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Comparing deliantra/server/TODO (file contents):
Revision 1.57 by root, Mon May 7 19:55:29 2007 UTC vs.
Revision 1.75 by root, Sun Jul 8 06:13:44 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3* level 100 inscription with 4 kills: a single random_Scorll treasure
4- cast xxx, ready_skill praying => no go 4 item in the ancient mages of forgotten town palace create
5- readying a rod gives magic item exp when slashign monsters 5 many *hundreds* of actual scrolls when instantiated?
6- slots are beign forgotten on relogin
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 6
707:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
807:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
907:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
1007:21:37 <schmorp> unidentified they are called potions?
1107:21:48 -cfbot:#cf- [Incen] ayup
1207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
13
14* totla invisibility is too hard to get. monsters should attack the
15 player when hit by him or his spell anyways.
16
17* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
18
19* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
20
21* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
22
23* is_animated is sometimes written twice when saving, because it must be off when
24 no animation is set. this does not work, of course, because later the flag is written again.
25 should probably be fixed on load, not on save.
26
27* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
28 obviously this should be the real name, not the arch name.
29
30* new players sometimes seem to lack statistics
31
32* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
17 33
18* IMPORTANT: client structures (ns) seem to never get released ever. 34* IMPORTANT: client structures (ns) seem to never get released ever.
19 35
20* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 36* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
21 check fucntion should be designed - the same for empty treasurelists 37 check fucntion should be designed - the same for empty treasurelists
22 and similar stuff. 38 and similar stuff.
39
40* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
41 existing objects refer to the old archteypoes (for purposes of saving).
42 UPDATE: this is done, but an upgrade of in-memory objects is highly
43 advisable, as well as testing wether reloading actually works :)
23 44
24* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 45* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
25 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 46 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
26 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 47 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
27 semantics). 48 semantics).
28 49
29* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 50* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
30 there. be inventive. 51 there. be inventive.
31 52
32* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 53* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
33 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 54 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
34 hitting items it shouldn't. 55 hitting items it shouldn't.
127 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 148 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
128 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 149 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
129 150
130* make sure custom keys get saved in same order as they are being loaded. 151* make sure custom keys get saved in same order as they are being loaded.
131 152
132* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 153* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
133 implement buildable non-safe floors. 154 implement buildable non-safe floors.

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