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/cvs/deliantra/server/TODO
Revision: 1.141
Committed: Sat May 24 17:55:25 2008 UTC (15 years, 11 months ago) by root
Branch: MAIN
CVS Tags: rel-2_6, rel-2_55, rel-2_56, rel-2_61
Changes since 1.140: +8 -0 lines
Log Message:
2.55

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
4
5 * TODO: re-apply items on log-in
6
7 * TODO: rebalance jumping skill speed
8
9 * create 100 chicken => some unseen item updates
10
11 * dragons should not be able to change their title via the settings tab in playerbook
12
13 * syncpoints: rules, news, motd, crossfiremail
14 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
15
16 * lone-town shops say "no shop nearby" with use_skill bargaining.
17
18 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
19
20 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
21
22 * *sigh*
23 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
24 _after_ the weight update fix
25
26 * unique items in maps not handled correctly: server should remember wether a unique
27 file was written and force it to be written again, even if empty.
28
29 * 2008-05-06 19:14:12.5927 Map darkness for popadom on /onefang/AntFarm/AntFarm9 is too high (6)
30
31 * can't move onto navar harbour piers when levitating.
32
33 * drakkar pking system assumed to be well-balanced: any documentation?
34
35 * tutorial in client
36 18:24:32 <qwe> just a note
37 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
38 was reading it (by then) to get what was wrong and the instructions
39 there are outdated.
40
41 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
42 simply by dropping it.
43
44 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
45
46 * drop all and get all will result in trying to pick up yourself
47 (likely harmless)
48
49 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
50
51 * vanessa kept active because of:
52 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
53 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
54 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
55
56 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
57
58 http://stonewashed.net/sfx.html
59
60 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
61 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
62 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
63 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
64
65 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
66
67 2007-08-21 18:38:41.9104 [ABT] [server_tick()] /localvol/root/src/cf.schmorp.de/server/server/main.C:500
68 2007-08-21 18:38:41.9103 [ABT] [process_events()] /localvol/root/src/cf.schmorp.de/server/server/main.C:275
69 2007-08-21 18:38:41.9103 [ABT] [process_players1] /localvol/root/src/cf.schmorp.de/server/server/main.C:245
70 2007-08-21 18:38:41.9103 [ABT] [handle_newcs_player(object*)] /localvol/root/src/cf.schmorp.de/server/server/player.C:2271
71 2007-08-21 18:38:41.9102 [ABT] [??] /localvol/root/src/cf.schmorp.de/server/socket/loop.C:106
72 2007-08-21 18:38:41.9102 [ABT] [std::deque<command, slice_allocator<command> >::pop_front()] /usr/include/c++/4.1.3/bits/stl_deque.h:1059
73 2007-08-21 18:38:41.9102 [ABT] [player_apply(object*, object*, int, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2612
74 2007-08-21 18:38:41.9102 [ABT] [manual_apply(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:2509
75 2007-08-21 18:38:41.9102 [ABT] [apply_special(object*, object*, int)] /localvol/root/src/cf.schmorp.de/server/server/apply.C:3145
76 2007-08-21 18:38:41.9102 [ABT] [object::change_weapon(object*)] /localvol/root/src/cf.schmorp.de/server/common/object.C:506
77 2007-08-21 18:38:41.9101 [ABT] [LOG(int, char const*, ...)] /localvol/root/src/cf.schmorp.de/server/common/logger.C:60
78 2007-08-21 18:38:41.9101 [ABT] [log_backtrace(char const*)] /localvol/root/src/cf.schmorp.de/server/server/./cfperl.xs:1126
79 2007-08-21 18:38:41.9100 [ABT] 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)rpse
80 2007-08-21 18:38:41.5967 Hanke changed to unapplied weapon {cnt:3617314,uuid:<1.22acc8d86>,name:"generic builder",flags:[29,80,98],type:160}(on ~Hanke/brest/apartments/brest_town_house@11+21)
81
82
83 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
84
85 * for the future: adjust sp regenration in that way that it doesn't
86 regenrate when food is below < 200 (a magic constant)
87
88 * level 100 inscription with 4 kills: a single random_Scorll treasure
89 item in the ancient mages of forgotten town palace create
90 many *hundreds* of actual scrolls when instantiated?
91
92 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
93 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
94 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
95 07:21:37 <schmorp> unidentified they are called potions?
96 07:21:48 -cfbot:#cf- [Incen] ayup
97 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
98
99 * totla invisibility is too hard to get. monsters should attack the
100 player when hit by him or his spell anyways.
101
102 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
103
104 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
105 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
106 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
107 semantics).
108
109 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
110 there. be inventive.
111
112 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
113 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
114 hitting items it shouldn't.
115
116 * can users in theory steal the gems out of their snitchangel pet monsters?
117 => the nodrop mechanism used for that should also disallow stealing.
118
119 * bowmode should offer different capabilities given on level of user
120 (Leonov).
121
122 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
123 resolve the situation by either implementing it fully or removing it fully.
124
125 * climbing, meditating, levitating skills etc. should give you experience per use
126
127 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
128 2007-02-03 03:49:06.011 Discarding object without arch: texas
129 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
130 2007-02-03 03:54:36.926 Discarding object without arch: event_say
131
132 * IMPORTANT:
133 entering instantiated random maps whose meta file is missing freezes the player.
134
135 * random speed should result in randomised initial animation face.
136
137 * training center (kobold etc.) does not stop working after 30-40min
138 but goes on for 2 hours _at least_.
139
140 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
141 this is simply counterwall hitting monsters. but why does it happen?
142
143 * animated weapons should come back to the player when he dies/disconnects?
144 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
145 animated weapon out and you disconnect, that it'd simply a) fall to the
146 ground or b) return to your inv? Rather than disappearing into the void of
147 nothingness.
148
149 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
150 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
151 16:09 <@schmorp> erinnert mich dran
152
153 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
154 (improve message)
155
156