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Comparing deliantra/server/TODO (file contents):
Revision 1.60 by root, Thu May 17 14:14:54 2007 UTC vs.
Revision 1.117 by elmex, Fri Feb 1 14:17:57 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* firing a rod resets the ranged slot to the skill. or so. 3*
4 4
5* applying scrolls needlessly switches to their skill. 5* when detect monster is casted while eg. a ball of lighning is active, it's not
6 shown long enough for the player to notice (probably due to LOS calculations).
7
8* important: mobs can cross shop-boundaries using shopmats. this must not be :/
9
10* important: word-of-recall cast before dieing will recall you out of nimbus.
11
12* drop all and get all will result in trying to pick up yourself
13 (likely harmless)
14
15* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
16 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
17
18* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
19
20* sync_job in random map prepare still exists.
21
22* IMPORTANT:
23 "cannot change rod when levitating"
24
25* vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29
30* dragon cannot apply ipo writing pen (lack the body), but use skill fine
31
32* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
33
34http://stonewashed.net/sfx.html
35
362007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
372007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
382007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
40
41http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
42
432007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
442007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
452007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
462007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
472007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
482007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
492007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
502007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
512007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
522007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
532007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
542007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
552007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
562007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
57
58
59* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
60
61* for the future: adjust sp regenration in that way that it doesn't
62 regenrate when food is below < 200 (a magic constant)
63
64* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
65 stuff beig dropped on the teleporter there).
66
67* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
68 crossfire developer who thinks that 4k is enough for everybody.
69 implement a workaround, either just telling people that their book
70 is winged or not sending it as book but as separate paragraphs or multiple
71 books. must be multiple paragraphs:
72 /* 4096 is probably way overkill, but 1024 could very well be too small.
73
74* level 100 inscription with 4 kills: a single random_Scorll treasure
75 item in the ancient mages of forgotten town palace create
76 many *hundreds* of actual scrolls when instantiated?
77
7807:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
7907:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8007:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8107:21:37 <schmorp> unidentified they are called potions?
8207:21:48 -cfbot:#cf- [Incen] ayup
8307:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
84
85* totla invisibility is too hard to get. monsters should attack the
86 player when hit by him or his spell anyways.
87
88* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
89
90* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
91
92* is_animated is sometimes written twice when saving, because it must be off when
93 no animation is set. this does not work, of course, because later the flag is written again.
94 should probably be fixed on load, not on save.
95
96* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
97 obviously this should be the real name, not the arch name.
98
99* new players sometimes seem to lack statistics
100
101* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
6 102
7* IMPORTANT: client structures (ns) seem to never get released ever. 103* IMPORTANT: client structures (ns) seem to never get released ever.
8 104
9* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 105* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
10 check fucntion should be designed - the same for empty treasurelists 106 check fucntion should be designed - the same for empty treasurelists
11 and similar stuff. 107 and similar stuff.
108
109* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
110 existing objects refer to the old archteypoes (for purposes of saving).
111 UPDATE: this is done, but an upgrade of in-memory objects is highly
112 advisable, as well as testing wether reloading actually works :)
12 113
13* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 114* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
14 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 115 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
15 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 116 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
16 semantics). 117 semantics).
17 118
18* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 119* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
19 there. be inventive. 120 there. be inventive.
20 121
21* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 122* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
22 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 123 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
23 hitting items it shouldn't. 124 hitting items it shouldn't.
36* rewrite banish in perl (low priority) 137* rewrite banish in perl (low priority)
37 138
38* nekosan snatches the fish, which stays in the playr inventory. 139* nekosan snatches the fish, which stays in the playr inventory.
39 remove should automaticlaly send esrv_del_item, and nobody else should, 140 remove should automaticlaly send esrv_del_item, and nobody else should,
40 for inv items. same for ipo. 141 for inv items. same for ipo.
41
42* output-count and output-sync defaults *might* cause delay by one message
43 for new users.
44
45* arrest => jail, but the jailed player can suicide and will wake up
46 in his normal savebed, not the jailbed.
47 142
48* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 143* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
49 2007-02-03 03:49:06.011 Discarding object without arch: texas 144 2007-02-03 03:49:06.011 Discarding object without arch: texas
50 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 145 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
51 2007-02-03 03:54:36.926 Discarding object without arch: event_say 146 2007-02-03 03:54:36.926 Discarding object without arch: event_say
89 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 184 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
90 animated weapon out and you disconnect, that it'd simply a) fall to the 185 animated weapon out and you disconnect, that it'd simply a) fall to the
91 ground or b) return to your inv? Rather than disappearing into the void of 186 ground or b) return to your inv? Rather than disappearing into the void of
92 nothingness. 187 nothingness.
93 188
94* mapinfo command should be handled asynchronously (cause it blocks the server)
95
96* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
97 16:09 <@schmorp> ende des themas
98 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 189* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
99 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 190 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
100 16:09 <@schmorp> erinnert mich dran 191 16:09 <@schmorp> erinnert mich dran
101 192
102* map converter 193* map converter
103 elmex: because of the faces and all the other nice things - i guess 194 elmex: because of the faces and all the other nice things - i guess
107 for example to remove the specialcases for books that are destroyed 198 for example to remove the specialcases for books that are destroyed
108 and contain spells (should be done) 199 and contain spells (should be done)
109 200
110* look at these logs: 201* look at these logs:
111 2006-09-16 01:38:16 Got unknown value in map header: race human 202 2006-09-16 01:38:16 Got unknown value in map header: race human
112 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
113 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 203 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
114 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 204 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
115 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 205 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
116 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 206 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
117 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 207 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
118 208
119* make sure custom keys get saved in same order as they are being loaded. 209* make sure custom keys get saved in same order as they are being loaded.
120 210
121* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 211* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
122 implement buildable non-safe floors. 212 implement buildable non-safe floors.

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