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/cvs/deliantra/server/TODO
Revision: 1.134
Committed: Tue May 6 17:34:58 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.133: +2 -3 lines
Log Message:
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File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
4
5 * can't move onto navar harbour piers when levitating.
6
7 * drakkar pking system assumed to be well-balanced: any documentation?
8
9 * tutorial in client
10 18:24:32 <qwe> just a note
11 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
12 was reading it (by then) to get what was wrong and the instructions
13 there are outdated.
14
15 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
16 simply by dropping it.
17
18 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
19
20 * drop all and get all will result in trying to pick up yourself
21 (likely harmless)
22
23 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
24
25 * vanessa kept active because of:
26 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
27 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
28 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
29
30 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
31
32 http://stonewashed.net/sfx.html
33
34 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
35 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
36 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
37 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
38
39 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
40
41 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
42 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
43 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
44 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
45 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
46 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
47 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
48 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
49 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
50 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
51 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
52 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
53 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
54 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
55
56
57 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
58
59 * for the future: adjust sp regenration in that way that it doesn't
60 regenrate when food is below < 200 (a magic constant)
61
62 * level 100 inscription with 4 kills: a single random_Scorll treasure
63 item in the ancient mages of forgotten town palace create
64 many *hundreds* of actual scrolls when instantiated?
65
66 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
67 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
68 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
69 07:21:37 <schmorp> unidentified they are called potions?
70 07:21:48 -cfbot:#cf- [Incen] ayup
71 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
72
73 * totla invisibility is too hard to get. monsters should attack the
74 player when hit by him or his spell anyways.
75
76 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
77
78 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
79 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
80 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
81 semantics).
82
83 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
84 there. be inventive.
85
86 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
87 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
88 hitting items it shouldn't.
89
90 * can users in theory steal the gems out of their snitchangel pet monsters?
91 => the nodrop mechanism used for that should also disallow stealing.
92
93 * bowmode should offer different capabilities given on level of user
94 (Leonov).
95
96 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
97 resolve the situation by either implementing it fully or removing it fully.
98
99 * climbing, meditating, levitating skills etc. should give you experience per use
100
101 * rewrite banish in perl (low priority)
102
103 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
104 2007-02-03 03:49:06.011 Discarding object without arch: texas
105 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
106 2007-02-03 03:54:36.926 Discarding object without arch: event_say
107
108 * IMPORTANT:
109 entering instantiated random maps whose meta file is missing freezes the player.
110
111 * random speed should result in randomised initial animation face.
112
113 * training center (kobold etc.) does not stop working after 30-40min
114 but goes on for 2 hours _at least_.
115
116 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
117 this is simply counterwall hitting monsters. but why does it happen?
118
119 * animated weapons should come back to the player when he dies/disconnects?
120 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
121 animated weapon out and you disconnect, that it'd simply a) fall to the
122 ground or b) return to your inv? Rather than disappearing into the void of
123 nothingness.
124
125 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
126 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
127 16:09 <@schmorp> erinnert mich dran
128
129 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
130 (improve message)
131
132