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/cvs/deliantra/server/TODO
Revision: 1.107
Committed: Fri Oct 12 23:05:07 2007 UTC (16 years, 7 months ago) by root
Branch: MAIN
Changes since 1.106: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
4
5 2007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
6 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
7 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
8 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
9 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
10 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
11 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
12 cf::main() called at -e line 0
13
14 * sync_job in random map prepare still exists.
15
16 ***
17
18 2007-10-08 23:06:07.8314 error in event callback: Event::Event=SCALAR(0x1131a2f0) Can't call method "ob" without a package or object reference at /opt/crossfire/share/crossfire/ext/follow.ext line 38, <GEN28> line 27.
19 ^ cause for server freezes?
20
21 * IMPORTANT:
22 "cannot change rod when levitating"
23
24 * balance does not work in the bank anymore
25
26 * vanessa kept active because of:
27 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
29 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
30
31 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
32
33 * pupland worldmap region is "santo dominion" => fix.
34
35 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
36
37 http://stonewashed.net/sfx.html
38
39 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
40 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
41 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
42 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
43
44 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
45
46 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
47 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
48 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
49 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
50 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
51 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
52 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
53 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
54 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
55 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
56 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
57 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
58 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
59 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
60
61
62 * "You get the distinct feeling that <other> is nuts" actually appeared once.
63
64 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
65
66 * IMPORTANT: the ex command does not properly filter cfpod.
67
68 * diseases refer to their owner, keeping diseasd players alive needlessly.
69
70 * for the future: adjust sp regenration in that way that it doesn't
71 regenrate when food is below < 200 (a magic constant)
72
73 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
74 stuff beig dropped on the teleporter there).
75
76 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
77 crossfire developer who thinks that 4k is enough for everybody.
78 implement a workaround, either just telling people that their book
79 is winged or not sending it as book but as separate paragraphs or multiple
80 books. must be multiple paragraphs:
81 /* 4096 is probably way overkill, but 1024 could very well be too small.
82
83 * level 100 inscription with 4 kills: a single random_Scorll treasure
84 item in the ancient mages of forgotten town palace create
85 many *hundreds* of actual scrolls when instantiated?
86
87 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
88 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
89 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
90 07:21:37 <schmorp> unidentified they are called potions?
91 07:21:48 -cfbot:#cf- [Incen] ayup
92 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
93
94 * totla invisibility is too hard to get. monsters should attack the
95 player when hit by him or his spell anyways.
96
97 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
98
99 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
100
101 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
102
103 * is_animated is sometimes written twice when saving, because it must be off when
104 no animation is set. this does not work, of course, because later the flag is written again.
105 should probably be fixed on load, not on save.
106
107 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
108 obviously this should be the real name, not the arch name.
109
110 * new players sometimes seem to lack statistics
111
112 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
113
114 * IMPORTANT: client structures (ns) seem to never get released ever.
115
116 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
117 check fucntion should be designed - the same for empty treasurelists
118 and similar stuff.
119
120 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
121 existing objects refer to the old archteypoes (for purposes of saving).
122 UPDATE: this is done, but an upgrade of in-memory objects is highly
123 advisable, as well as testing wether reloading actually works :)
124
125 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
126 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
127 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
128 semantics).
129
130 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
131 there. be inventive.
132
133 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
134 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
135 hitting items it shouldn't.
136
137 * can users in theory steal the gems out of their snitchangel pet monsters?
138 => the nodrop mechanism used for that should also disallow stealing.
139
140 * bowmode should offer different capabilities given on level of user
141 (Leonov).
142
143 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
144 resolve the situation by either implementing it fully or removing it fully.
145
146 * climbing, meditating, levitating skills etc. should give you experience per use
147
148 * rewrite banish in perl (low priority)
149
150 * nekosan snatches the fish, which stays in the playr inventory.
151 remove should automaticlaly send esrv_del_item, and nobody else should,
152 for inv items. same for ipo.
153
154 * output-count and output-sync defaults *might* cause delay by one message
155 for new users.
156
157 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
158 2007-02-03 03:49:06.011 Discarding object without arch: texas
159 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
160 2007-02-03 03:54:36.926 Discarding object without arch: event_say
161
162 * IMPORTANT:
163 entering instantiated random maps whose meta file is missing freezes the player.
164
165 * random speed should result in randomised initial animation face.
166
167 * example of why a player was kept alive long after having logged out.
168 those are probably in a player inventory.
169 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
170 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
171 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
172 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
173 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
174 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
175 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
176 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
177 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
178
179 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
180 => use debug_desc
181 => find out whats causing it
182
183 * training center (kobold etc.) does not stop working after 30-40min
184 but goes on for 2 hours _at least_.
185
186 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
187 original crossfire: 100% cpu usage => freeze
188 after mapspace::update fix: 40%
189 after map protocol optimisation: 15%
190
191 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
192 this is simply counterwall hitting monsters. but why does it happen?
193
194 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
195 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
196
197 * animated weapons should come back to the player when he dies/disconnects?
198 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
199 animated weapon out and you disconnect, that it'd simply a) fall to the
200 ground or b) return to your inv? Rather than disappearing into the void of
201 nothingness.
202
203 * mapinfo command should be handled asynchronously (cause it blocks the server)
204
205 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
206 16:09 <@schmorp> ende des themas
207 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
208 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
209 16:09 <@schmorp> erinnert mich dran
210
211 * map converter
212 elmex: because of the faces and all the other nice things - i guess
213 [HUH?? please specify or remove]
214
215 * implement no-drop-on-destroy flag (done)
216 for example to remove the specialcases for books that are destroyed
217 and contain spells (should be done)
218
219 * look at these logs:
220 2006-09-16 01:38:16 Got unknown value in map header: race human
221 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
222 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
223 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
224 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
225 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
226
227 * make sure custom keys get saved in same order as they are being loaded.
228
229 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
230 implement buildable non-safe floors.