be well-balanced: any documentation?
71
72* tutorial in client
7318:24:32 <qwe> just a note
7418:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
75 was reading it (by then) to get what was wrong and the instructions
76 there are outdated.
77
78* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
79 simply by dropping it.
80
81* important: mobs can cross shop-boundaries using shopmats. this must not be :/
82
83* drop all and get all will result in trying to pick up yourself
84 (likely harmless)
85
86* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
87
88* vanessa kept active because of:
89 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
90 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
91 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
92
93* dragon cannot apply ipo writing pen (lack the body), but use skill fine
94
95http://stonewashed.net/sfx.html
96
972007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
982007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
992007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
1002007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
101
102http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
103
104* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
105
106* for the future: adjust sp regenration in that way that it doesn't
107 regenrate when food is below < 200 (a magic constant)
108
109* level 100 inscription with 4 kills: a single random_Scorll treasure
110 item in the ancient mages of forgotten town palace create
111 many *hundreds* of actual scrolls when instantiated?
112
11307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
11407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
11507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
11607:21:37 <schmorp> unidentified they are called potions?
11707:21:48 -cfbot:#cf- [Incen] ayup
11807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
119
120* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
10 121
11* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 122* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
12 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 123 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
13 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 124 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
14 semantics). 125 semantics).
15 126
16* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 127* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
17 there. be inventive. 128 there. be inventive.
18 129
19* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 130* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
20 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 131 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
21 hitting items it shouldn't. 132 hitting items it shouldn't.
22
23* you cnanot sensibly buy mercenaries in their agency anymore:
24 they burn, of course, in scorn.
25 FIX: possibly create a precious flag that preserved pets in such a case
26 (and also preserve them over saved! so mercenaries and familiars could
27 be implemented in a sensible way).
28 133
29* can users in theory steal the gems out of their snitchangel pet monsters? 134* can users in theory steal the gems out of their snitchangel pet monsters?
30 => the nodrop mechanism used for that should also disallow stealing. 135 => the nodrop mechanism used for that should also disallow stealing.
31 136
32* bowmode should offer different capabilities given on level of user 137* bowmode should offer different capabilities given on level of user
35* player_sold 1 still gets added to maps at some point, but server cnanot read it. 140* player_sold 1 still gets added to maps at some point, but server cnanot read it.
36 resolve the situation by either implementing it fully or removing it fully. 141 resolve the situation by either implementing it fully or removing it fully.
37 142
38* climbing, meditating, levitating skills etc. should give you experience per use 143* climbing, meditating, levitating skills etc. should give you experience per use
39 144
40* rewrite banish in perl (low priority)
41
42* nekosan snatches the fish, which stays in the playr inventory.
43 remove should automaticlaly send esrv_del_item, and nobody else should,
44 for inv items. same for ipo.
45
46* output-count and output-sync defaults *might* cause delay by one message
47 for new users.
48
49* arrest => jail, but the jailed player can suicide and will wake up
50 in his normal savebed, not the jailbed.
51
52* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
53 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
54 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
55 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
56 149
57* IMPORTANT: 150* IMPORTANT:
58 entering instantiated random maps whose meta file is missing freezes the player. 151 entering instantiated random maps whose meta file is missing freezes the player.
59 152
60* random speed should result in randomised initial animation face. 153* random speed should result in randomised initial animation face.
61 154
62* example of why a player was kept alive long after having logged out.
63 those are probably in a player inventory.
64 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
65 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
66 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
67 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
68 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
69 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
70 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
71 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
72 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
73
74* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
75 => use debug_desc
76 => find out whats causing it
77
78* training center (kobold etc.) does not stop working after 30-40min 155* training center (kobold etc.) does not stop working after 30-40min
79 but goes on for 2 hours _at least_. 156 but goes on for 2 hours _at least_.
80 157
81* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
82 original crossfire: 100% cpu usage => freeze
83 after mapspace::update fix: 40%
84 after map protocol optimisation: 15%
85
86* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 158* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
87 this is simply counterwall hitting monsters. but why does it happen? 159 this is simply counterwall hitting monsters. but why does it happen?
88
89* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
90 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
91 160
92* animated weapons should come back to the player when he dies/disconnects? 161* animated weapons should come back to the player when he dies/disconnects?
93 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 162 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
94 animated weapon out and you disconnect, that it'd simply a) fall to the 163 animated weapon out and you disconnect, that it'd simply a) fall to the
95 ground or b) return to your inv? Rather than disappearing into the void of 164 ground or b) return to your inv? Rather than disappearing into the void of
96 nothingness. 165 nothingness.
97 166
98* mapinfo command should be handled asynchronously (cause it blocks the server)
99
100* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
101 16:09 <@schmorp> ende des themas
102 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 167* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
103 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 168 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
104 16:09 <@schmorp> erinnert mich dran 169 16:09 <@schmorp> erinnert mich dran
105 170
106* map converter 171* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
107 elmex: because of the faces and all the other nice things - i guess 172 (improve message)
108 [HUH?? please specify or remove]
109 173
110* implement no-drop-on-destroy flag (done)
111 for example to remove the specialcases for books that are destroyed
112 and contain spells (should be done)
113 174
114* look at these logs:
115 2006-09-16 01:38:16 Got unknown value in map header: race human
116 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
117 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
118 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
119 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
120 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
121 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
122
123* make sure custom keys get saved in same order as they are being loaded.
124
125* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
126 implement buildable non-safe floors.

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