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Comparing deliantra/server/TODO (file contents):
Revision 1.56 by root, Mon May 7 03:05:57 2007 UTC vs.
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC

1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm 1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro! 1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying 1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others 1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 16
17
18* IMPORTANT: chat with > => > probbaly a client bug.
19 17
20* IMPORTANT: client structures (ns) seem to never get released ever. 18* IMPORTANT: client structures (ns) seem to never get released ever.
21 19
22* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable
23 check fucntion should be designed - the same for empty treasurelists 21 check fucntion should be designed - the same for empty treasurelists
32 there. be inventive. 30 there. be inventive.
33 31
34* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
35 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
36 hitting items it shouldn't. 34 hitting items it shouldn't.
37
38* you cnanot sensibly buy mercenaries in their agency anymore:
39 they burn, of course, in scorn.
40 FIX: possibly create a precious flag that preserved pets in such a case
41 (and also preserve them over saved! so mercenaries and familiars could
42 be implemented in a sensible way).
43 35
44* can users in theory steal the gems out of their snitchangel pet monsters? 36* can users in theory steal the gems out of their snitchangel pet monsters?
45 => the nodrop mechanism used for that should also disallow stealing. 37 => the nodrop mechanism used for that should also disallow stealing.
46 38
47* bowmode should offer different capabilities given on level of user 39* bowmode should offer different capabilities given on level of user

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