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Comparing deliantra/server/TODO (file contents):
Revision 1.56 by root, Mon May 7 03:05:57 2007 UTC vs.
Revision 1.74 by root, Fri Jul 6 03:52:51 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
4- cast xxx, ready_skill praying => no go 407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
5- readying a rod gives magic item exp when slashign monsters 507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6- slots are beign forgotten on relogin 607:21:37 <schmorp> unidentified they are called potions?
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm 707:21:48 -cfbot:#cf- [Incen] ayup
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly 807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 9
10* totla invisibility is too hard to get. monsters should attack the
11 player when hit by him or his spell anyways.
17 12
18* IMPORTANT: chat with > => &gt; probbaly a client bug. 13* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
14
15* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
16
17* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
18
19* is_animated is sometimes written twice when saving, because it must be off when
20 no animation is set. this does not work, of course, because later the flag is written again.
21 should probably be fixed on load, not on save.
22
23* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
24 obviously this should be the real name, not the arch name.
25
26* new players sometimes seem to lack statistics
27
28* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
19 29
20* IMPORTANT: client structures (ns) seem to never get released ever. 30* IMPORTANT: client structures (ns) seem to never get released ever.
21 31
22* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 32* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
23 check fucntion should be designed - the same for empty treasurelists 33 check fucntion should be designed - the same for empty treasurelists
24 and similar stuff. 34 and similar stuff.
35
36* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
37 existing objects refer to the old archteypoes (for purposes of saving).
38 UPDATE: this is done, but an upgrade of in-memory objects is highly
39 advisable, as well as testing wether reloading actually works :)
25 40
26* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 41* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
27 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 42 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
28 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 43 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
29 semantics). 44 semantics).
30 45
31* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 46* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
32 there. be inventive. 47 there. be inventive.
33 48
34* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 49* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
35 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 50 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
36 hitting items it shouldn't. 51 hitting items it shouldn't.
37
38* you cnanot sensibly buy mercenaries in their agency anymore:
39 they burn, of course, in scorn.
40 FIX: possibly create a precious flag that preserved pets in such a case
41 (and also preserve them over saved! so mercenaries and familiars could
42 be implemented in a sensible way).
43 52
44* can users in theory steal the gems out of their snitchangel pet monsters? 53* can users in theory steal the gems out of their snitchangel pet monsters?
45 => the nodrop mechanism used for that should also disallow stealing. 54 => the nodrop mechanism used for that should also disallow stealing.
46 55
47* bowmode should offer different capabilities given on level of user 56* bowmode should offer different capabilities given on level of user
135 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 144 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
136 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 145 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
137 146
138* make sure custom keys get saved in same order as they are being loaded. 147* make sure custom keys get saved in same order as they are being loaded.
139 148
140* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 149* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
141 implement buildable non-safe floors. 150 implement buildable non-safe floors.

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