--- deliantra/server/TODO 2007/07/12 08:40:12 1.77 +++ deliantra/server/TODO 2007/08/06 08:48:18 1.87 @@ -1,9 +1,26 @@ Here are listed some todos which should be looked into sometimes. -* http://cfmaps.schmorp.de/quests/mak/giant/thirdfloor.xhtml - neither the heads appear when the prisoenrs are killed - nor does belzebub teleport when 14 is triggered - likely two unrelated bugs in one package :) +http://stonewashed.net/sfx.html + +http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg + +* 10:47:00 schmorp; I seem to have found a bug... If you open a container, and + then it disappears - burnt by a fire spell for example, you can't + close it, nor can you see items on the ground until you relogin + 10:47:17 hmm + 10:47:20 thats with cfplus? + 10:47:22 -cfbot:#cf- irwiss logged in + 10:47:26 Yep + +* diseases refer to their owner, keeping diseasd players alive needlessly. + +* rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc. + +* for the future: adjust sp regenration in that way that it doesn't + regenrate when food is below < 200 (a magic constant) + +* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid + stuff beig dropped on the teleporter there). * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot crossfire developer who thinks that 4k is enough for everybody. @@ -86,9 +103,6 @@ * output-count and output-sync defaults *might* cause delay by one message for new users. -* arrest => jail, but the jailed player can suicide and will wake up - in his normal savebed, not the jailbed. - * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 2007-02-03 03:49:06.011 Discarding object without arch: texas 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) @@ -153,7 +167,6 @@ * look at these logs: 2006-09-16 01:38:16 Got unknown value in map header: race human - 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90; 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)