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Comparing deliantra/server/TODO (file contents):
Revision 1.69 by root, Wed Jul 4 04:15:29 2007 UTC vs.
Revision 1.75 by root, Sun Jul 8 06:13:44 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* level 100 inscription with 4 kills: a single random_Scorll treasure
4 item in the ancient mages of forgotten town palace create
5 many *hundreds* of actual scrolls when instantiated?
2 6
307:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion" 707:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
407:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision 807:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
507:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified 907:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
607:21:37 <schmorp> unidentified they are called potions? 1007:21:37 <schmorp> unidentified they are called potions?
707:21:48 -cfbot:#cf- [Incen] ayup 1107:21:48 -cfbot:#cf- [Incen] ayup
807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 1207:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
9 13
10* IMPORTANT: item_power should be a body slot like other such qualities, 14* totla invisibility is too hard to get. monsters should attack the
11 so they can be sensibly tested against exclusion. Right now, one can 15 player when hit by him or his spell anyways.
12 equip more than item power allows because it is not checked everywhere
13 (and should not have to be checked, either).
14 16
15* the following semantics was removed form enter_exit, bring it back sensibly and safely 17* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
16 (don't want the savebed set on a random map).
17 /* mids 02/13/2002 if exit is damned, update players death & WoR home-position and delete town portal */
18 if (QUERY_FLAG(exit_ob, FLAG_DAMNED)) {
19 /* remove an old force with a slaying field == PORTAL_DESTINATION_NAME */
20 for(tmp=op->inv; tmp != NULL; tmp = tmp->below) {
21 if(tmp->type == FORCE && tmp->slaying && !strcmp(tmp->slaying, PORTAL_DESTINATION_NAME)) break;
22 }
23 if(tmp) {
24 remove_ob(tmp);
25 free_object(tmp);
26 }
27 18
28 path_combine_and_normalize(exit_ob->map->path, EXIT_PATH(exit_ob), op->contr->savebed_map, sizeof(op->contr->savebed_map)); 19* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
29 op->contr->bed_x = EXIT_X(exit_ob), op->contr->bed_y = EXIT_Y(exit_ob);
30 save_player(op, 1);
31 /* LOG(llevDebug,"enter_exit: Taking damned exit %s to (%d,%d) on map %s\n",
32 * exit_ob->name?exit_ob->name:"(none)", exit_ob->x, exit_ob->y,
33 * path_combine_and_normalize(exit_ob->map->path, EXIT_PATH(exit_ob))); */
34 }
35 20
21* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
22
23* is_animated is sometimes written twice when saving, because it must be off when
24 no animation is set. this does not work, of course, because later the flag is written again.
25 should probably be fixed on load, not on save.
26
27* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
28 obviously this should be the real name, not the arch name.
29
36* new players lack statistics 30* new players sometimes seem to lack statistics
37 31
38* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 32* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
39 33
40* IMPORTANT: client structures (ns) seem to never get released ever. 34* IMPORTANT: client structures (ns) seem to never get released ever.
41 35

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