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/cvs/deliantra/server/TODO
Revision: 1.123
Committed: Sun May 4 14:13:36 2008 UTC (16 years ago) by root
Branch: MAIN
CVS Tags: rel-2_53
Changes since 1.122: +3 -0 lines
Log Message:
lotsa

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * tell player when he is starving.
4
5 * drakkar pking system assumed to be well-balanced: any documentation?
6
7 * tutorial in client
8 18:24:32 <qwe> just a note
9 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
14 simply by dropping it.
15
16 * missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20 * when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22
23 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
24
25 * important: word-of-recall cast before dieing will recall you out of nimbus.
26
27 * drop all and get all will result in trying to pick up yourself
28 (likely harmless)
29
30 * IMPORTANT: 05:13:11 -cfbot:#cf- [Lurker] Oh, and autopickup arrows.
31 05:13:21 -cfbot:#cf- [Lurker] picks up your own in-flight-arrows.
32
33 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
34
35 * sync_job in random map prepare still exists.
36
37 * IMPORTANT:
38 "cannot change rod when levitating"
39
40 * vanessa kept active because of:
41 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
42 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
43 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
44
45 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
46
47 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
48
49 http://stonewashed.net/sfx.html
50
51 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
52 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
53 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
54 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
55
56 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
57
58 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
59 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
60 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
61 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
62 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
63 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
64 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
65 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
66 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
67 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
68 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
69 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
70 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
71 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
72
73
74 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
75
76 * for the future: adjust sp regenration in that way that it doesn't
77 regenrate when food is below < 200 (a magic constant)
78
79 * IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
80 stuff beig dropped on the teleporter there).
81
82 * level 100 inscription with 4 kills: a single random_Scorll treasure
83 item in the ancient mages of forgotten town palace create
84 many *hundreds* of actual scrolls when instantiated?
85
86 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
87 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
88 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
89 07:21:37 <schmorp> unidentified they are called potions?
90 07:21:48 -cfbot:#cf- [Incen] ayup
91 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
92
93 * totla invisibility is too hard to get. monsters should attack the
94 player when hit by him or his spell anyways.
95
96 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
97
98 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
99
100 * is_animated is sometimes written twice when saving, because it must be off when
101 no animation is set. this does not work, of course, because later the flag is written again.
102 should probably be fixed on load, not on save.
103
104 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
105 obviously this should be the real name, not the arch name.
106
107 * new players sometimes seem to lack statistics
108
109 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
110
111 * IMPORTANT: client structures (ns) seem to never get released ever.
112
113 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
114 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
115 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
116 semantics).
117
118 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
119 there. be inventive.
120
121 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
122 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
123 hitting items it shouldn't.
124
125 * can users in theory steal the gems out of their snitchangel pet monsters?
126 => the nodrop mechanism used for that should also disallow stealing.
127
128 * bowmode should offer different capabilities given on level of user
129 (Leonov).
130
131 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
132 resolve the situation by either implementing it fully or removing it fully.
133
134 * climbing, meditating, levitating skills etc. should give you experience per use
135
136 * rewrite banish in perl (low priority)
137
138 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
139 2007-02-03 03:49:06.011 Discarding object without arch: texas
140 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
141 2007-02-03 03:54:36.926 Discarding object without arch: event_say
142
143 * IMPORTANT:
144 entering instantiated random maps whose meta file is missing freezes the player.
145
146 * random speed should result in randomised initial animation face.
147
148 * training center (kobold etc.) does not stop working after 30-40min
149 but goes on for 2 hours _at least_.
150
151 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
152 this is simply counterwall hitting monsters. but why does it happen?
153
154 * animated weapons should come back to the player when he dies/disconnects?
155 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
156 animated weapon out and you disconnect, that it'd simply a) fall to the
157 ground or b) return to your inv? Rather than disappearing into the void of
158 nothingness.
159
160 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
161 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
162 16:09 <@schmorp> erinnert mich dran
163
164 * implement no-drop-on-destroy flag (done)
165 for example to remove the specialcases for books that are destroyed
166 and contain spells (should be done)
167
168 * make sure custom keys get saved in same order as they are being loaded.
169