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/cvs/deliantra/server/TODO
Revision: 1.115
Committed: Mon Nov 5 23:20:48 2007 UTC (16 years, 6 months ago) by root
Branch: MAIN
CVS Tags: rel-2_32
Changes since 1.114: +3 -5 lines
Log Message:
update the weapon status on load, not connect, as thats too late as code might try to access the player

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * important: the size difference between new and old scorn apartments sems to be causing
4 problems when apartments disappear (related or independent?)
5
6 * 02:40:25 -cfbot:#cf- [Lina] i think the dragon title thing is messed up, as well
7 02:40:40 -cfbot:#cf- [Lina] it's supposed to be your best resistance, and mine is cold
8
9 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
10
11 * important: word-of-recall cats before dieing will recall you out of nimbus.
12
13 * drop all and get all will result in trying to pick up yourself
14 (likely harmless)
15
16 * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
17 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
18
19 * IMPORTANT: shot arrows do not stack (e.g. from angels, they leave single arrows).
20
21 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
22
23 2007-10-11 02:30:45.0068 sync job at /opt/crossfire/share/crossfire/cf.pm line 2573
24 cf::object::player::enter_exit('cf::object::player::wrap=HASH(0x4760a60)', 'cf::object::wrap=HASH(0xb8d2f0)') called at /opt/crossfire/share/crossfire/cf.pm line 3505
25 eval {...} called at /opt/crossfire/share/crossfire/cf.pm line 3505
26 cf::__ANON__('Event::Event=SCALAR(0x692ff20)') called at /opt/perl/lib/perl5/Event.pm line 164
27 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
28 eval {...} called at /opt/perl/lib/perl5/Event.pm line 164
29 Event::loop() called at /opt/crossfire/share/crossfire/cf.pm line 3213
30 cf::main() called at -e line 0
31
32 * sync_job in random map prepare still exists.
33
34 * IMPORTANT:
35 "cannot change rod when levitating"
36
37 * balance does not work in the bank anymore
38
39 * vanessa kept active because of:
40 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
41 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
42 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
43
44 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
45
46 * pupland worldmap region is "santo dominion" => fix.
47
48 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
49
50 http://stonewashed.net/sfx.html
51
52 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
53 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
54 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
55 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
56
57 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
58
59 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
60 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
61 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
62 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
63 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
64 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
65 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
66 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
67 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
68 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
69 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
70 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
71 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
72 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
73
74
75 * "You get the distinct feeling that <other> is nuts" actually appeared once.
76
77 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
78
79 * IMPORTANT: the ex command does not properly filter cfpod.
80
81 * diseases refer to their owner, keeping diseasd players alive needlessly.
82
83 * for the future: adjust sp regenration in that way that it doesn't
84 regenrate when food is below < 200 (a magic constant)
85
86 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
87 stuff beig dropped on the teleporter there).
88
89 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
90 crossfire developer who thinks that 4k is enough for everybody.
91 implement a workaround, either just telling people that their book
92 is winged or not sending it as book but as separate paragraphs or multiple
93 books. must be multiple paragraphs:
94 /* 4096 is probably way overkill, but 1024 could very well be too small.
95
96 * level 100 inscription with 4 kills: a single random_Scorll treasure
97 item in the ancient mages of forgotten town palace create
98 many *hundreds* of actual scrolls when instantiated?
99
100 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
101 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
102 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
103 07:21:37 <schmorp> unidentified they are called potions?
104 07:21:48 -cfbot:#cf- [Incen] ayup
105 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
106
107 * totla invisibility is too hard to get. monsters should attack the
108 player when hit by him or his spell anyways.
109
110 * IMPORTANT: current server breaks all old cfplus clients due to partial transfers
111
112 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
113
114 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
115
116 * is_animated is sometimes written twice when saving, because it must be off when
117 no animation is set. this does not work, of course, because later the flag is written again.
118 should probably be fixed on load, not on save.
119
120 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
121 obviously this should be the real name, not the arch name.
122
123 * new players sometimes seem to lack statistics
124
125 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
126
127 * IMPORTANT: client structures (ns) seem to never get released ever.
128
129 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
130 check fucntion should be designed - the same for empty treasurelists
131 and similar stuff.
132
133 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
134 existing objects refer to the old archteypoes (for purposes of saving).
135 UPDATE: this is done, but an upgrade of in-memory objects is highly
136 advisable, as well as testing wether reloading actually works :)
137
138 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
139 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
140 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
141 semantics).
142
143 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
144 there. be inventive.
145
146 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
147 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
148 hitting items it shouldn't.
149
150 * can users in theory steal the gems out of their snitchangel pet monsters?
151 => the nodrop mechanism used for that should also disallow stealing.
152
153 * bowmode should offer different capabilities given on level of user
154 (Leonov).
155
156 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
157 resolve the situation by either implementing it fully or removing it fully.
158
159 * climbing, meditating, levitating skills etc. should give you experience per use
160
161 * rewrite banish in perl (low priority)
162
163 * nekosan snatches the fish, which stays in the playr inventory.
164 remove should automaticlaly send esrv_del_item, and nobody else should,
165 for inv items. same for ipo.
166
167 * output-count and output-sync defaults *might* cause delay by one message
168 for new users.
169
170 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
171 2007-02-03 03:49:06.011 Discarding object without arch: texas
172 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
173 2007-02-03 03:54:36.926 Discarding object without arch: event_say
174
175 * IMPORTANT:
176 entering instantiated random maps whose meta file is missing freezes the player.
177
178 * random speed should result in randomised initial animation face.
179
180 * example of why a player was kept alive long after having logged out.
181 those are probably in a player inventory.
182 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
183 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
184 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
185 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
186 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
187 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
188 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
189 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
190 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
191
192 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
193 => use debug_desc
194 => find out whats causing it
195
196 * training center (kobold etc.) does not stop working after 30-40min
197 but goes on for 2 hours _at least_.
198
199 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
200 original crossfire: 100% cpu usage => freeze
201 after mapspace::update fix: 40%
202 after map protocol optimisation: 15%
203
204 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
205 this is simply counterwall hitting monsters. but why does it happen?
206
207 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
208 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
209
210 * animated weapons should come back to the player when he dies/disconnects?
211 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
212 animated weapon out and you disconnect, that it'd simply a) fall to the
213 ground or b) return to your inv? Rather than disappearing into the void of
214 nothingness.
215
216 * mapinfo command should be handled asynchronously (cause it blocks the server)
217
218 * 16:09 <@schmorp> eigetlich soltle world-overlay nahc world moven
219 16:09 <@schmorp> ende des themas
220 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
221 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
222 16:09 <@schmorp> erinnert mich dran
223
224 * map converter
225 elmex: because of the faces and all the other nice things - i guess
226 [HUH?? please specify or remove]
227
228 * implement no-drop-on-destroy flag (done)
229 for example to remove the specialcases for books that are destroyed
230 and contain spells (should be done)
231
232 * look at these logs:
233 2006-09-16 01:38:16 Got unknown value in map header: race human
234 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
235 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
236 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
237 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
238 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
239
240 * make sure custom keys get saved in same order as they are being loaded.
241
242 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
243 implement buildable non-safe floors.