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Comparing deliantra/server/TODO (file contents):
Revision 1.60 by root, Thu May 17 14:14:54 2007 UTC vs.
Revision 1.85 by root, Sat Aug 4 23:23:59 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* firing a rod resets the ranged slot to the skill. or so. 3http://stonewashed.net/sfx.html
4 4
5* applying scrolls needlessly switches to their skill. 5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6
7* rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc.
8
9* for the future: adjust sp regenration in that way that it doesn't
10 regenrate when food is below < 200 (a magic constant)
11
12* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
13 stuff beig dropped on the teleporter there).
14
15* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
16 crossfire developer who thinks that 4k is enough for everybody.
17 implement a workaround, either just telling people that their book
18 is winged or not sending it as book but as separate paragraphs or multiple
19 books. must be multiple paragraphs:
20 /* 4096 is probably way overkill, but 1024 could very well be too small.
21
22* level 100 inscription with 4 kills: a single random_Scorll treasure
23 item in the ancient mages of forgotten town palace create
24 many *hundreds* of actual scrolls when instantiated?
25
2607:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
2707:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
2807:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
2907:21:37 <schmorp> unidentified they are called potions?
3007:21:48 -cfbot:#cf- [Incen] ayup
3107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
32
33* totla invisibility is too hard to get. monsters should attack the
34 player when hit by him or his spell anyways.
35
36* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
37
38* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
39
40* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
41
42* is_animated is sometimes written twice when saving, because it must be off when
43 no animation is set. this does not work, of course, because later the flag is written again.
44 should probably be fixed on load, not on save.
45
46* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
47 obviously this should be the real name, not the arch name.
48
49* new players sometimes seem to lack statistics
50
51* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
6 52
7* IMPORTANT: client structures (ns) seem to never get released ever. 53* IMPORTANT: client structures (ns) seem to never get released ever.
8 54
9* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 55* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
10 check fucntion should be designed - the same for empty treasurelists 56 check fucntion should be designed - the same for empty treasurelists
11 and similar stuff. 57 and similar stuff.
58
59* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
60 existing objects refer to the old archteypoes (for purposes of saving).
61 UPDATE: this is done, but an upgrade of in-memory objects is highly
62 advisable, as well as testing wether reloading actually works :)
12 63
13* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 64* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
14 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 65 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
15 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 66 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
16 semantics). 67 semantics).
17 68
18* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 69* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
19 there. be inventive. 70 there. be inventive.
20 71
21* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 72* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
22 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 73 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
23 hitting items it shouldn't. 74 hitting items it shouldn't.
39 remove should automaticlaly send esrv_del_item, and nobody else should, 90 remove should automaticlaly send esrv_del_item, and nobody else should,
40 for inv items. same for ipo. 91 for inv items. same for ipo.
41 92
42* output-count and output-sync defaults *might* cause delay by one message 93* output-count and output-sync defaults *might* cause delay by one message
43 for new users. 94 for new users.
44
45* arrest => jail, but the jailed player can suicide and will wake up
46 in his normal savebed, not the jailbed.
47 95
48* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 96* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
49 2007-02-03 03:49:06.011 Discarding object without arch: texas 97 2007-02-03 03:49:06.011 Discarding object without arch: texas
50 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 98 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
51 2007-02-03 03:54:36.926 Discarding object without arch: event_say 99 2007-02-03 03:54:36.926 Discarding object without arch: event_say
107 for example to remove the specialcases for books that are destroyed 155 for example to remove the specialcases for books that are destroyed
108 and contain spells (should be done) 156 and contain spells (should be done)
109 157
110* look at these logs: 158* look at these logs:
111 2006-09-16 01:38:16 Got unknown value in map header: race human 159 2006-09-16 01:38:16 Got unknown value in map header: race human
112 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
113 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 160 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
114 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 161 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
115 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 162 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
116 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 163 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
117 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 164 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
118 165
119* make sure custom keys get saved in same order as they are being loaded. 166* make sure custom keys get saved in same order as they are being loaded.
120 167
121* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 168* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
122 implement buildable non-safe floors. 169 implement buildable non-safe floors.

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