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/cvs/deliantra/server/TODO
Revision: 1.105
Committed: Sun Oct 7 15:52:05 2007 UTC (16 years, 7 months ago) by root
Branch: MAIN
Changes since 1.104: +5 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * IMPORTANT:
4 "cannot change rod when levitating"
5
6 * balance does not work in the bank anymore
7
8 * vanessa kept active because of:
9 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
10 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
11 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
12
13 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
14
15 * pupland worldmap region is "santo dominion" => fix.
16
17 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
18
19 http://stonewashed.net/sfx.html
20
21 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
22 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
23 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
24 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
25
26 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
27
28 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
29 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
30 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
31 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
32 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
33 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
34 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
35 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
36 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
37 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
38 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
39 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
40 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
41 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
42
43
44 * "You get the distinct feeling that <other> is nuts" actually appeared once.
45
46 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
47
48 * IMPORTANT: the ex command does not properly filter cfpod.
49
50 * diseases refer to their owner, keeping diseasd players alive needlessly.
51
52 * for the future: adjust sp regenration in that way that it doesn't
53 regenrate when food is below < 200 (a magic constant)
54
55 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
56 stuff beig dropped on the teleporter there).
57
58 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
59 crossfire developer who thinks that 4k is enough for everybody.
60 implement a workaround, either just telling people that their book
61 is winged or not sending it as book but as separate paragraphs or multiple
62 books. must be multiple paragraphs:
63 /* 4096 is probably way overkill, but 1024 could very well be too small.
64
65 * level 100 inscription with 4 kills: a single random_Scorll treasure
66 item in the ancient mages of forgotten town palace create
67 many *hundreds* of actual scrolls when instantiated?
68
69 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
70 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
71 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
72 07:21:37 <schmorp> unidentified they are called potions?
73 07:21:48 -cfbot:#cf- [Incen] ayup
74 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
75
76 * totla invisibility is too hard to get. monsters should attack the
77 player when hit by him or his spell anyways.
78
79 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
80
81 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
82
83 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
84
85 * is_animated is sometimes written twice when saving, because it must be off when
86 no animation is set. this does not work, of course, because later the flag is written again.
87 should probably be fixed on load, not on save.
88
89 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
90 obviously this should be the real name, not the arch name.
91
92 * new players sometimes seem to lack statistics
93
94 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
95
96 * IMPORTANT: client structures (ns) seem to never get released ever.
97
98 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
99 check fucntion should be designed - the same for empty treasurelists
100 and similar stuff.
101
102 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
103 existing objects refer to the old archteypoes (for purposes of saving).
104 UPDATE: this is done, but an upgrade of in-memory objects is highly
105 advisable, as well as testing wether reloading actually works :)
106
107 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
108 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
109 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
110 semantics).
111
112 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
113 there. be inventive.
114
115 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
116 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
117 hitting items it shouldn't.
118
119 * can users in theory steal the gems out of their snitchangel pet monsters?
120 => the nodrop mechanism used for that should also disallow stealing.
121
122 * bowmode should offer different capabilities given on level of user
123 (Leonov).
124
125 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
126 resolve the situation by either implementing it fully or removing it fully.
127
128 * climbing, meditating, levitating skills etc. should give you experience per use
129
130 * rewrite banish in perl (low priority)
131
132 * nekosan snatches the fish, which stays in the playr inventory.
133 remove should automaticlaly send esrv_del_item, and nobody else should,
134 for inv items. same for ipo.
135
136 * output-count and output-sync defaults *might* cause delay by one message
137 for new users.
138
139 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
140 2007-02-03 03:49:06.011 Discarding object without arch: texas
141 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
142 2007-02-03 03:54:36.926 Discarding object without arch: event_say
143
144 * IMPORTANT:
145 entering instantiated random maps whose meta file is missing freezes the player.
146
147 * random speed should result in randomised initial animation face.
148
149 * example of why a player was kept alive long after having logged out.
150 those are probably in a player inventory.
151 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
152 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
153 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
154 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
155 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
156 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
157 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
158 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
159 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
160
161 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
162 => use debug_desc
163 => find out whats causing it
164
165 * training center (kobold etc.) does not stop working after 30-40min
166 but goes on for 2 hours _at least_.
167
168 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
169 original crossfire: 100% cpu usage => freeze
170 after mapspace::update fix: 40%
171 after map protocol optimisation: 15%
172
173 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
174 this is simply counterwall hitting monsters. but why does it happen?
175
176 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
177 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
178
179 * animated weapons should come back to the player when he dies/disconnects?
180 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
181 animated weapon out and you disconnect, that it'd simply a) fall to the
182 ground or b) return to your inv? Rather than disappearing into the void of
183 nothingness.
184
185 * mapinfo command should be handled asynchronously (cause it blocks the server)
186
187 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
188 16:09 <@schmorp> ende des themas
189 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
190 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
191 16:09 <@schmorp> erinnert mich dran
192
193 * map converter
194 elmex: because of the faces and all the other nice things - i guess
195 [HUH?? please specify or remove]
196
197 * implement no-drop-on-destroy flag (done)
198 for example to remove the specialcases for books that are destroyed
199 and contain spells (should be done)
200
201 * look at these logs:
202 2006-09-16 01:38:16 Got unknown value in map header: race human
203 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
204 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
205 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
206 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
207 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
208
209 * make sure custom keys get saved in same order as they are being loaded.
210
211 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
212 implement buildable non-safe floors.