ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
(Generate patch)

Comparing deliantra/server/TODO (file contents):
Revision 1.45 by root, Fri Mar 23 22:05:59 2007 UTC vs.
Revision 1.55 by root, Fri Apr 27 02:20:21 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* IMPORTANT: chat with > => > probbaly a client bug.
4
5* IMPORTANT: client structures (ns) seem to never get released ever.
6
7* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable
8 check fucntion should be designed - the same for empty treasurelists
9 and similar stuff.
10
11* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
12 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
13 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
14 semantics).
15
16* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest
17 there. be inventive.
18
19* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
20 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
21 hitting items it shouldn't.
22
23* you cnanot sensibly buy mercenaries in their agency anymore:
24 they burn, of course, in scorn.
25 FIX: possibly create a precious flag that preserved pets in such a case
26 (and also preserve them over saved! so mercenaries and familiars could
27 be implemented in a sensible way).
2 28
3* can users in theory steal the gems out of their snitchangel pet monsters? 29* can users in theory steal the gems out of their snitchangel pet monsters?
4 => the nodrop mechanism used for that should also disallow stealing. 30 => the nodrop mechanism used for that should also disallow stealing.
5 31
6* bowmode should offer different capabilities given on level of user 32* bowmode should offer different capabilities given on level of user
50 => find out whats causing it 76 => find out whats causing it
51 77
52* training center (kobold etc.) does not stop working after 30-40min 78* training center (kobold etc.) does not stop working after 30-40min
53 but goes on for 2 hours _at least_. 79 but goes on for 2 hours _at least_.
54 80
55* summoned monsters seem to be too peaceful - demonology tower elementals,
56 bloodwell (seems to be an old issue).
57
58* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage. 81* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
59 original crossfire: 100% cpu usage => freeze 82 original crossfire: 100% cpu usage => freeze
60 after mapspace::update fix: 40% 83 after mapspace::update fix: 40%
61 after map protocol optimisation: 15% 84 after map protocol optimisation: 15%
62 85
97 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 120 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
98 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 121 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
99 122
100* make sure custom keys get saved in same order as they are being loaded. 123* make sure custom keys get saved in same order as they are being loaded.
101 124
125* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
126 implement buildable non-safe floors.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines