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Revision: 1.149
Committed: Fri Mar 19 15:04:38 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.148: +288 -0 lines
Log Message:
added zombie death sound. and fixed compilation problem in apply.C. and added my todo items.

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 ================= elmex' todo =========================
4 - fix the ryzian amulet in the quest at scorn/misc/wizhide
5 - fix currency descriptions in gde!
6 - GDE: pick tool does not work when picking with closed attribut eeditor
7 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
8 how to get key 77497772343?
9 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
10 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
11 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
12 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
13 - place some thing at the end of the under water dungeon in whaleisland
14 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
15 08 17:13:35 {server} Roscoe chats: and i have a question as well
16 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
17 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
18 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
19 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
20 r summons
21 08 17:15:06 {server} Artos chats: yes
22 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
23 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
24 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
25 08 17:16:10 {server} elmex logged in
26 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
27 - find level 0 wand generation, there should be no level 0 wands!
28 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
29 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
30 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
31 - map lostwages/alchemists shop cauldron teleport broken
32 - boes' slotmachine code in perl :-/
33 - fix torch editor documentation
34 - put mana force stuff together see deliantra todo
35 - advertise: http://www.pro-linux.de/spiele/
36 => artikel schreiben
37 => dito: http://www.holarse-linuxgaming.de/
38 - client: enter macht drop n fenster groesser, return machts zu!
39 - unpaid items convrsion siehe mail
40 -
41 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
42
43 die hat er angeblich von hier und related maps:
44 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
45
46 dort finde ich "torch_1"-objekte in einigen goblins.
47
48 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
49 kannst du das problem fixen? :)
50 - http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
51 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
52 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
53 (auch nicht in-game).
54 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
55 - rate limit mana fountain: max per hour
56 => make them bring less with higher level
57 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
58 mana?
59 10 18:29:00 <schmorp> interesting
60 10 18:29:14 <schmorp> elmex: no?
61 10 18:29:24 <schmorp> would not even need any code to implement
62 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
63 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
64 +, but probably NOT stack with other mana pots. :/
65 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
66 oosts spell regen would work
67 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
68 10 18:34:27 <elmex> maybe
69 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
70 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
71 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
72 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
73 10 18:35:16 <schmorp> no, thats not how it usually works, no
74 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
75 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
76 10 18:35:35 {server} Uccisore chats: I would tink
77 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
78 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
79 great way to bump up bowyer skill
80 - exits are pasable if you shoot magic missile on it.
81 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
82 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
83 10 gold nuggets, but the desc says there made of iron
84 - client seems to messup when logging out/in in char gen in stat roll.
85 - fix blackshield pupland terminal teleporter
86 - improve armour/weapon might work while applied => leading to overused item power.
87 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
88 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
89 so that others cannot dump royals onto silver exchange tables.
90 - singing experience, how?!
91 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
92 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
93 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
94 start with evocation, but in the previous version of the file they had
95 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
96 Or are abilities not restricted to known skills?
97 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
98 03:10:47 <schmorp> afaik, there is no such thing as an ability
99 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
100 think if I understood the details it happened in the 1.1 version of the file
101 by elmex while changing some other details.
102 - check reset timeouts in icecave w.r.t reentering and increasing.
103 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
104 wounding because he i s gaea, but if he uses glyph, that can have death and
105 wounding prayers. is that a bug or is that ok?
106
107 - discuss with schmorp: rune of transference
108 can be used to make more mana!!!
109 - fix tutorial in client! => button bar!
110 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
111 ^ horribly made map-mechnism! fix it somehow...
112 - flu immunity war visible => schaun wir mal nach wie eine
113 immunity auf der map landen kann.
114 - angel in nimbus should tell about godgiveneness of keytolife
115 - hostile to stay an hour after kill
116 - old castle archetype fixen
117 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
118 - ein paar shops in lone_town haben keine shop desc => use bargaining
119 => no shop nearby
120 => check for shop floor and make better message!
121 - 18 21:44:53 <schmorp> elmex: wegen punching
122 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
123 18 21:45:07 <elmex> hmmm
124 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
125 18 21:45:16 <elmex> ja
126 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
127 18 21:45:24 <schmorp> :)
128 18 21:45:28 <elmex> :)
129 18 21:45:34 <schmorp> macht zumindest sinn
130 18 21:45:38 <elmex> absolut
131 - editor:
132 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
133 > das verschiwnden der attribute ist definitiv ein editor-bug.
134 >
135 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
136 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
137 > edit war weg.
138 >
139 > auf der map war mein edit allerdings noch (tooltip).
140 - add notice after race selection about the floorbox
141 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
142 - primer
143 - habe eben ein problemd ebugged:
144
145 if (hitter->skill && hitter->type != PLAYER)
146 skill = hitter->skill;
147 else if (owner->chosen_skill)
148 {
149 skop = owner->chosen_skill;
150 skill = skop->skill;
151 }
152 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
153 skill = owner->current_weapon->skill;
154
155 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
156
157 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
158 fix ist im cvs, aber:
159
160 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
161 offenbar fehlt den golems der richtige skill (sollte eigentlich
162 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
163 channeln.
164 - golems:
165 - damage so lassen,
166 => golems schneller machen
167 => lesser golem langsamer leveln lassen/schwaecher machen
168 - spieler ohne animation
169 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
170 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
171 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
172 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
173 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
174 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
175
176 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
177 - fix dragonbreath rod => see how string it should be at magic item level 1
178 => what change did lerp introduce?
179 - kannste da smal debuggen?
180
181 der fehler ist, daß etwas ein objekt auf die freed objects map legen
182 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
183 problem ist, wie auf der freed objects map überhaupt was aktives landen
184 kann.
185
186 meinst du, du kannst das irgendwie reproduzieren?
187
188 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
189 rabies flu und cold hat sie gecastet).
190
191 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
192 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
193 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
194 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
195 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
196 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
197 2008-11-10 03:18:30.6778+
198 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
199 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
200 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
201 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
202 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
203 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
204 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
205 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
206 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
207 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
208 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
209 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
210 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
211 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
212 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
213
214 -
215 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
216 28 11:05:05 <elmex> hmm, don't know
217 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
218
219 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
220 my god - devourers. 'a random spirit' grants you prayer, and so on. but
221 i'm still repelled from healing. and summon cult monsters now summons
222 noone. seems like a bug
223 => wie kann sowas passieren?
224
225 -
226 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
227 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
228 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
229 09 12:14:46 <elmex> editor button?
230 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
231 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
232 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
233 09 12:15:25 <elmex> oh
234 09 12:15:32 <elmex> ja
235 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
236 09 12:15:51 <schmorp> elmex: warte
237 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
238 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
239 09 12:16:36 <schmorp> elmex: man fork?
240 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
241 09 12:16:54 <schmorp> ist ja krank
242 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
243 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
244 09 12:18:14 <elmex> oh, gut
245 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
246 t werden?
247 09 12:18:44 <elmex> jo, sek
248 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
249 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
250 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
251 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
252 09 12:21:56 <schmorp> nee
253 09 12:21:57 <schmorp> einfacher
254 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
255
256 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
257 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
258 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
259
260 - gourmet mushroom balancing
261
262 - pup_land terminal portals in guilds don't work!
263
264 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
265 - the crowns appea UNDER the weird altar...
266
267 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
268 -
269 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
270 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
271 gold -> 5 silver)
272 - merging a +99 ring doesn't work for blade... he got - stats...
273 +99 poison merge with armour cold + 30
274 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
275 - hall of selection => auto apply sign?
276 - jeweler => mehr potions
277 - rot chat tab nich von blau ruecksetzen!
278 - nimbus engel key in inventory packen und evtl. createn oder so und
279 per dialog uebergeben direkt.
280 - random quest npc
281 - rods und firebrands/mithrichainmail limitieren
282 - evtl. per drop-chance?
283 - PR: nach kuenstlern offiziell suchen
284 - tutorial pfeile
285 - bei distris promoten
286 - GDE
287 - editor mal ueberarbeiten
288 - automerging optional machen?!
289 =======================================================
290
291 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
292 ^^^ the ">" gets eaten.
293 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
294 TODO: books head2, possibly after verbatim (prison de...)
295 TODO: emergency swap mode is not working
296 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
297 (when picking up a bomb quickly enough)
298 TODO: inscription cannot be readied.
299 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
300 TODO: ready_skill find traps does nto unapply the range slot item (bow)
301 TODO: no detah messages for arena anymore
302 TODO: remove curse should *maybe* work on players themselves
303 TODO: remove curse in glyph/rune doesn't have any effect?
304 TODO: rewrite highscore code
305
306 TODO: greeting message on what to do in dialog after race selection.
307 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
308
309 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
310 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
311 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
312 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
313 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
314 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
315 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
316
317 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
318 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
319 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
320 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
321
322
323 TODO: autopickup in shop
324 TODO: quit charcetr doesn't nuke in-memory per-player maps
325 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
326 TODO: farmwife doesn't react to guuh's head?
327 TODO: shop mats should use the nesrest other shopmat, always.
328 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
329
330 * where is pippijns script to generate the emote_help.pod?
331
332 * make inscription easier to use: offer a full dialog with multiple lines, let
333 users re-write/edit books to their liking (without givign exp).
334
335 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
336
337 * TODO: re-apply items on log-in
338
339 * create 100 chicken => some unseen item updates
340
341 * dragons should not be able to change their title via the settings tab in playerbook
342
343 * syncpoints: rules, news, motd, crossfiremail, hiscore
344 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
345
346 * lone-town shops say "no shop nearby" with use_skill bargaining.
347
348 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
349
350 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
351
352 * *sigh*
353 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
354 _after_ the weight update fix
355
356 * unique items in maps not handled correctly: server should remember wether a unique
357 file was written and force it to be written again, even if empty.
358
359 * can't move onto navar harbour piers when levitating.
360
361 * drakkar pking system assumed to be well-balanced: any documentation?
362
363 * tutorial in client
364 18:24:32 <qwe> just a note
365 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
366 was reading it (by then) to get what was wrong and the instructions
367 there are outdated.
368
369 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
370 simply by dropping it.
371
372 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
373
374 * drop all and get all will result in trying to pick up yourself
375 (likely harmless)
376
377 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
378
379 * vanessa kept active because of:
380 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
381 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
382 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
383
384 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
385
386 http://stonewashed.net/sfx.html
387
388 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
389 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
390 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
391 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
392
393 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
394
395 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
396
397 * for the future: adjust sp regenration in that way that it doesn't
398 regenrate when food is below < 200 (a magic constant)
399
400 * level 100 inscription with 4 kills: a single random_Scorll treasure
401 item in the ancient mages of forgotten town palace create
402 many *hundreds* of actual scrolls when instantiated?
403
404 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
405 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
406 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
407 07:21:37 <schmorp> unidentified they are called potions?
408 07:21:48 -cfbot:#cf- [Incen] ayup
409 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
410
411 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
412
413 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
414 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
415 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
416 semantics).
417
418 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
419 there. be inventive.
420
421 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
422 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
423 hitting items it shouldn't.
424
425 * can users in theory steal the gems out of their snitchangel pet monsters?
426 => the nodrop mechanism used for that should also disallow stealing.
427
428 * bowmode should offer different capabilities given on level of user
429 (Leonov).
430
431 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
432 resolve the situation by either implementing it fully or removing it fully.
433
434 * climbing, meditating, levitating skills etc. should give you experience per use
435
436 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
437 2007-02-03 03:49:06.011 Discarding object without arch: texas
438 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
439 2007-02-03 03:54:36.926 Discarding object without arch: event_say
440
441 * IMPORTANT:
442 entering instantiated random maps whose meta file is missing freezes the player.
443
444 * random speed should result in randomised initial animation face.
445
446 * training center (kobold etc.) does not stop working after 30-40min
447 but goes on for 2 hours _at least_.
448
449 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
450 this is simply counterwall hitting monsters. but why does it happen?
451
452 * animated weapons should come back to the player when he dies/disconnects?
453 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
454 animated weapon out and you disconnect, that it'd simply a) fall to the
455 ground or b) return to your inv? Rather than disappearing into the void of
456 nothingness.
457
458 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
459 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
460 16:09 <@schmorp> erinnert mich dran
461
462 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
463 (improve message)
464
465