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Comparing deliantra/server/TODO (file contents):
Revision 1.65 by root, Thu Jun 7 19:12:22 2007 UTC vs.
Revision 1.74 by root, Fri Jul 6 03:52:51 2007 UTC

507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions? 607:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup 707:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 9
10* totla invisibility is too hard to get. monsters should attack the
11 player when hit by him or his spell anyways.
12
13* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
14
15* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
16
17* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
18
19* is_animated is sometimes written twice when saving, because it must be off when
20 no animation is set. this does not work, of course, because later the flag is written again.
21 should probably be fixed on load, not on save.
22
23* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
24 obviously this should be the real name, not the arch name.
25
10* new players lack statistics 26* new players sometimes seem to lack statistics
11 27
12* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 28* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
13 29
14* IMPORTANT: client structures (ns) seem to never get released ever. 30* IMPORTANT: client structures (ns) seem to never get released ever.
15 31
17 check fucntion should be designed - the same for empty treasurelists 33 check fucntion should be designed - the same for empty treasurelists
18 and similar stuff. 34 and similar stuff.
19 35
20* IMPORTANT: reloading archetypes should create copies of used archetypes, letting 36* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
21 existing objects refer to the old archteypoes (for purposes of saving). 37 existing objects refer to the old archteypoes (for purposes of saving).
38 UPDATE: this is done, but an upgrade of in-memory objects is highly
39 advisable, as well as testing wether reloading actually works :)
22 40
23* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 41* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
24 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 42 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
25 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 43 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
26 semantics). 44 semantics).
27 45
28* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 46* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
29 there. be inventive. 47 there. be inventive.
30 48
31* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 49* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
32 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 50 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
33 hitting items it shouldn't. 51 hitting items it shouldn't.

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