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/cvs/deliantra/server/TODO
Revision: 1.119
Committed: Thu Mar 13 12:20:50 2008 UTC (16 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-2_43, rel-2_42
Changes since 1.118: +8 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * drakkar pking system assumed to be well-balanced: any documentation?
4
5 * tutorial in client
6 18:24:32 <qwe> just a note
7 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
10
11 * missile weapons seem to be buggy w.r.t. applying things to players like
12 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
13 increases their spell regen.
14
15 * when detect monster is casted while eg. a ball of lighning is active, it's not
16 shown long enough for the player to notice (probably due to LOS calculations).
17
18 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20 * important: word-of-recall cast before dieing will recall you out of nimbus.
21
22 * drop all and get all will result in trying to pick up yourself
23 (likely harmless)
24
25 * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
26 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
27
28 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30 * sync_job in random map prepare still exists.
31
32 * IMPORTANT:
33 "cannot change rod when levitating"
34
35 * vanessa kept active because of:
36 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
37 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
38 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
39
40 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
41
42 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
43
44 http://stonewashed.net/sfx.html
45
46 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
47 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
48 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
49 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
50
51 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
52
53 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
54 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
55 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
56 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
57 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
58 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
59 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
60 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
61 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
62 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
63 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
64 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
65 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
66 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
67
68
69 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
70
71 * for the future: adjust sp regenration in that way that it doesn't
72 regenrate when food is below < 200 (a magic constant)
73
74 * IMPORTANT: create a no_drop flag and set it on the nexus (or somehow avoid
75 stuff beig dropped on the teleporter there).
76
77 * gcfclient wings books at <4kb of text. thansk a lot mr. stupid fucking idiot
78 crossfire developer who thinks that 4k is enough for everybody.
79 implement a workaround, either just telling people that their book
80 is winged or not sending it as book but as separate paragraphs or multiple
81 books. must be multiple paragraphs:
82 /* 4096 is probably way overkill, but 1024 could very well be too small.
83
84 * level 100 inscription with 4 kills: a single random_Scorll treasure
85 item in the ancient mages of forgotten town palace create
86 many *hundreds* of actual scrolls when instantiated?
87
88 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
89 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
90 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
91 07:21:37 <schmorp> unidentified they are called potions?
92 07:21:48 -cfbot:#cf- [Incen] ayup
93 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
94
95 * totla invisibility is too hard to get. monsters should attack the
96 player when hit by him or his spell anyways.
97
98 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
99
100 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
101
102 * is_animated is sometimes written twice when saving, because it must be off when
103 no animation is set. this does not work, of course, because later the flag is written again.
104 should probably be fixed on load, not on save.
105
106 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
107 obviously this should be the real name, not the arch name.
108
109 * new players sometimes seem to lack statistics
110
111 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
112
113 * IMPORTANT: client structures (ns) seem to never get released ever.
114
115 * IMPORTANT: never-defined archetypes should be flagged as such and a suitable
116 check fucntion should be designed - the same for empty treasurelists
117 and similar stuff.
118
119 * IMPORTANT: reloading archetypes should create copies of used archetypes, letting
120 existing objects refer to the old archteypoes (for purposes of saving).
121 UPDATE: this is done, but an upgrade of in-memory objects is highly
122 advisable, as well as testing wether reloading actually works :)
123
124 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
125 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
126 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
127 semantics).
128
129 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
130 there. be inventive.
131
132 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
133 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
134 hitting items it shouldn't.
135
136 * can users in theory steal the gems out of their snitchangel pet monsters?
137 => the nodrop mechanism used for that should also disallow stealing.
138
139 * bowmode should offer different capabilities given on level of user
140 (Leonov).
141
142 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
143 resolve the situation by either implementing it fully or removing it fully.
144
145 * climbing, meditating, levitating skills etc. should give you experience per use
146
147 * rewrite banish in perl (low priority)
148
149 * nekosan snatches the fish, which stays in the playr inventory.
150 remove should automaticlaly send esrv_del_item, and nobody else should,
151 for inv items. same for ipo.
152
153 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
154 2007-02-03 03:49:06.011 Discarding object without arch: texas
155 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
156 2007-02-03 03:54:36.926 Discarding object without arch: event_say
157
158 * IMPORTANT:
159 entering instantiated random maps whose meta file is missing freezes the player.
160
161 * random speed should result in randomised initial animation face.
162
163 * example of why a player was kept alive long after having logged out.
164 those are probably in a player inventory.
165 2007-01-23 14:32:17.413 player-scheduler refcnt nulla 2,1 9,9
166 2007-01-23 14:31:40.821 owner: {cnt:1291946,uuid:<1,bd23b6aa>,name:"trident",flags:[17,24,111],type:15}(on (null)@1+1)
167 2007-01-23 14:31:40.822 owner: {cnt:741779,uuid:<1,bd1b5193>,name:"throwing dagger",flags:[17,24,98],type:15}(on (null)@1+1)
168 2007-01-23 14:31:40.824 owner: {cnt:1403336,uuid:<1,bd2569c8>,name:"throwing hammer",flags:[17,24,111],type:15}(on (null)@1+1)
169 2007-01-23 14:31:40.824 owner: {cnt:1291941,uuid:<1,bd23b6a5>,name:"throwing star",flags:[17,111],type:15}(on (null)@1+1)
170 2007-01-23 14:31:40.825 owner: {cnt:1294661,uuid:<1,bd23c145>,name:"axe",flags:[17,111],type:15}(on (null)@1+1)
171 2007-01-23 14:31:40.828 owner: {cnt:1323712,uuid:<1,bd2432c0>,name:"spear",flags:[17,24,111],type:15}(on (null)@1+1)
172 2007-01-23 14:31:40.828 owner: {cnt:742413,uuid:<1,bd1b540d>,name:"spear",flags:[17,24,74],type:15}(on (null)@1+1)
173 2007-01-23 14:31:40.828 owner: {cnt:1420216,uuid:<1,bd25abb8>,name:"throwing dagger",flags:[17,24,111],type:15}(on (null)@1+1)
174
175 * 2007-01-15 03:17:33.547 victim (arch door_look_1, name ice) already dead in hit_player()
176 => use debug_desc
177 => find out whats causing it
178
179 * training center (kobold etc.) does not stop working after 30-40min
180 but goes on for 2 hours _at least_.
181
182 * /mlab/cwdccastleofmarquis3, goto and then charm => very very high cpu usage.
183 original crossfire: 100% cpu usage => freeze
184 after mapspace::update fix: 40%
185 after map protocol optimisation: 15%
186
187 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
188 this is simply counterwall hitting monsters. but why does it happen?
189
190 * 2007-01-15 01:02:00.183 Query_cost: item {cnt:1636781,uuid:<1,a1f0f9ad>,name:"boulder",flags:[17],type:0}(on ?random/d8250dbd970319bd5f35fb4f2b9b46a9@44+34) hasn't got a valid type
191 fix once and for all please. a) type 0 is valid b) maybe the boulder should have another type.
192
193 * animated weapons should come back to the player when he dies/disconnects?
194 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
195 animated weapon out and you disconnect, that it'd simply a) fall to the
196 ground or b) return to your inv? Rather than disappearing into the void of
197 nothingness.
198
199 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
200 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
201 16:09 <@schmorp> erinnert mich dran
202
203 * map converter
204 elmex: because of the faces and all the other nice things - i guess
205 [HUH?? please specify or remove]
206
207 * implement no-drop-on-destroy flag (done)
208 for example to remove the specialcases for books that are destroyed
209 and contain spells (should be done)
210
211 * look at these logs:
212 2006-09-16 01:38:16 Got unknown value in map header: race human
213 2006-09-16 01:37:17 Map darkness for poison on /quests/peterm/FireTemple/Fire2 is too high (6)
214 2007-01-15 02:46:23.746 winvirus has two money entries of (silvercoin)
215 2007-01-15 02:46:23.746 winvirus has two money entries of (goldcoin)
216 2007-01-15 02:46:23.746 winvirus has two money entries of (platinacoin)
217 2007-01-15 02:46:23.745 winvirus has two money entries of (royalty)
218
219 * make sure custom keys get saved in same order as they are being loaded.
220
221 * wishlist: implement buildable "safe floors" for apartments. or make all apartments safe and
222 implement buildable non-safe floors.