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Comparing deliantra/server/TODO (file contents):
Revision 1.75 by root, Sun Jul 8 06:13:44 2007 UTC vs.
Revision 1.136 by root, Tue May 6 18:47:32 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* *sigh*
4 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
5 _after_ the weight update fix
6
7* unique items in maps not handled correctly: server should remember wether a unique
8 file was written and force it to be written again, even if empty.
9
10* 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
11
12* can't move onto navar harbour piers when levitating.
13
14* drakkar pking system assumed to be well-balanced: any documentation?
15
16* tutorial in client
1718:24:32 <qwe> just a note
1818:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
19 was reading it (by then) to get what was wrong and the instructions
20 there are outdated.
21
22* ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
23 simply by dropping it.
24
25* important: mobs can cross shop-boundaries using shopmats. this must not be :/
26
27* drop all and get all will result in trying to pick up yourself
28 (likely harmless)
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* vanessa kept active because of:
33 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
34 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
36
37* dragon cannot apply ipo writing pen (lack the body), but use skill fine
38
39http://stonewashed.net/sfx.html
40
412007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
422007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
432007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
442007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
45
46http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
47
482007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
492007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
502007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
512007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
522007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
532007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
542007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
552007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
562007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
572007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
582007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
592007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
602007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
612007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
62
63
64* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
65
66* for the future: adjust sp regenration in that way that it doesn't
67 regenrate when food is below < 200 (a magic constant)
2 68
3* level 100 inscription with 4 kills: a single random_Scorll treasure 69* level 100 inscription with 4 kills: a single random_Scorll treasure
4 item in the ancient mages of forgotten town palace create 70 item in the ancient mages of forgotten town palace create
5 many *hundreds* of actual scrolls when instantiated? 71 many *hundreds* of actual scrolls when instantiated?
6 72
1207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 7807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
13 79
14* totla invisibility is too hard to get. monsters should attack the 80* totla invisibility is too hard to get. monsters should attack the
15 player when hit by him or his spell anyways. 81 player when hit by him or his spell anyways.
16 82
17* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
18
19* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
20
21* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
22
23* is_animated is sometimes written twice when saving, because it must be off when
24 no animation is set. this does not work, of course, because later the flag is written again.
25 should probably be fixed on load, not on save.
26
27* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
28 obviously this should be the real name, not the arch name.
29
30* new players sometimes seem to lack statistics
31
32* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 83* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
33
34* IMPORTANT: client structures (ns) seem to never get released ever.
35
36* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
37 check fucntion should be designed - the same for empty treasurelists
38 and similar stuff.
39
40* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
41 existing objects refer to the old archteypoes (for purposes of saving).
42 UPDATE: this is done, but an upgrade of in-memory objects is highly
43 advisable, as well as testing wether reloading actually works :)
44 84
45* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 85* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
46 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 86 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
47 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 87 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
48 semantics). 88 semantics).
65 105
66* climbing, meditating, levitating skills etc. should give you experience per use 106* climbing, meditating, levitating skills etc. should give you experience per use
67 107
68* rewrite banish in perl (low priority) 108* rewrite banish in perl (low priority)
69 109
70* nekosan snatches the fish, which stays in the playr inventory.
71 remove should automaticlaly send esrv_del_item, and nobody else should,
72 for inv items. same for ipo.
73
74* output-count and output-sync defaults *might* cause delay by one message
75 for new users.
76
77* arrest => jail, but the jailed player can suicide and will wake up
78 in his normal savebed, not the jailbed.
79
80* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 110* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
81 2007-02-03 03:49:06.011 Discarding object without arch: texas 111 2007-02-03 03:49:06.011 Discarding object without arch: texas
82 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 112 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
83 2007-02-03 03:54:36.926 Discarding object without arch: event_say 113 2007-02-03 03:54:36.926 Discarding object without arch: event_say
84 114
85* IMPORTANT: 115* IMPORTANT:
86 entering instantiated random maps whose meta file is missing freezes the player. 116 entering instantiated random maps whose meta file is missing freezes the player.
87 117
88* random speed should result in randomised initial animation face. 118* random speed should result in randomised initial animation face.
89 119
90* example of why a player was kept alive long after having logged out.
91 those are probably in a player inventory.
92 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
93 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
94 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
95 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
96 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
97 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
98 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
99 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
100 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
101
102* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
103 => use debug_desc
104 => find out whats causing it
105
106* training center (kobold etc.) does not stop working after 30-40min 120* training center (kobold etc.) does not stop working after 30-40min
107 but goes on for 2 hours _at least_. 121 but goes on for 2 hours _at least_.
108 122
109* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
110 original crossfire: 100% cpu usage => freeze
111 after mapspace::update fix: 40%
112 after map protocol optimisation: 15%
113
114* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 123* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
115 this is simply counterwall hitting monsters. but why does it happen? 124 this is simply counterwall hitting monsters. but why does it happen?
116
117* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
118 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
119 125
120* animated weapons should come back to the player when he dies/disconnects? 126* animated weapons should come back to the player when he dies/disconnects?
121 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 127 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
122 animated weapon out and you disconnect, that it'd simply a) fall to the 128 animated weapon out and you disconnect, that it'd simply a) fall to the
123 ground or b) return to your inv? Rather than disappearing into the void of 129 ground or b) return to your inv? Rather than disappearing into the void of
124 nothingness. 130 nothingness.
125 131
126* mapinfo command should be handled asynchronously (cause it blocks the server)
127
128* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
129 16:09 <@schmorp> ende des themas
130 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 132* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
131 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 133 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
132 16:09 <@schmorp> erinnert mich dran 134 16:09 <@schmorp> erinnert mich dran
133 135
134* map converter 136* 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
135 elmex: because of the faces and all the other nice things - i guess 137 (improve message)
136 [HUH?? please specify or remove]
137 138
138* implement no-drop-on-destroy flag (done)
139 for example to remove the specialcases for books that are destroyed
140 and contain spells (should be done)
141 139
142* look at these logs:
143 2006-09-16 01:38:16 Got unknown value in map header: race human
144 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
145 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
146 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
147 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
148 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
149 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
150
151* make sure custom keys get saved in same order as they are being loaded.
152
153* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
154 implement buildable non-safe floors.

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