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Comparing deliantra/server/TODO (file contents):
Revision 1.54 by root, Thu Apr 26 18:05:35 2007 UTC vs.
Revision 1.62 by root, Tue May 22 10:49:55 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* /usr/bin/install: cannot create regular file `/opt/crossfire/etc/cfserver': No such file or directory
2 4
3* IMPORTANT: client structures (ns) seem to never get released ever. 5* IMPORTANT: client structures (ns) seem to never get released ever.
4 6
5* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 7* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
6 check fucntion should be designed - the same for empty treasurelists 8 check fucntion should be designed - the same for empty treasurelists
7 and similar stuff. 9 and similar stuff.
10
11* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
12 existing objects refer to the old archteypoes (for purposes of saving).
8 13
9* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 14* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
10 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 15 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
11 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 16 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
12 semantics). 17 semantics).
15 there. be inventive. 20 there. be inventive.
16 21
17* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 22* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
18 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 23 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
19 hitting items it shouldn't. 24 hitting items it shouldn't.
20
21* you cnanot sensibly buy mercenaries in their agency anymore:
22 they burn, of course, in scorn.
23 FIX: possibly create a precious flag that preserved pets in such a case
24 (and also preserve them over saved! so mercenaries and familiars could
25 be implemented in a sensible way).
26 25
27* can users in theory steal the gems out of their snitchangel pet monsters? 26* can users in theory steal the gems out of their snitchangel pet monsters?
28 => the nodrop mechanism used for that should also disallow stealing. 27 => the nodrop mechanism used for that should also disallow stealing.
29 28
30* bowmode should offer different capabilities given on level of user 29* bowmode should offer different capabilities given on level of user

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