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/cvs/deliantra/server/TODO
Revision: 1.145
Committed: Wed Jul 29 03:27:05 2009 UTC (14 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_80
Changes since 1.144: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 * where is pippijns script to generate the emote_help.pod?
4
5 * make inscription easier to use: offer a full dialog with multiple lines, let
6 users re-write/edit books to their liking (without givign exp).
7
8 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
9
10 * TODO: re-apply items on log-in
11
12 * create 100 chicken => some unseen item updates
13
14 * dragons should not be able to change their title via the settings tab in playerbook
15
16 * syncpoints: rules, news, motd, crossfiremail, hiscore
17 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
18
19 * lone-town shops say "no shop nearby" with use_skill bargaining.
20
21 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
22
23 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
24
25 * *sigh*
26 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
27 _after_ the weight update fix
28
29 * unique items in maps not handled correctly: server should remember wether a unique
30 file was written and force it to be written again, even if empty.
31
32 * can't move onto navar harbour piers when levitating.
33
34 * drakkar pking system assumed to be well-balanced: any documentation?
35
36 * tutorial in client
37 18:24:32 <qwe> just a note
38 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
39 was reading it (by then) to get what was wrong and the instructions
40 there are outdated.
41
42 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
43 simply by dropping it.
44
45 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
46
47 * drop all and get all will result in trying to pick up yourself
48 (likely harmless)
49
50 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
51
52 * vanessa kept active because of:
53 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
54 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
55 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
56
57 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
58
59 http://stonewashed.net/sfx.html
60
61 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
62 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
63 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
64 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
65
66 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
67
68 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
69
70 * for the future: adjust sp regenration in that way that it doesn't
71 regenrate when food is below < 200 (a magic constant)
72
73 * level 100 inscription with 4 kills: a single random_Scorll treasure
74 item in the ancient mages of forgotten town palace create
75 many *hundreds* of actual scrolls when instantiated?
76
77 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
78 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
79 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
80 07:21:37 <schmorp> unidentified they are called potions?
81 07:21:48 -cfbot:#cf- [Incen] ayup
82 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
83
84 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
85
86 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
87 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
88 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
89 semantics).
90
91 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
92 there. be inventive.
93
94 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
95 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
96 hitting items it shouldn't.
97
98 * can users in theory steal the gems out of their snitchangel pet monsters?
99 => the nodrop mechanism used for that should also disallow stealing.
100
101 * bowmode should offer different capabilities given on level of user
102 (Leonov).
103
104 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
105 resolve the situation by either implementing it fully or removing it fully.
106
107 * climbing, meditating, levitating skills etc. should give you experience per use
108
109 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
110 2007-02-03 03:49:06.011 Discarding object without arch: texas
111 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
112 2007-02-03 03:54:36.926 Discarding object without arch: event_say
113
114 * IMPORTANT:
115 entering instantiated random maps whose meta file is missing freezes the player.
116
117 * random speed should result in randomised initial animation face.
118
119 * training center (kobold etc.) does not stop working after 30-40min
120 but goes on for 2 hours _at least_.
121
122 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
123 this is simply counterwall hitting monsters. but why does it happen?
124
125 * animated weapons should come back to the player when he dies/disconnects?
126 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
127 animated weapon out and you disconnect, that it'd simply a) fall to the
128 ground or b) return to your inv? Rather than disappearing into the void of
129 nothingness.
130
131 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
132 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
133 16:09 <@schmorp> erinnert mich dran
134
135 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
136 (improve message)
137
138