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Comparing deliantra/server/TODO (file contents):
Revision 1.98 by root, Fri Sep 7 18:10:52 2007 UTC vs.
Revision 1.118 by elmex, Mon Feb 11 14:46:39 2008 UTC

1Here are listed some todos which should be looked into sometimes. 1Here are listed some todos which should be looked into sometimes.
2
3* missile weapons seem to be buggy w.r.t. applying things to players like
4 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
5 increases their spell regen.
6
7* when detect monster is casted while eg. a ball of lighning is active, it's not
8 shown long enough for the player to notice (probably due to LOS calculations).
9
10* important: mobs can cross shop-boundaries using shopmats. this must not be :/
11
12* important: word-of-recall cast before dieing will recall you out of nimbus.
13
14* drop all and get all will result in trying to pick up yourself
15 (likely harmless)
16
17* IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
18 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
19
20* IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
21
22* sync_job in random map prepare still exists.
2 23
3* IMPORTANT: 24* IMPORTANT:
4 "cannot change rod when levitating" 25 "cannot change rod when levitating"
5 26
62007-08-26 18:04:38.1909 Can't locate object method "ns" via package "cf::client::wrap" at /opt/crossfire/share/crossfire/cf.pm line 2582. 27* vanessa kept active because of:
72007-08-26 18:04:38.1910 ... while processing EXTCMD(cf::player::wrap=HASH(0x3a56920) {"msgid":"a1","version":1,"msgtype":"cfplus_support"}) event, skipping processing altogether. 28 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
30 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
31
32* dragon cannot apply ipo writing pen (lack the body), but use skill fine
33
34* 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
8 35
9http://stonewashed.net/sfx.html 36http://stonewashed.net/sfx.html
37
382007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
392007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
402007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
412007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
10 42
11http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg 43http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
12 44
132007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500 452007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
142007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275 462007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
242007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126 562007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
252007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse 572007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
262007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21) 582007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
27 59
28 60
29* "You get the distinct feeling that <other> is nuts" actually appeared once.
30
31* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously. 61* prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
32
33* IMPORTANT: the ex command does not properly filter cfpod.
34
35* diseases refer to their owner, keeping diseasd players alive needlessly.
36 62
37* for the future: adjust sp regenration in that way that it doesn't 63* for the future: adjust sp regenration in that way that it doesn't
38 regenrate when food is below < 200 (a magic constant) 64 regenrate when food is below < 200 (a magic constant)
39 65
40* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid 66* IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
5907:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms 8507:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
60 86
61* totla invisibility is too hard to get. monsters should attack the 87* totla invisibility is too hard to get. monsters should attack the
62 player when hit by him or his spell anyways. 88 player when hit by him or his spell anyways.
63 89
64* IMPORTANT: current server breaks all old cfplus clients due to partial transfers
65
66* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded 90* IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
67 91
68* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe. 92* grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
69 93
70* is_animated is sometimes written twice when saving, because it must be off when 94* is_animated is sometimes written twice when saving, because it must be off when
115* rewrite banish in perl (low priority) 139* rewrite banish in perl (low priority)
116 140
117* nekosan snatches the fish, which stays in the playr inventory. 141* nekosan snatches the fish, which stays in the playr inventory.
118 remove should automaticlaly send esrv_del_item, and nobody else should, 142 remove should automaticlaly send esrv_del_item, and nobody else should,
119 for inv items. same for ipo. 143 for inv items. same for ipo.
120
121* output-count and output-sync defaults *might* cause delay by one message
122 for new users.
123 144
124* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970) 145* 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
125 2007-02-03 03:49:06.011 Discarding object without arch: texas 146 2007-02-03 03:49:06.011 Discarding object without arch: texas
126 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753) 147 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
127 2007-02-03 03:54:36.926 Discarding object without arch: event_say 148 2007-02-03 03:54:36.926 Discarding object without arch: event_say
165 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an 186 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
166 animated weapon out and you disconnect, that it'd simply a) fall to the 187 animated weapon out and you disconnect, that it'd simply a) fall to the
167 ground or b) return to your inv? Rather than disappearing into the void of 188 ground or b) return to your inv? Rather than disappearing into the void of
168 nothingness. 189 nothingness.
169 190
170* mapinfo command should be handled asynchronously (cause it blocks the server)
171
172* 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
173 16:09 <@schmorp> ende des themas
174 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden 191* 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
175 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten 192 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
176 16:09 <@schmorp> erinnert mich dran 193 16:09 <@schmorp> erinnert mich dran
177 194
178* map converter 195* map converter
179 elmex: because of the faces and all the other nice things - i guess 196 elmex: because of the faces and all the other nice things - i guess

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