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Comparing deliantra/server/TODO (file contents):
Revision 1.71 by root, Wed Jul 4 07:09:06 2007 UTC vs.
Revision 1.121 by root, Tue Apr 22 07:28:05 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* missile weapons seem to be buggy w.r.t. applying things to players like
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
15 increases their spell regen.
16
17* when detect monster is cast while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19
20* important: mobs can cross shop-boundaries using shopmats. this must not be :/
21
22* important: word-of-recall cast before dieing will recall you out of nimbus.
23
24* drop all and get all will result in trying to pick up yourself
25 (likely harmless)
26
27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* sync_job in random map prepare still exists.
33
34* IMPORTANT:
35 "cannot change rod when levitating"
36
37* vanessa kept active because of:
38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
41
42* dragon cannot apply ipo writing pen (lack the body), but use skill fine
43
44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
45
46http://stonewashed.net/sfx.html
47
482007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
512007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
52
53http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
54
552007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
562007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
572007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
582007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
592007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
602007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
612007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
622007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
632007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
642007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
652007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
69
70
71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
72
73* for the future: adjust sp regenration in that way that it doesn't
74 regenrate when food is below < 200 (a magic constant)
75
76* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
77 stuff beig dropped on the teleporter there).
78
79* level 100 inscription with 4 kills: a single random_Scorll treasure
80 item in the ancient mages of forgotten town palace create
81 many *hundreds* of actual scrolls when instantiated?
2 82
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" 8307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision 8407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 8507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions? 8607:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup 8707:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 89
90* totla invisibility is too hard to get. monsters should attack the
91 player when hit by him or his spell anyways.
92
93* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
94
95* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
96
10* is_animated is sometimes written twice when saving, because it must be off when 97* is_animated is sometimes written twice when saving, because it must be off when
11 no animation is set. this does not work, of course, because later the flag is written again. 98 no animation is set. this does not work, of course, because later the flag is written again.
12 should probably be fixed on load, not on save. 99 should probably be fixed on load, not on save.
13 100
14* IMPORTANT: item_power should be a body slot like other such qualities, 101* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
15 so they can be sensibly tested against exclusion. Right now, one can 102 obviously this should be the real name, not the arch name.
16 equip more than item power allows because it is not checked everywhere
17 (and should not have to be checked, either).
18 103
19* new players lack statistics 104* new players sometimes seem to lack statistics
20 105
21* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 106* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
22 107
23* IMPORTANT: client structures (ns) seem to never get released ever. 108* IMPORTANT: client structures (ns) seem to never get released ever.
24
25* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
26 check fucntion should be designed - the same for empty treasurelists
27 and similar stuff.
28
29* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
30 existing objects refer to the old archteypoes (for purposes of saving).
31 UPDATE: this is done, but an upgrade of in-memory objects is highly
32 advisable, as well as testing wether reloading actually works :)
33 109
34* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 110* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
35 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 111 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
36 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 112 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
37 semantics). 113 semantics).
54 130
55* climbing, meditating, levitating skills etc. should give you experience per use 131* climbing, meditating, levitating skills etc. should give you experience per use
56 132
57* rewrite banish in perl (low priority) 133* rewrite banish in perl (low priority)
58 134
59* nekosan snatches the fish, which stays in the playr inventory.
60 remove should automaticlaly send esrv_del_item, and nobody else should,
61 for inv items. same for ipo.
62
63* output-count and output-sync defaults *might* cause delay by one message
64 for new users.
65
66* arrest => jail, but the jailed player can suicide and will wake up
67 in his normal savebed, not the jailbed.
68
69* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 135* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
70 2007-02-03 03:49:06.011 Discarding object without arch: texas 136 2007-02-03 03:49:06.011 Discarding object without arch: texas
71 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 137 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
72 2007-02-03 03:54:36.926 Discarding object without arch: event_say 138 2007-02-03 03:54:36.926 Discarding object without arch: event_say
73 139
74* IMPORTANT: 140* IMPORTANT:
75 entering instantiated random maps whose meta file is missing freezes the player. 141 entering instantiated random maps whose meta file is missing freezes the player.
76 142
77* random speed should result in randomised initial animation face. 143* random speed should result in randomised initial animation face.
78 144
79* example of why a player was kept alive long after having logged out.
80 those are probably in a player inventory.
81 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
82 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
83 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
84 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
85 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
86 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
87 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
88 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
89 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
90
91* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
92 => use debug_desc
93 => find out whats causing it
94
95* training center (kobold etc.) does not stop working after 30-40min 145* training center (kobold etc.) does not stop working after 30-40min
96 but goes on for 2 hours _at least_. 146 but goes on for 2 hours _at least_.
97
98* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
99 original crossfire: 100% cpu usage => freeze
100 after mapspace::update fix: 40%
101 after map protocol optimisation: 15%
102 147
103* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 148* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
104 this is simply counterwall hitting monsters. but why does it happen? 149 this is simply counterwall hitting monsters. but why does it happen?
105 150
106* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type 151* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
110 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 155 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
111 animated weapon out and you disconnect, that it'd simply a) fall to the 156 animated weapon out and you disconnect, that it'd simply a) fall to the
112 ground or b) return to your inv? Rather than disappearing into the void of 157 ground or b) return to your inv? Rather than disappearing into the void of
113 nothingness. 158 nothingness.
114 159
115* mapinfo command should be handled asynchronously (cause it blocks the server)
116
117* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
118 16:09 <@schmorp> ende des themas
119 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 160* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
120 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 161 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
121 16:09 <@schmorp> erinnert mich dran 162 16:09 <@schmorp> erinnert mich dran
122
123* map converter
124 elmex: because of the faces and all the other nice things - i guess
125 [HUH?? please specify or remove]
126 163
127* implement no-drop-on-destroy flag (done) 164* implement no-drop-on-destroy flag (done)
128 for example to remove the specialcases for books that are destroyed 165 for example to remove the specialcases for books that are destroyed
129 and contain spells (should be done) 166 and contain spells (should be done)
130 167
131* look at these logs:
132 2006-09-16 01:38:16 Got unknown value in map header: race human
133 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
134 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
135 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
136 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
137 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
138 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
139
140* make sure custom keys get saved in same order as they are being loaded. 168* make sure custom keys get saved in same order as they are being loaded.
141 169
142* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
143 implement buildable non-safe floors.

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