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/cvs/deliantra/server/TODO
Revision: 1.147
Committed: Fri Oct 16 01:19:12 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.146: +2 -0 lines
Log Message:
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File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
4 ^^^ the ">" gets eaten.
5 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
6 TODO: books head2, possibly after verbatim (prison de...)
7 TODO: emergency swap mode is not working
8 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
9 (when picking up a bomb quickly enough)
10 TODO: inscription cannot be readied.
11 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
12 TODO: ready_skill find traps does nto unapply the range slot item (bow)
13 TODO: no detah messages for arena anymore
14 TODO: remove curse should *maybe* work on players themselves
15 TODO: remove curse in glyph/rune doesn't have any effect?
16 TODO: rewrite highscore code
17
18 TODO: greeting message on what to do in dialog after race selection.
19
20 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
21 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
22 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
23 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
24 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
26 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27
28 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
29 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
30 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
31 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
32
33
34 TODO: autopickup in shop
35 TODO: quit charcetr doesn't nuke in-memory per-player maps
36 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
37 TODO: farmwife doesn't react to guuh's head?
38 TODO: shop mats should use the nesrest other shopmat, always.
39 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
40
41 * where is pippijns script to generate the emote_help.pod?
42
43 * make inscription easier to use: offer a full dialog with multiple lines, let
44 users re-write/edit books to their liking (without givign exp).
45
46 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
47
48 * TODO: re-apply items on log-in
49
50 * create 100 chicken => some unseen item updates
51
52 * dragons should not be able to change their title via the settings tab in playerbook
53
54 * syncpoints: rules, news, motd, crossfiremail, hiscore
55 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
56
57 * lone-town shops say "no shop nearby" with use_skill bargaining.
58
59 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
60
61 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
62
63 * *sigh*
64 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
65 _after_ the weight update fix
66
67 * unique items in maps not handled correctly: server should remember wether a unique
68 file was written and force it to be written again, even if empty.
69
70 * can't move onto navar harbour piers when levitating.
71
72 * drakkar pking system assumed to be well-balanced: any documentation?
73
74 * tutorial in client
75 18:24:32 <qwe> just a note
76 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
77 was reading it (by then) to get what was wrong and the instructions
78 there are outdated.
79
80 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
81 simply by dropping it.
82
83 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
84
85 * drop all and get all will result in trying to pick up yourself
86 (likely harmless)
87
88 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
89
90 * vanessa kept active because of:
91 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
92 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
93 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
94
95 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
96
97 http://stonewashed.net/sfx.html
98
99 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
100 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
101 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
102 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
103
104 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
105
106 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
107
108 * for the future: adjust sp regenration in that way that it doesn't
109 regenrate when food is below < 200 (a magic constant)
110
111 * level 100 inscription with 4 kills: a single random_Scorll treasure
112 item in the ancient mages of forgotten town palace create
113 many *hundreds* of actual scrolls when instantiated?
114
115 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
116 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
117 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
118 07:21:37 <schmorp> unidentified they are called potions?
119 07:21:48 -cfbot:#cf- [Incen] ayup
120 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
121
122 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
123
124 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
125 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
126 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
127 semantics).
128
129 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
130 there. be inventive.
131
132 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
133 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
134 hitting items it shouldn't.
135
136 * can users in theory steal the gems out of their snitchangel pet monsters?
137 => the nodrop mechanism used for that should also disallow stealing.
138
139 * bowmode should offer different capabilities given on level of user
140 (Leonov).
141
142 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
143 resolve the situation by either implementing it fully or removing it fully.
144
145 * climbing, meditating, levitating skills etc. should give you experience per use
146
147 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
148 2007-02-03 03:49:06.011 Discarding object without arch: texas
149 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
150 2007-02-03 03:54:36.926 Discarding object without arch: event_say
151
152 * IMPORTANT:
153 entering instantiated random maps whose meta file is missing freezes the player.
154
155 * random speed should result in randomised initial animation face.
156
157 * training center (kobold etc.) does not stop working after 30-40min
158 but goes on for 2 hours _at least_.
159
160 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
161 this is simply counterwall hitting monsters. but why does it happen?
162
163 * animated weapons should come back to the player when he dies/disconnects?
164 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
165 animated weapon out and you disconnect, that it'd simply a) fall to the
166 ground or b) return to your inv? Rather than disappearing into the void of
167 nothingness.
168
169 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
170 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
171 16:09 <@schmorp> erinnert mich dran
172
173 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
174 (improve message)
175
176