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Comparing deliantra/server/TODO (file contents):
Revision 1.96 by root, Mon Aug 27 01:13:48 2007 UTC vs.
Revision 1.118 by elmex, Mon Feb 11 14:46:39 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2 2
32007-08-26 18:04:38.1909 Can't locate object method "ns" via package "cf::client::wrap" at /opt/crossfire/share/crossfire/cf.pm line 2582. 3* missile weapons seem to be buggy w.r.t. applying things to players like
42007-08-26 18:04:38.1910 ... while processing EXTCMD(cf::player::wrap=HASH(0x3a56920) {"msgid":"a1","version":1,"msgtype":"cfplus_support"}) event, skipping processing altogether. 4 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
5 increases their spell regen.
6
7* when detect monster is casted while eg. a ball of lighning is active, it's not
8 shown long enough for the player to notice (probably due to LOS calculations).
9
10* important: mobs can cross shop-boundaries using shopmats. this must not be :/
11
12* important: word-of-recall cast before dieing will recall you out of nimbus.
13
14* drop all and get all will result in trying to pick up yourself
15 (likely harmless)
16
17* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
18 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
19
20* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
21
22* sync_job in random map prepare still exists.
23
24* IMPORTANT:
25 "cannot change rod when levitating"
26
27* vanessa kept active because of:
28 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
30 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
31
32* dragon cannot apply ipo writing pen (lack the body), but use skill fine
33
34* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
5 35
6http://stonewashed.net/sfx.html 36http://stonewashed.net/sfx.html
37
382007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
402007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
412007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
7 42
8http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 43http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
9 44
102007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 452007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
112007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 462007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
212007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 562007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
222007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 572007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
232007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 582007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
24 59
25 60
26* "You get the distinct feeling that <other> is nuts" actually appeared once.
27
28* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 61* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
29
30* IMPORTANT: the ex command does not properly filter cfpod.
31
32* diseases refer to their owner, keeping diseasd players alive needlessly.
33 62
34* for the future: adjust sp regenration in that way that it doesn't 63* for the future: adjust sp regenration in that way that it doesn't
35 regenrate when food is below < 200 (a magic constant) 64 regenrate when food is below < 200 (a magic constant)
36 65
37* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 66* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
5607:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
57 86
58* totla invisibility is too hard to get. monsters should attack the 87* totla invisibility is too hard to get. monsters should attack the
59 player when hit by him or his spell anyways. 88 player when hit by him or his spell anyways.
60 89
61* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
62
63* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 90* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
64 91
65* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 92* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
66 93
67* is_animated is sometimes written twice when saving, because it must be off when 94* is_animated is sometimes written twice when saving, because it must be off when
112* rewrite banish in perl (low priority) 139* rewrite banish in perl (low priority)
113 140
114* nekosan snatches the fish, which stays in the playr inventory. 141* nekosan snatches the fish, which stays in the playr inventory.
115 remove should automaticlaly send esrv_del_item, and nobody else should, 142 remove should automaticlaly send esrv_del_item, and nobody else should,
116 for inv items. same for ipo. 143 for inv items. same for ipo.
117
118* output-count and output-sync defaults *might* cause delay by one message
119 for new users.
120 144
121* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
122 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
123 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
124 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
162 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 186 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
163 animated weapon out and you disconnect, that it'd simply a) fall to the 187 animated weapon out and you disconnect, that it'd simply a) fall to the
164 ground or b) return to your inv? Rather than disappearing into the void of 188 ground or b) return to your inv? Rather than disappearing into the void of
165 nothingness. 189 nothingness.
166 190
167* mapinfo command should be handled asynchronously (cause it blocks the server)
168
169* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
170 16:09 <@schmorp> ende des themas
171 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 191* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
172 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 192 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
173 16:09 <@schmorp> erinnert mich dran 193 16:09 <@schmorp> erinnert mich dran
174 194
175* map converter 195* map converter
176 elmex: because of the faces and all the other nice things - i guess 196 elmex: because of the faces and all the other nice things - i guess

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