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/cvs/deliantra/server/TODO
Revision: 1.128
Committed: Tue May 6 15:49:56 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.127: +0 -3 lines
Log Message:
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File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * drakkar pking system assumed to be well-balanced: any documentation?
4
5 * tutorial in client
6 18:24:32 <qwe> just a note
7 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
8 was reading it (by then) to get what was wrong and the instructions
9 there are outdated.
10
11 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
12 simply by dropping it.
13
14 * missile weapons seem to be buggy w.r.t. applying things to players like
15 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
16 increases their spell regen.
17
18 * when detect monster is cast while eg. a ball of lighning is active, it's not
19 shown long enough for the player to notice (probably due to LOS calculations).
20
21 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
22
23 * drop all and get all will result in trying to pick up yourself
24 (likely harmless)
25
26 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
27
28 * sync_job in random map prepare still exists.
29
30 * IMPORTANT:
31 "cannot change rod when levitating"
32
33 * vanessa kept active because of:
34 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
35 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
36 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
37
38 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
39
40 * 2007-09-17 21:15:39.7368 BUG: process_events(): removed object is on active list: {cnt:2940058,uuid:<1.255dcdc9a>,name:"mover",flags:[2,8,11,64,103],type:40}(on /quests/peterm/Demonology/GroundLevel@10+17)
41
42 http://stonewashed.net/sfx.html
43
44 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
45 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
46 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
47 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
48
49 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
50
51 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
52 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
53 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
54 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
55 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
56 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
57 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
58 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
59 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
60 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
61 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
62 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
63 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
64 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
65
66
67 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
68
69 * for the future: adjust sp regenration in that way that it doesn't
70 regenrate when food is below < 200 (a magic constant)
71
72 * IMPORTANT: create a no_drop flag (DONE) and set it on the nexus (or somehow avoid
73 stuff beig dropped on the teleporter there).
74
75 * level 100 inscription with 4 kills: a single random_Scorll treasure
76 item in the ancient mages of forgotten town palace create
77 many *hundreds* of actual scrolls when instantiated?
78
79 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
80 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
81 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
82 07:21:37 <schmorp> unidentified they are called potions?
83 07:21:48 -cfbot:#cf- [Incen] ayup
84 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
85
86 * totla invisibility is too hard to get. monsters should attack the
87 player when hit by him or his spell anyways.
88
89 * IMPORTANT: cnanot enter G<xxx|yyy> in chat/irc, as it gets expanded
90
91 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
92
93 * is_animated is sometimes written twice when saving, because it must be off when
94 no animation is set. this does not work, of course, because later the flag is written again.
95 should probably be fixed on load, not on save.
96
97 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
98 obviously this should be the real name, not the arch name.
99
100 * new players sometimes seem to lack statistics
101
102 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
103
104 * IMPORTANT: client structures (ns) seem to never get released ever.
105
106 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
107 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
108 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
109 semantics).
110
111 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
112 there. be inventive.
113
114 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
115 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
116 hitting items it shouldn't.
117
118 * can users in theory steal the gems out of their snitchangel pet monsters?
119 => the nodrop mechanism used for that should also disallow stealing.
120
121 * bowmode should offer different capabilities given on level of user
122 (Leonov).
123
124 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
125 resolve the situation by either implementing it fully or removing it fully.
126
127 * climbing, meditating, levitating skills etc. should give you experience per use
128
129 * rewrite banish in perl (low priority)
130
131 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
132 2007-02-03 03:49:06.011 Discarding object without arch: texas
133 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
134 2007-02-03 03:54:36.926 Discarding object without arch: event_say
135
136 * IMPORTANT:
137 entering instantiated random maps whose meta file is missing freezes the player.
138
139 * random speed should result in randomised initial animation face.
140
141 * training center (kobold etc.) does not stop working after 30-40min
142 but goes on for 2 hours _at least_.
143
144 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
145 this is simply counterwall hitting monsters. but why does it happen?
146
147 * animated weapons should come back to the player when he dies/disconnects?
148 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
149 animated weapon out and you disconnect, that it'd simply a) fall to the
150 ground or b) return to your inv? Rather than disappearing into the void of
151 nothingness.
152
153 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
154 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
155 16:09 <@schmorp> erinnert mich dran
156
157 * implement no-drop-on-destroy flag (done)
158 for example to remove the specialcases for books that are destroyed
159 and contain spells (should be done)
160
161 * make sure custom keys get saved in same order as they are being loaded.
162