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/cvs/deliantra/server/TODO
Revision: 1.129
Committed: Tue May 6 16:32:34 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.128: +2 -17 lines
Log Message:
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File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * can't move onto navar harbour piers when levitating.
4
5 * drakkar pking system assumed to be well-balanced: any documentation?
6
7 * tutorial in client
8 18:24:32 <qwe> just a note
9 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
10 was reading it (by then) to get what was wrong and the instructions
11 there are outdated.
12
13 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
14 simply by dropping it.
15
16 * missile weapons seem to be buggy w.r.t. applying things to players like
17 their sp attributed. see handcrossbow, which has eg. sp 30 set, which
18 increases their spell regen.
19
20 * when detect monster is cast while eg. a ball of lighning is active, it's not
21 shown long enough for the player to notice (probably due to LOS calculations).
22
23 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
24
25 * drop all and get all will result in trying to pick up yourself
26 (likely harmless)
27
28 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
29
30 * vanessa kept active because of:
31 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
32 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
33 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
34
35 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
36
37 http://stonewashed.net/sfx.html
38
39 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
40 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
41 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
42 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
43
44 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
45
46 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
47 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
48 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
49 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
50 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
51 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
52 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
53 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
54 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
55 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
56 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
57 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
58 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
59 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
60
61
62 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
63
64 * for the future: adjust sp regenration in that way that it doesn't
65 regenrate when food is below < 200 (a magic constant)
66
67 * level 100 inscription with 4 kills: a single random_Scorll treasure
68 item in the ancient mages of forgotten town palace create
69 many *hundreds* of actual scrolls when instantiated?
70
71 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
72 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
73 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
74 07:21:37 <schmorp> unidentified they are called potions?
75 07:21:48 -cfbot:#cf- [Incen] ayup
76 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
77
78 * totla invisibility is too hard to get. monsters should attack the
79 player when hit by him or his spell anyways.
80
81 * grammar: 2007-07-05 08:46:07 msg: You open up deep wounds sandy with a brutal swipe.
82
83 * 20:09:34 -cfbot:#cf- Teufelhunden was killed by ball_lightning
84 obviously this should be the real name, not the arch name.
85
86 * new players sometimes seem to lack statistics
87
88 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
89
90 * IMPORTANT: client structures (ns) seem to never get released ever.
91
92 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
93 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
94 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
95 semantics).
96
97 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
98 there. be inventive.
99
100 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
101 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
102 hitting items it shouldn't.
103
104 * can users in theory steal the gems out of their snitchangel pet monsters?
105 => the nodrop mechanism used for that should also disallow stealing.
106
107 * bowmode should offer different capabilities given on level of user
108 (Leonov).
109
110 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
111 resolve the situation by either implementing it fully or removing it fully.
112
113 * climbing, meditating, levitating skills etc. should give you experience per use
114
115 * rewrite banish in perl (low priority)
116
117 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
118 2007-02-03 03:49:06.011 Discarding object without arch: texas
119 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
120 2007-02-03 03:54:36.926 Discarding object without arch: event_say
121
122 * IMPORTANT:
123 entering instantiated random maps whose meta file is missing freezes the player.
124
125 * random speed should result in randomised initial animation face.
126
127 * training center (kobold etc.) does not stop working after 30-40min
128 but goes on for 2 hours _at least_.
129
130 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
131 this is simply counterwall hitting monsters. but why does it happen?
132
133 * animated weapons should come back to the player when he dies/disconnects?
134 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
135 animated weapon out and you disconnect, that it'd simply a) fall to the
136 ground or b) return to your inv? Rather than disappearing into the void of
137 nothingness.
138
139 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
140 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
141 16:09 <@schmorp> erinnert mich dran
142
143 * implement no-drop-on-destroy flag (done)
144 for example to remove the specialcases for books that are destroyed
145 and contain spells (should be done)
146
147