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Comparing deliantra/server/TODO (file contents):
Revision 1.68 by root, Thu Jun 28 05:50:31 2007 UTC vs.
Revision 1.72 by root, Wed Jul 4 18:10:19 2007 UTC

507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions? 607:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup 707:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 9
10* is_animated is sometimes written twice when saving, because it must be off when
11 no animation is set. this does not work, of course, because later the flag is written again.
12 should probably be fixed on load, not on save.
10 13
11* the following semantics was removed form enter_exit, bring it back sensibly and safely 14* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
12 (don't want the savebed set on a random map). 15 obviously this should be the real name, not the arch name.
13 /* mids 02/13/2002 if exit is damned, update players death & WoR home-position and delete town portal */
14 if (QUERY_FLAG(exit_ob, FLAG_DAMNED)) {
15 /* remove an old force with a slaying field == PORTAL_DESTINATION_NAME */
16 for(tmp=op->inv; tmp != NULL; tmp = tmp->below) {
17 if(tmp->type == FORCE && tmp->slaying && !strcmp(tmp->slaying, PORTAL_DESTINATION_NAME)) break;
18 }
19 if(tmp) {
20 remove_ob(tmp);
21 free_object(tmp);
22 }
23 16
24 path_combine_and_normalize(exit_ob->map->path, EXIT_PATH(exit_ob), op->contr->savebed_map, sizeof(op->contr->savebed_map));
25 op->contr->bed_x = EXIT_X(exit_ob), op->contr->bed_y = EXIT_Y(exit_ob);
26 save_player(op, 1);
27 /* LOG(llevDebug,"enter_exit: Taking damned exit %s to (%d,%d) on map %s\n",
28 * exit_ob->name?exit_ob->name:"(none)", exit_ob->x, exit_ob->y,
29 * path_combine_and_normalize(exit_ob->map->path, EXIT_PATH(exit_ob))); */
30 }
31
32* new players lack statistics 17* new players sometimes seem to lack statistics
33 18
34* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 19* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
35 20
36* IMPORTANT: client structures (ns) seem to never get released ever. 21* IMPORTANT: client structures (ns) seem to never get released ever.
37 22

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