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Comparing deliantra/server/TODO (file contents):
Revision 1.56 by root, Mon May 7 03:05:57 2007 UTC vs.
Revision 1.81 by root, Thu Jul 19 17:54:46 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
4- cast xxx, ready_skill praying => no go
5- readying a rod gives magic item exp when slashign monsters
6- slots are beign forgotten on relogin
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 4
5* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
6 stuff beig dropped on the teleporter there).
17 7
18* IMPORTANT: chat with > => &gt; probbaly a client bug. 8* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
9 crossfire developer who thinks that 4k is enough for everybody.
10 implement a workaround, either just telling people that their book
11 is winged or not sending it as book but as separate paragraphs or multiple
12 books. must be multiple paragraphs:
13 /* 4096 is probably way overkill, but 1024 could very well be too small.
14
15* level 100 inscription with 4 kills: a single random_Scorll treasure
16 item in the ancient mages of forgotten town palace create
17 many *hundreds* of actual scrolls when instantiated?
18
1907:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
2007:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
2107:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
2207:21:37 <schmorp> unidentified they are called potions?
2307:21:48 -cfbot:#cf- [Incen] ayup
2407:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
25
26* totla invisibility is too hard to get. monsters should attack the
27 player when hit by him or his spell anyways.
28
29* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
30
31* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
32
33* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
34
35* is_animated is sometimes written twice when saving, because it must be off when
36 no animation is set. this does not work, of course, because later the flag is written again.
37 should probably be fixed on load, not on save.
38
39* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
40 obviously this should be the real name, not the arch name.
41
42* new players sometimes seem to lack statistics
43
44* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
19 45
20* IMPORTANT: client structures (ns) seem to never get released ever. 46* IMPORTANT: client structures (ns) seem to never get released ever.
21 47
22* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 48* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
23 check fucntion should be designed - the same for empty treasurelists 49 check fucntion should be designed - the same for empty treasurelists
24 and similar stuff. 50 and similar stuff.
51
52* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
53 existing objects refer to the old archteypoes (for purposes of saving).
54 UPDATE: this is done, but an upgrade of in-memory objects is highly
55 advisable, as well as testing wether reloading actually works :)
25 56
26* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 57* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
27 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 58 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
28 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 59 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
29 semantics). 60 semantics).
30 61
31* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 62* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
32 there. be inventive. 63 there. be inventive.
33 64
34* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 65* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
35 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 66 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
36 hitting items it shouldn't. 67 hitting items it shouldn't.
37
38* you cnanot sensibly buy mercenaries in their agency anymore:
39 they burn, of course, in scorn.
40 FIX: possibly create a precious flag that preserved pets in such a case
41 (and also preserve them over saved! so mercenaries and familiars could
42 be implemented in a sensible way).
43 68
44* can users in theory steal the gems out of their snitchangel pet monsters? 69* can users in theory steal the gems out of their snitchangel pet monsters?
45 => the nodrop mechanism used for that should also disallow stealing. 70 => the nodrop mechanism used for that should also disallow stealing.
46 71
47* bowmode should offer different capabilities given on level of user 72* bowmode should offer different capabilities given on level of user
58 remove should automaticlaly send esrv_del_item, and nobody else should, 83 remove should automaticlaly send esrv_del_item, and nobody else should,
59 for inv items. same for ipo. 84 for inv items. same for ipo.
60 85
61* output-count and output-sync defaults *might* cause delay by one message 86* output-count and output-sync defaults *might* cause delay by one message
62 for new users. 87 for new users.
63
64* arrest => jail, but the jailed player can suicide and will wake up
65 in his normal savebed, not the jailbed.
66 88
67* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 89* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
68 2007-02-03 03:49:06.011 Discarding object without arch: texas 90 2007-02-03 03:49:06.011 Discarding object without arch: texas
69 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 91 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
70 2007-02-03 03:54:36.926 Discarding object without arch: event_say 92 2007-02-03 03:54:36.926 Discarding object without arch: event_say
135 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 157 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
136 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 158 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
137 159
138* make sure custom keys get saved in same order as they are being loaded. 160* make sure custom keys get saved in same order as they are being loaded.
139 161
140* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 162* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
141 implement buildable non-safe floors. 163 implement buildable non-safe floors.

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