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/cvs/deliantra/server/TODO
Revision: 1.139
Committed: Wed May 7 19:23:08 2008 UTC (16 years ago) by root
Branch: MAIN
CVS Tags: rel-2_54
Changes since 1.138: +2 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * lone-town shops say "no shop nearby" with use_skill bargaining.
4
5 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
6
7 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
8
9 * *sigh*
10 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
11 _after_ the weight update fix
12
13 * unique items in maps not handled correctly: server should remember wether a unique
14 file was written and force it to be written again, even if empty.
15
16 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
17
18 * can't move onto navar harbour piers when levitating.
19
20 * drakkar pking system assumed to be well-balanced: any documentation?
21
22 * tutorial in client
23 18:24:32 <qwe> just a note
24 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
25 was reading it (by then) to get what was wrong and the instructions
26 there are outdated.
27
28 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
29 simply by dropping it.
30
31 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
32
33 * drop all and get all will result in trying to pick up yourself
34 (likely harmless)
35
36 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
37
38 * vanessa kept active because of:
39 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
40 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
41 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
42
43 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
44
45 http://stonewashed.net/sfx.html
46
47 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
48 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
49 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
50 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
51
52 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
53
54 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
55 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
56 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
57 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
58 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
59 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
60 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
61 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
62 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
63 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
64 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
65 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
66 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
67 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
68
69
70 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
71
72 * for the future: adjust sp regenration in that way that it doesn't
73 regenrate when food is below < 200 (a magic constant)
74
75 * level 100 inscription with 4 kills: a single random_Scorll treasure
76 item in the ancient mages of forgotten town palace create
77 many *hundreds* of actual scrolls when instantiated?
78
79 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
80 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
81 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
82 07:21:37 <schmorp> unidentified they are called potions?
83 07:21:48 -cfbot:#cf- [Incen] ayup
84 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
85
86 * totla invisibility is too hard to get. monsters should attack the
87 player when hit by him or his spell anyways.
88
89 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
90
91 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
92 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
93 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
94 semantics).
95
96 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
97 there. be inventive.
98
99 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
100 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
101 hitting items it shouldn't.
102
103 * can users in theory steal the gems out of their snitchangel pet monsters?
104 => the nodrop mechanism used for that should also disallow stealing.
105
106 * bowmode should offer different capabilities given on level of user
107 (Leonov).
108
109 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
110 resolve the situation by either implementing it fully or removing it fully.
111
112 * climbing, meditating, levitating skills etc. should give you experience per use
113
114 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
115 2007-02-03 03:49:06.011 Discarding object without arch: texas
116 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
117 2007-02-03 03:54:36.926 Discarding object without arch: event_say
118
119 * IMPORTANT:
120 entering instantiated random maps whose meta file is missing freezes the player.
121
122 * random speed should result in randomised initial animation face.
123
124 * training center (kobold etc.) does not stop working after 30-40min
125 but goes on for 2 hours _at least_.
126
127 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
128 this is simply counterwall hitting monsters. but why does it happen?
129
130 * animated weapons should come back to the player when he dies/disconnects?
131 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
132 animated weapon out and you disconnect, that it'd simply a) fall to the
133 ground or b) return to your inv? Rather than disappearing into the void of
134 nothingness.
135
136 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
137 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
138 16:09 <@schmorp> erinnert mich dran
139
140 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
141 (improve message)
142
143