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Comparing deliantra/server/TODO (file contents):
Revision 1.87 by root, Mon Aug 6 08:48:18 2007 UTC vs.
Revision 1.116 by root, Sun Jan 13 10:11:44 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3*
4
5* important: mobs can cross shop-boundaries using shopmats. this must not be :/
6
7* important: word-of-recall cast before dieing will recall you out of nimbus.
8
9* drop all and get all will result in trying to pick up yourself
10 (likely harmless)
11
12* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
13 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
14
15* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
16
17* sync_job in random map prepare still exists.
18
19* IMPORTANT:
20 "cannot change rod when levitating"
21
22* vanessa kept active because of:
23 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
24 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
25 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
26
27* dragon cannot apply ipo writing pen (lack the body), but use skill fine
28
29* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
30
3http://stonewashed.net/sfx.html 31http://stonewashed.net/sfx.html
4 32
332007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
342007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
352007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
362007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 38http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
6 39
7* 10:47:00 <irwiss> schmorp; I seem to have found a bug... If you open a container, and 402007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
8 then it disappears - burnt by a fire spell for example, you can't 412007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
9 close it, nor can you see items on the ground until you relogin 422007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
10 10:47:17 <schmorp> hmm 432007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
11 10:47:20 <schmorp> thats with cfplus? 442007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
12 10:47:22 -cfbot:#cf- irwiss logged in 452007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
13 10:47:26 <irwiss> Yep 462007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
472007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
482007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
492007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
502007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
512007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
522007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
532007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
14 54
15* diseases refer to their owner, keeping diseasd players alive needlessly.
16 55
17* rabies or other long-lived (or other) diseases easily underflow/overflow stats, speed etc. 56* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
18 57
19* for the future: adjust sp regenration in that way that it doesn't 58* for the future: adjust sp regenration in that way that it doesn't
20 regenrate when food is below < 200 (a magic constant) 59 regenrate when food is below < 200 (a magic constant)
21 60
22* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 61* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
4107:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8007:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
42 81
43* totla invisibility is too hard to get. monsters should attack the 82* totla invisibility is too hard to get. monsters should attack the
44 player when hit by him or his spell anyways. 83 player when hit by him or his spell anyways.
45 84
46* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
47
48* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 85* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
49 86
50* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 87* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
51 88
52* is_animated is sometimes written twice when saving, because it must be off when 89* is_animated is sometimes written twice when saving, because it must be off when
97* rewrite banish in perl (low priority) 134* rewrite banish in perl (low priority)
98 135
99* nekosan snatches the fish, which stays in the playr inventory. 136* nekosan snatches the fish, which stays in the playr inventory.
100 remove should automaticlaly send esrv_del_item, and nobody else should, 137 remove should automaticlaly send esrv_del_item, and nobody else should,
101 for inv items. same for ipo. 138 for inv items. same for ipo.
102
103* output-count and output-sync defaults *might* cause delay by one message
104 for new users.
105 139
106* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 140* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
107 2007-02-03 03:49:06.011 Discarding object without arch: texas 141 2007-02-03 03:49:06.011 Discarding object without arch: texas
108 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 142 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
109 2007-02-03 03:54:36.926 Discarding object without arch: event_say 143 2007-02-03 03:54:36.926 Discarding object without arch: event_say
147 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 181 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
148 animated weapon out and you disconnect, that it'd simply a) fall to the 182 animated weapon out and you disconnect, that it'd simply a) fall to the
149 ground or b) return to your inv? Rather than disappearing into the void of 183 ground or b) return to your inv? Rather than disappearing into the void of
150 nothingness. 184 nothingness.
151 185
152* mapinfo command should be handled asynchronously (cause it blocks the server)
153
154* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
155 16:09 <@schmorp> ende des themas
156 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 186* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
157 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 187 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
158 16:09 <@schmorp> erinnert mich dran 188 16:09 <@schmorp> erinnert mich dran
159 189
160* map converter 190* map converter
161 elmex: because of the faces and all the other nice things - i guess 191 elmex: because of the faces and all the other nice things - i guess

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