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Comparing deliantra/server/TODO (file contents):
Revision 1.61 by root, Fri May 18 14:19:19 2007 UTC vs.
Revision 1.140 by root, Tue May 20 03:14:19 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* IMPORTANT: client structures (ns) seem to never get released ever. 3* dragons should not be able to change their title via the settings tab in playerbook
4 4
5* IMPORTANT: never-defined archetypes should be flagged as such and a suitable 5* syncpoints: rules, news, motd, crossfiremail
6 check fucntion should be designed - the same for empty treasurelists 6 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
7 and similar stuff.
8 7
9* IMPORTANT: reloading archetypes should create copies of used archetypes, letting 8* lone-town shops say "no shop nearby" with use_skill bargaining.
10 existing objects refer to the old archteypoes (for purposes of saving). 9
10* 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
11
12* off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
13
14* *sigh*
15 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
16 _after_ the weight update fix
17
18* unique items in maps not handled correctly: server should remember wether a unique
19 file was written and force it to be written again, even if empty.
20
21* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
22
23* can't move onto navar harbour piers when levitating.
24
25* drakkar pking system assumed to be well-balanced: any documentation?
26
27* tutorial in client
2818:24:32 <qwe> just a note
2918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
30 was reading it (by then) to get what was wrong and the instructions
31 there are outdated.
32
33* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
34 simply by dropping it.
35
36* important: mobs can cross shop-boundaries using shopmats. this must not be :/
37
38* drop all and get all will result in trying to pick up yourself
39 (likely harmless)
40
41* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
42
43* vanessa kept active because of:
44 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
45 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
46 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
47
48* dragon cannot apply ipo writing pen (lack the body), but use skill fine
49
50http://stonewashed.net/sfx.html
51
522007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
532007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
542007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
552007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
56
57http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
58
592007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
602007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
612007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
622007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
632007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
642007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
652007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
662007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
672007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
682007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
692007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
702007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
712007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
722007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
73
74
75* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
76
77* for the future: adjust sp regenration in that way that it doesn't
78 regenrate when food is below < 200 (a magic constant)
79
80* level 100 inscription with 4 kills: a single random_Scorll treasure
81 item in the ancient mages of forgotten town palace create
82 many *hundreds* of actual scrolls when instantiated?
83
8407:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
8507:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
8607:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
8707:21:37 <schmorp> unidentified they are called potions?
8807:21:48 -cfbot:#cf- [Incen] ayup
8907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
90
91* totla invisibility is too hard to get. monsters should attack the
92 player when hit by him or his spell anyways.
93
94* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
11 95
12* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 96* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
13 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 97 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
14 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 98 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
15 semantics). 99 semantics).
16 100
17* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 101* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
18 there. be inventive. 102 there. be inventive.
19 103
20* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 104* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
21 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 105 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
22 hitting items it shouldn't. 106 hitting items it shouldn't.
30* player_sold 1 still gets added to maps at some point, but server cnanot read it. 114* player_sold 1 still gets added to maps at some point, but server cnanot read it.
31 resolve the situation by either implementing it fully or removing it fully. 115 resolve the situation by either implementing it fully or removing it fully.
32 116
33* climbing, meditating, levitating skills etc. should give you experience per use 117* climbing, meditating, levitating skills etc. should give you experience per use
34 118
35* rewrite banish in perl (low priority)
36
37* nekosan snatches the fish, which stays in the playr inventory.
38 remove should automaticlaly send esrv_del_item, and nobody else should,
39 for inv items. same for ipo.
40
41* output-count and output-sync defaults *might* cause delay by one message
42 for new users.
43
44* arrest => jail, but the jailed player can suicide and will wake up
45 in his normal savebed, not the jailbed.
46
47* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 119* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
48 2007-02-03 03:49:06.011 Discarding object without arch: texas 120 2007-02-03 03:49:06.011 Discarding object without arch: texas
49 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 121 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
50 2007-02-03 03:54:36.926 Discarding object without arch: event_say 122 2007-02-03 03:54:36.926 Discarding object without arch: event_say
51 123
52* IMPORTANT: 124* IMPORTANT:
53 entering instantiated random maps whose meta file is missing freezes the player. 125 entering instantiated random maps whose meta file is missing freezes the player.
54 126
55* random speed should result in randomised initial animation face. 127* random speed should result in randomised initial animation face.
56 128
57* example of why a player was kept alive long after having logged out.
58 those are probably in a player inventory.
59 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
60 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
61 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
62 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
63 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
64 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
65 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
66 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
67 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
68
69* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
70 => use debug_desc
71 => find out whats causing it
72
73* training center (kobold etc.) does not stop working after 30-40min 129* training center (kobold etc.) does not stop working after 30-40min
74 but goes on for 2 hours _at least_. 130 but goes on for 2 hours _at least_.
75 131
76* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
77 original crossfire: 100% cpu usage => freeze
78 after mapspace::update fix: 40%
79 after map protocol optimisation: 15%
80
81* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 132* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
82 this is simply counterwall hitting monsters. but why does it happen? 133 this is simply counterwall hitting monsters. but why does it happen?
83
84* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
85 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
86 134
87* animated weapons should come back to the player when he dies/disconnects? 135* animated weapons should come back to the player when he dies/disconnects?
88 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 136 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
89 animated weapon out and you disconnect, that it'd simply a) fall to the 137 animated weapon out and you disconnect, that it'd simply a) fall to the
90 ground or b) return to your inv? Rather than disappearing into the void of 138 ground or b) return to your inv? Rather than disappearing into the void of
91 nothingness. 139 nothingness.
92 140
93* mapinfo command should be handled asynchronously (cause it blocks the server)
94
95* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
96 16:09 <@schmorp> ende des themas
97 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 141* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
98 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 142 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
99 16:09 <@schmorp> erinnert mich dran 143 16:09 <@schmorp> erinnert mich dran
100 144
101* map converter 145* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
102 elmex: because of the faces and all the other nice things - i guess 146 (improve message)
103 [HUH?? please specify or remove]
104 147
105* implement no-drop-on-destroy flag (done)
106 for example to remove the specialcases for books that are destroyed
107 and contain spells (should be done)
108 148
109* look at these logs:
110 2006-09-16 01:38:16 Got unknown value in map header: race human
111 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
112 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
113 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
114 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
115 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
116 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
117
118* make sure custom keys get saved in same order as they are being loaded.
119
120* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and
121 implement buildable non-safe floors.

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