ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/TODO
(Generate patch)

Comparing deliantra/server/TODO (file contents):
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC vs.
Revision 1.137 by root, Tue May 6 21:04:37 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
4- cast xxx, ready_skill praying => no go 4
5- readying a rod gives magic item exp when slashign monsters 5* *sigh*
6- slots are beign forgotten on relogin 6 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm 7 _after_ the weight update fix
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly 8
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was 9* unique items in maps not handled correctly: server should remember wether a unique
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test 10 file was written and force it to be written again, even if empty.
1107:46:14 -cfbot:#cf- sciullofederico logged in 11
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm 12* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro! 13
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying 14* can't move onto navar harbour piers when levitating.
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others 15
16* drakkar pking system assumed to be well-balanced: any documentation?
17
18* tutorial in client
1918:24:32 <qwe> just a note
2018:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
21 was reading it (by then) to get what was wrong and the instructions
22 there are outdated.
23
24* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
25 simply by dropping it.
26
27* important: mobs can cross shop-boundaries using shopmats. this must not be :/
28
29* drop all and get all will result in trying to pick up yourself
30 (likely harmless)
31
32* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
33
34* vanessa kept active because of:
35 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
36 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
38
39* dragon cannot apply ipo writing pen (lack the body), but use skill fine
40
41http://stonewashed.net/sfx.html
42
432007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
442007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
452007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
462007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
47
48http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
49
502007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
512007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
522007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
532007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
542007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
552007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
562007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
572007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
582007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
592007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
602007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
612007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
622007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
632007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
16 64
17 65
18* IMPORTANT: client structures (ns) seem to never get released ever. 66* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
19 67
20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 68* for the future: adjust sp regenration in that way that it doesn't
21 check fucntion should be designed - the same for empty treasurelists 69 regenrate when food is below < 200 (a magic constant)
22 and similar stuff. 70
71* level 100 inscription with 4 kills: a single random_Scorll treasure
72 item in the ancient mages of forgotten town palace create
73 many *hundreds* of actual scrolls when instantiated?
74
7507:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
7607:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
7707:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
7807:21:37 <schmorp> unidentified they are called potions?
7907:21:48 -cfbot:#cf- [Incen] ayup
8007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
81
82* totla invisibility is too hard to get. monsters should attack the
83 player when hit by him or his spell anyways.
84
85* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
23 86
24* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 87* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
25 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 88 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
26 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 89 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
27 semantics). 90 semantics).
28 91
29* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 92* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
30 there. be inventive. 93 there. be inventive.
31 94
32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 95* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 96 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
34 hitting items it shouldn't. 97 hitting items it shouldn't.
44 107
45* climbing, meditating, levitating skills etc. should give you experience per use 108* climbing, meditating, levitating skills etc. should give you experience per use
46 109
47* rewrite banish in perl (low priority) 110* rewrite banish in perl (low priority)
48 111
49* nekosan snatches the fish, which stays in the playr inventory.
50 remove should automaticlaly send esrv_del_item, and nobody else should,
51 for inv items. same for ipo.
52
53* output-count and output-sync defaults *might* cause delay by one message
54 for new users.
55
56* arrest => jail, but the jailed player can suicide and will wake up
57 in his normal savebed, not the jailbed.
58
59* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 112* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
60 2007-02-03 03:49:06.011 Discarding object without arch: texas 113 2007-02-03 03:49:06.011 Discarding object without arch: texas
61 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 114 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
62 2007-02-03 03:54:36.926 Discarding object without arch: event_say 115 2007-02-03 03:54:36.926 Discarding object without arch: event_say
63 116
64* IMPORTANT: 117* IMPORTANT:
65 entering instantiated random maps whose meta file is missing freezes the player. 118 entering instantiated random maps whose meta file is missing freezes the player.
66 119
67* random speed should result in randomised initial animation face. 120* random speed should result in randomised initial animation face.
68 121
69* example of why a player was kept alive long after having logged out.
70 those are probably in a player inventory.
71 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
72 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
73 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
74 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
75 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
76 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
77 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
78 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
79 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
80
81* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
82 => use debug_desc
83 => find out whats causing it
84
85* training center (kobold etc.) does not stop working after 30-40min 122* training center (kobold etc.) does not stop working after 30-40min
86 but goes on for 2 hours _at least_. 123 but goes on for 2 hours _at least_.
87 124
88* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
89 original crossfire: 100% cpu usage => freeze
90 after mapspace::update fix: 40%
91 after map protocol optimisation: 15%
92
93* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 125* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
94 this is simply counterwall hitting monsters. but why does it happen? 126 this is simply counterwall hitting monsters. but why does it happen?
95
96* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
97 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
98 127
99* animated weapons should come back to the player when he dies/disconnects? 128* animated weapons should come back to the player when he dies/disconnects?
100 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 129 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
101 animated weapon out and you disconnect, that it'd simply a) fall to the 130 animated weapon out and you disconnect, that it'd simply a) fall to the
102 ground or b) return to your inv? Rather than disappearing into the void of 131 ground or b) return to your inv? Rather than disappearing into the void of
103 nothingness. 132 nothingness.
104 133
105* mapinfo command should be handled asynchronously (cause it blocks the server)
106
107* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
108 16:09 <@schmorp> ende des themas
109 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 134* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
110 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 135 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
111 16:09 <@schmorp> erinnert mich dran 136 16:09 <@schmorp> erinnert mich dran
112 137
113* map converter 138* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
114 elmex: because of the faces and all the other nice things - i guess 139 (improve message)
115 [HUH?? please specify or remove]
116 140
117* implement no-drop-on-destroy flag (done)
118 for example to remove the specialcases for books that are destroyed
119 and contain spells (should be done)
120 141
121* look at these logs:
122 2006-09-16 01:38:16 Got unknown value in map header: race human
123 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
124 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
125 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
126 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
127 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
128 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
129
130* make sure custom keys get saved in same order as they are being loaded.
131
132* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
133 implement buildable non-safe floors.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines