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Comparing deliantra/server/TODO (file contents):
Revision 1.82 by elmex, Sat Jul 21 14:37:24 2007 UTC vs.
Revision 1.122 by root, Fri Apr 25 11:40:34 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3* tell player when he is starving.
4
5* drakkar pking system assumed to be well-balanced: any documentation?
6
7* tutorial in client
818:24:32 <qwe> just a note
918:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13* missile weapons seem to be buggy w.r.t. applying things to players like
14 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
15 increases their spell regen.
16
17* when detect monster is cast while eg. a ball of lighning is active, it's not
18 shown long enough for the player to notice (probably due to LOS calculations).
19
20* important: mobs can cross shop-boundaries using shopmats. this must not be :/
21
22* important: word-of-recall cast before dieing will recall you out of nimbus.
23
24* drop all and get all will result in trying to pick up yourself
25 (likely harmless)
26
27* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
28 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
29
30* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
31
32* sync_job in random map prepare still exists.
33
34* IMPORTANT:
35 "cannot change rod when levitating"
36
37* vanessa kept active because of:
38 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
39 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
41
42* dragon cannot apply ipo writing pen (lack the body), but use skill fine
43
44* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
45
46http://stonewashed.net/sfx.html
47
482007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
492007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
502007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
512007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
52
3http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 53http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
54
552007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
562007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
572007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
582007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
592007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
602007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
612007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
622007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
632007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
642007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
652007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
662007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
672007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
682007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
69
70
71* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
4 72
5* for the future: adjust sp regenration in that way that it doesn't 73* for the future: adjust sp regenration in that way that it doesn't
6 regenrate when food is below < 200 (a magic constant) 74 regenrate when food is below < 200 (a magic constant)
7 75
8* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 76* IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
9 stuff beig dropped on the teleporter there). 77 stuff beig dropped on the teleporter there).
10
11* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
12 crossfire developer who thinks that 4k is enough for everybody.
13 implement a workaround, either just telling people that their book
14 is winged or not sending it as book but as separate paragraphs or multiple
15 books. must be multiple paragraphs:
16 /* 4096 is probably way overkill, but 1024 could very well be too small.
17 78
18* level 100 inscription with 4 kills: a single random_Scorll treasure 79* level 100 inscription with 4 kills: a single random_Scorll treasure
19 item in the ancient mages of forgotten town palace create 80 item in the ancient mages of forgotten town palace create
20 many *hundreds* of actual scrolls when instantiated? 81 many *hundreds* of actual scrolls when instantiated?
21 82
2607:21:48 -cfbot:#cf- [Incen] ayup 8707:21:48 -cfbot:#cf- [Incen] ayup
2707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8807:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
28 89
29* totla invisibility is too hard to get. monsters should attack the 90* totla invisibility is too hard to get. monsters should attack the
30 player when hit by him or his spell anyways. 91 player when hit by him or his spell anyways.
31
32* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
33 92
34* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 93* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
35 94
36* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 95* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
37 96
45* new players sometimes seem to lack statistics 104* new players sometimes seem to lack statistics
46 105
47* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still 106* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
48 107
49* IMPORTANT: client structures (ns) seem to never get released ever. 108* IMPORTANT: client structures (ns) seem to never get released ever.
50
51* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
52 check fucntion should be designed - the same for empty treasurelists
53 and similar stuff.
54
55* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
56 existing objects refer to the old archteypoes (for purposes of saving).
57 UPDATE: this is done, but an upgrade of in-memory objects is highly
58 advisable, as well as testing wether reloading actually works :)
59 109
60* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 110* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
61 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 111 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
62 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 112 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
63 semantics). 113 semantics).
80 130
81* climbing, meditating, levitating skills etc. should give you experience per use 131* climbing, meditating, levitating skills etc. should give you experience per use
82 132
83* rewrite banish in perl (low priority) 133* rewrite banish in perl (low priority)
84 134
85* nekosan snatches the fish, which stays in the playr inventory.
86 remove should automaticlaly send esrv_del_item, and nobody else should,
87 for inv items. same for ipo.
88
89* output-count and output-sync defaults *might* cause delay by one message
90 for new users.
91
92* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 135* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
93 2007-02-03 03:49:06.011 Discarding object without arch: texas 136 2007-02-03 03:49:06.011 Discarding object without arch: texas
94 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 137 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
95 2007-02-03 03:54:36.926 Discarding object without arch: event_say 138 2007-02-03 03:54:36.926 Discarding object without arch: event_say
96 139
97* IMPORTANT: 140* IMPORTANT:
98 entering instantiated random maps whose meta file is missing freezes the player. 141 entering instantiated random maps whose meta file is missing freezes the player.
99 142
100* random speed should result in randomised initial animation face. 143* random speed should result in randomised initial animation face.
101 144
102* example of why a player was kept alive long after having logged out.
103 those are probably in a player inventory.
104 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
105 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
106 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
107 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
108 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
109 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
110 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
111 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
112 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
113
114* 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
115 => use debug_desc
116 => find out whats causing it
117
118* training center (kobold etc.) does not stop working after 30-40min 145* training center (kobold etc.) does not stop working after 30-40min
119 but goes on for 2 hours _at least_. 146 but goes on for 2 hours _at least_.
120 147
121* /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
122 original crossfire: 100% cpu usage => freeze
123 after mapspace::update fix: 40%
124 after map protocol optimisation: 15%
125
126* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack. 148* 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
127 this is simply counterwall hitting monsters. but why does it happen? 149 this is simply counterwall hitting monsters. but why does it happen?
128
129* 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
130 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
131 150
132* animated weapons should come back to the player when he dies/disconnects? 151* animated weapons should come back to the player when he dies/disconnects?
133 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 152 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
134 animated weapon out and you disconnect, that it'd simply a) fall to the 153 animated weapon out and you disconnect, that it'd simply a) fall to the
135 ground or b) return to your inv? Rather than disappearing into the void of 154 ground or b) return to your inv? Rather than disappearing into the void of
136 nothingness. 155 nothingness.
137 156
138* mapinfo command should be handled asynchronously (cause it blocks the server)
139
140* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
141 16:09 <@schmorp> ende des themas
142 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 157* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
143 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 158 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
144 16:09 <@schmorp> erinnert mich dran 159 16:09 <@schmorp> erinnert mich dran
145
146* map converter
147 elmex: because of the faces and all the other nice things - i guess
148 [HUH?? please specify or remove]
149 160
150* implement no-drop-on-destroy flag (done) 161* implement no-drop-on-destroy flag (done)
151 for example to remove the specialcases for books that are destroyed 162 for example to remove the specialcases for books that are destroyed
152 and contain spells (should be done) 163 and contain spells (should be done)
153 164
154* look at these logs:
155 2006-09-16 01:38:16 Got unknown value in map header: race human
156 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
157 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
158 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
159 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
160 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
161 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
162
163* make sure custom keys get saved in same order as they are being loaded. 165* make sure custom keys get saved in same order as they are being loaded.
164 166
165* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
166 implement buildable non-safe floors.

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