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Comparing deliantra/server/TODO (file contents):
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC vs.
Revision 1.71 by root, Wed Jul 4 07:09:06 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
4- cast xxx, ready_skill praying => no go 407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
5- readying a rod gives magic item exp when slashign monsters 507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
6- slots are beign forgotten on relogin 607:21:37 <schmorp> unidentified they are called potions?
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm 707:21:48 -cfbot:#cf- [Incen] ayup
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly 807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 9
10* is_animated is sometimes written twice when saving, because it must be off when
11 no animation is set. this does not work, of course, because later the flag is written again.
12 should probably be fixed on load, not on save.
13
14* IMPORTANT: item_power should be a body slot like other such qualities,
15 so they can be sensibly tested against exclusion. Right now, one can
16 equip more than item power allows because it is not checked everywhere
17 (and should not have to be checked, either).
18
19* new players lack statistics
20
21* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
17 22
18* IMPORTANT: client structures (ns) seem to never get released ever. 23* IMPORTANT: client structures (ns) seem to never get released ever.
19 24
20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 25* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
21 check fucntion should be designed - the same for empty treasurelists 26 check fucntion should be designed - the same for empty treasurelists
22 and similar stuff. 27 and similar stuff.
28
29* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
30 existing objects refer to the old archteypoes (for purposes of saving).
31 UPDATE: this is done, but an upgrade of in-memory objects is highly
32 advisable, as well as testing wether reloading actually works :)
23 33
24* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 34* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
25 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 35 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
26 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 36 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
27 semantics). 37 semantics).
28 38
29* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 39* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
30 there. be inventive. 40 there. be inventive.
31 41
32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 42* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 43 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
34 hitting items it shouldn't. 44 hitting items it shouldn't.
127 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 137 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
128 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 138 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
129 139
130* make sure custom keys get saved in same order as they are being loaded. 140* make sure custom keys get saved in same order as they are being loaded.
131 141
132* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 142* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
133 implement buildable non-safe floors. 143 implement buildable non-safe floors.

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