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Comparing deliantra/server/TODO (file contents):
Revision 1.56 by root, Mon May 7 03:05:57 2007 UTC vs.
Revision 1.92 by root, Sun Aug 19 18:20:01 2007 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
3new skill system temporary todo: 3http://stonewashed.net/sfx.html
4- cast xxx, ready_skill praying => no go
5- readying a rod gives magic item exp when slashign monsters
6- slots are beign forgotten on relogin
707:45:25 -cfbot:#cf- [Lina] okay, pray was readied and i switched to missile swarm
807:45:41 -cfbot:#cf- [Lina] pray was not able to be readied directly
907:45:50 -cfbot:#cf- [Lina] BUT pyromancy was
1007:46:05 -cfbot:#cf- [Lina] readying the skill pyromancy, useless, except to test
1107:46:14 -cfbot:#cf- sciullofederico logged in
1207:46:27 -cfbot:#cf- [Lina] WHILE pyromancy readied, i switch to missile swarm
1307:46:42 -cfbot:#cf- [Lina] i can't ready pyro!
1407:46:49 -cfbot:#cf- [Lina] BUT i can ready praying
1507:47:15 -cfbot:#cf- [Lina] same for clawing, and probably others
16 4
5http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
17 6
18* IMPORTANT: chat with > => &gt; probbaly a client bug. 7* "You get the distinct feeling that <other> is nuts" actually appeared once.
8
9* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
10
11* IMPORTANT: the ex command does not properly filter cfpod.
12
13* diseases refer to their owner, keeping diseasd players alive needlessly.
14
15* for the future: adjust sp regenration in that way that it doesn't
16 regenrate when food is below < 200 (a magic constant)
17
18* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
19 stuff beig dropped on the teleporter there).
20
21* gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
22 crossfire developer who thinks that 4k is enough for everybody.
23 implement a workaround, either just telling people that their book
24 is winged or not sending it as book but as separate paragraphs or multiple
25 books. must be multiple paragraphs:
26 /* 4096 is probably way overkill, but 1024 could very well be too small.
27
28* level 100 inscription with 4 kills: a single random_Scorll treasure
29 item in the ancient mages of forgotten town palace create
30 many *hundreds* of actual scrolls when instantiated?
31
3207:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
3307:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
3407:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
3507:21:37 <schmorp> unidentified they are called potions?
3607:21:48 -cfbot:#cf- [Incen] ayup
3707:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
38
39* totla invisibility is too hard to get. monsters should attack the
40 player when hit by him or his spell anyways.
41
42* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
43
44* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
45
46* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
47
48* is_animated is sometimes written twice when saving, because it must be off when
49 no animation is set. this does not work, of course, because later the flag is written again.
50 should probably be fixed on load, not on save.
51
52* 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
53 obviously this should be the real name, not the arch name.
54
55* new players sometimes seem to lack statistics
56
57* 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
19 58
20* IMPORTANT: client structures (ns) seem to never get released ever. 59* IMPORTANT: client structures (ns) seem to never get released ever.
21 60
22* IMPORTANT: never-.defined archetypes should be flagged as such and a suitable 61* IMPORTANT: never-defined archetypes should be flagged as such and a suitable
23 check fucntion should be designed - the same for empty treasurelists 62 check fucntion should be designed - the same for empty treasurelists
24 and similar stuff. 63 and similar stuff.
64
65* IMPORTANT: reloading archetypes should create copies of used archetypes, letting
66 existing objects refer to the old archteypoes (for purposes of saving).
67 UPDATE: this is done, but an upgrade of in-memory objects is highly
68 advisable, as well as testing wether reloading actually works :)
25 69
26* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts 70* there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
27 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients 71 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
28 move firing on yourself on non-shift-kp_5 because servers do not support the shifted 72 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
29 semantics). 73 semantics).
30 74
31* /morok_dun/mines1 n world_120_109 does not exist, but the othe rmine promises a quest 75* /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
32 there. be inventive. 76 there. be inventive.
33 77
34* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player() 78* victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
35 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary 79 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
36 hitting items it shouldn't. 80 hitting items it shouldn't.
37
38* you cnanot sensibly buy mercenaries in their agency anymore:
39 they burn, of course, in scorn.
40 FIX: possibly create a precious flag that preserved pets in such a case
41 (and also preserve them over saved! so mercenaries and familiars could
42 be implemented in a sensible way).
43 81
44* can users in theory steal the gems out of their snitchangel pet monsters? 82* can users in theory steal the gems out of their snitchangel pet monsters?
45 => the nodrop mechanism used for that should also disallow stealing. 83 => the nodrop mechanism used for that should also disallow stealing.
46 84
47* bowmode should offer different capabilities given on level of user 85* bowmode should offer different capabilities given on level of user
58 remove should automaticlaly send esrv_del_item, and nobody else should, 96 remove should automaticlaly send esrv_del_item, and nobody else should,
59 for inv items. same for ipo. 97 for inv items. same for ipo.
60 98
61* output-count and output-sync defaults *might* cause delay by one message 99* output-count and output-sync defaults *might* cause delay by one message
62 for new users. 100 for new users.
63
64* arrest => jail, but the jailed player can suicide and will wake up
65 in his normal savebed, not the jailbed.
66 101
67* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 102* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
68 2007-02-03 03:49:06.011 Discarding object without arch: texas 103 2007-02-03 03:49:06.011 Discarding object without arch: texas
69 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 104 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
70 2007-02-03 03:54:36.926 Discarding object without arch: event_say 105 2007-02-03 03:54:36.926 Discarding object without arch: event_say
126 for example to remove the specialcases for books that are destroyed 161 for example to remove the specialcases for books that are destroyed
127 and contain spells (should be done) 162 and contain spells (should be done)
128 163
129* look at these logs: 164* look at these logs:
130 2006-09-16 01:38:16 Got unknown value in map header: race human 165 2006-09-16 01:38:16 Got unknown value in map header: race human
131 2006-09-16 01:37:33 invalid type defined in shopitems in string cloak:5;spellbook:35;ring:15;book:28;scroll:25;wand:28;armour improver:2;weapon improver:2;rod:32;potion:10;horn:35;amulet:17;power_crystal:25;gem:0;lamp:-10;*:-90;
132 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6) 166 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
133 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin) 167 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
134 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin) 168 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
135 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin) 169 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
136 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty) 170 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
137 171
138* make sure custom keys get saved in same order as they are being loaded. 172* make sure custom keys get saved in same order as they are being loaded.
139 173
140* wishlist: implement buildable "safe floors" for apartments. or make all aprtments safe and 174* wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
141 implement buildable non-safe floors. 175 implement buildable non-safe floors.

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