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Revision: 1.150
Committed: Sat Mar 27 04:25:23 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.149: +2 -1 lines
Log Message:
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File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 - hitback causes evil "kill_object - unable to find skill that killed monster"
4 messages when the player with hitback doesn't have a skill enabled.
5 - fix the ryzian amulet in the quest at scorn/misc/wizhide
6 - fix currency descriptions in gde!
7 - GDE: pick tool does not work when picking with closed attribut eeditor
8 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
9 how to get key 77497772343?
10 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
11 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
12 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
13 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
14 - place some thing at the end of the under water dungeon in whaleisland
15 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
16 08 17:13:35 {server} Roscoe chats: and i have a question as well
17 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
18 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
19 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
20 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
21 r summons
22 08 17:15:06 {server} Artos chats: yes
23 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
24 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
25 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
26 08 17:16:10 {server} elmex logged in
27 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
28 - find level 0 wand generation, there should be no level 0 wands!
29 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
30 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
31 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
32 - map lostwages/alchemists shop cauldron teleport broken
33 - boes' slotmachine code in perl :-/
34 - fix torch editor documentation
35 - put mana force stuff together see deliantra todo
36 - advertise: http://www.pro-linux.de/spiele/
37 => artikel schreiben
38 => dito: http://www.holarse-linuxgaming.de/
39 - client: enter macht drop n fenster groesser, return machts zu!
40 - unpaid items convrsion siehe mail
41 -
42 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
43
44 die hat er angeblich von hier und related maps:
45 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
46
47 dort finde ich "torch_1"-objekte in einigen goblins.
48
49 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
50 kannst du das problem fixen? :)
51 - http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
52 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
53 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
54 (auch nicht in-game).
55 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
56 - rate limit mana fountain: max per hour
57 => make them bring less with higher level
58 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
59 mana?
60 10 18:29:00 <schmorp> interesting
61 10 18:29:14 <schmorp> elmex: no?
62 10 18:29:24 <schmorp> would not even need any code to implement
63 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
64 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
65 +, but probably NOT stack with other mana pots. :/
66 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
67 oosts spell regen would work
68 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
69 10 18:34:27 <elmex> maybe
70 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
71 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
72 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
73 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
74 10 18:35:16 <schmorp> no, thats not how it usually works, no
75 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
76 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
77 10 18:35:35 {server} Uccisore chats: I would tink
78 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
79 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
80 great way to bump up bowyer skill
81 - exits are pasable if you shoot magic missile on it.
82 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
83 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
84 10 gold nuggets, but the desc says there made of iron
85 - client seems to messup when logging out/in in char gen in stat roll.
86 - fix blackshield pupland terminal teleporter
87 - improve armour/weapon might work while applied => leading to overused item power.
88 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
89 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
90 so that others cannot dump royals onto silver exchange tables.
91 - singing experience, how?!
92 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
93 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
94 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
95 start with evocation, but in the previous version of the file they had
96 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
97 Or are abilities not restricted to known skills?
98 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
99 03:10:47 <schmorp> afaik, there is no such thing as an ability
100 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
101 think if I understood the details it happened in the 1.1 version of the file
102 by elmex while changing some other details.
103 - check reset timeouts in icecave w.r.t reentering and increasing.
104 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
105 wounding because he i s gaea, but if he uses glyph, that can have death and
106 wounding prayers. is that a bug or is that ok?
107
108 - discuss with schmorp: rune of transference
109 can be used to make more mana!!!
110 - fix tutorial in client! => button bar!
111 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
112 ^ horribly made map-mechnism! fix it somehow...
113 - flu immunity war visible => schaun wir mal nach wie eine
114 immunity auf der map landen kann.
115 - angel in nimbus should tell about godgiveneness of keytolife
116 - hostile to stay an hour after kill
117 - old castle archetype fixen
118 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
119 - ein paar shops in lone_town haben keine shop desc => use bargaining
120 => no shop nearby
121 => check for shop floor and make better message!
122 - 18 21:44:53 <schmorp> elmex: wegen punching
123 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
124 18 21:45:07 <elmex> hmmm
125 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
126 18 21:45:16 <elmex> ja
127 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
128 18 21:45:24 <schmorp> :)
129 18 21:45:28 <elmex> :)
130 18 21:45:34 <schmorp> macht zumindest sinn
131 18 21:45:38 <elmex> absolut
132 - editor:
133 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
134 > das verschiwnden der attribute ist definitiv ein editor-bug.
135 >
136 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
137 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
138 > edit war weg.
139 >
140 > auf der map war mein edit allerdings noch (tooltip).
141 - add notice after race selection about the floorbox
142 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
143 - primer
144 - habe eben ein problemd ebugged:
145
146 if (hitter->skill && hitter->type != PLAYER)
147 skill = hitter->skill;
148 else if (owner->chosen_skill)
149 {
150 skop = owner->chosen_skill;
151 skill = skop->skill;
152 }
153 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
154 skill = owner->current_weapon->skill;
155
156 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
157
158 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
159 fix ist im cvs, aber:
160
161 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
162 offenbar fehlt den golems der richtige skill (sollte eigentlich
163 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
164 channeln.
165 - golems:
166 - damage so lassen,
167 => golems schneller machen
168 => lesser golem langsamer leveln lassen/schwaecher machen
169 - spieler ohne animation
170 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
171 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
172 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
173 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
174 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
175 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
176
177 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
178 - fix dragonbreath rod => see how string it should be at magic item level 1
179 => what change did lerp introduce?
180 - kannste da smal debuggen?
181
182 der fehler ist, daß etwas ein objekt auf die freed objects map legen
183 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
184 problem ist, wie auf der freed objects map überhaupt was aktives landen
185 kann.
186
187 meinst du, du kannst das irgendwie reproduzieren?
188
189 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
190 rabies flu und cold hat sie gecastet).
191
192 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
193 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
194 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
195 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
196 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
197 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
198 2008-11-10 03:18:30.6778+
199 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
200 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
201 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
202 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
203 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
204 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
205 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
206 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
207 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
208 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
209 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
210 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
211 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
212 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
213 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
214
215 -
216 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
217 28 11:05:05 <elmex> hmm, don't know
218 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
219
220 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
221 my god - devourers. 'a random spirit' grants you prayer, and so on. but
222 i'm still repelled from healing. and summon cult monsters now summons
223 noone. seems like a bug
224 => wie kann sowas passieren?
225
226 -
227 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
228 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
229 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
230 09 12:14:46 <elmex> editor button?
231 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
232 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
233 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
234 09 12:15:25 <elmex> oh
235 09 12:15:32 <elmex> ja
236 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
237 09 12:15:51 <schmorp> elmex: warte
238 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
239 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
240 09 12:16:36 <schmorp> elmex: man fork?
241 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
242 09 12:16:54 <schmorp> ist ja krank
243 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
244 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
245 09 12:18:14 <elmex> oh, gut
246 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
247 t werden?
248 09 12:18:44 <elmex> jo, sek
249 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
250 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
251 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
252 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
253 09 12:21:56 <schmorp> nee
254 09 12:21:57 <schmorp> einfacher
255 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
256
257 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
258 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
259 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
260
261 - gourmet mushroom balancing
262
263 - pup_land terminal portals in guilds don't work!
264
265 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
266 - the crowns appea UNDER the weird altar...
267
268 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
269 -
270 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
271 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
272 gold -> 5 silver)
273 - merging a +99 ring doesn't work for blade... he got - stats...
274 +99 poison merge with armour cold + 30
275 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
276 - hall of selection => auto apply sign?
277 - jeweler => mehr potions
278 - rot chat tab nich von blau ruecksetzen!
279 - nimbus engel key in inventory packen und evtl. createn oder so und
280 per dialog uebergeben direkt.
281 - random quest npc
282 - rods und firebrands/mithrichainmail limitieren
283 - evtl. per drop-chance?
284 - PR: nach kuenstlern offiziell suchen
285 - tutorial pfeile
286 - bei distris promoten
287 - GDE
288 - editor mal ueberarbeiten
289 - automerging optional machen?!
290 =======================================================
291
292 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
293 ^^^ the ">" gets eaten.
294 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
295 TODO: books head2, possibly after verbatim (prison de...)
296 TODO: emergency swap mode is not working
297 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
298 (when picking up a bomb quickly enough)
299 TODO: inscription cannot be readied.
300 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
301 TODO: ready_skill find traps does nto unapply the range slot item (bow)
302 TODO: no detah messages for arena anymore
303 TODO: remove curse should *maybe* work on players themselves
304 TODO: remove curse in glyph/rune doesn't have any effect?
305 TODO: rewrite highscore code
306
307 TODO: greeting message on what to do in dialog after race selection.
308 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
309
310 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
311 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
312 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
313 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
314 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
315 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
316 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
317
318 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
319 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
320 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
321 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
322
323
324 TODO: autopickup in shop
325 TODO: quit charcetr doesn't nuke in-memory per-player maps
326 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
327 TODO: farmwife doesn't react to guuh's head?
328 TODO: shop mats should use the nesrest other shopmat, always.
329 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
330
331 * where is pippijns script to generate the emote_help.pod?
332
333 * make inscription easier to use: offer a full dialog with multiple lines, let
334 users re-write/edit books to their liking (without givign exp).
335
336 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
337
338 * TODO: re-apply items on log-in
339
340 * create 100 chicken => some unseen item updates
341
342 * dragons should not be able to change their title via the settings tab in playerbook
343
344 * syncpoints: rules, news, motd, crossfiremail, hiscore
345 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
346
347 * lone-town shops say "no shop nearby" with use_skill bargaining.
348
349 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
350
351 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
352
353 * *sigh*
354 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
355 _after_ the weight update fix
356
357 * unique items in maps not handled correctly: server should remember wether a unique
358 file was written and force it to be written again, even if empty.
359
360 * can't move onto navar harbour piers when levitating.
361
362 * drakkar pking system assumed to be well-balanced: any documentation?
363
364 * tutorial in client
365 18:24:32 <qwe> just a note
366 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
367 was reading it (by then) to get what was wrong and the instructions
368 there are outdated.
369
370 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
371 simply by dropping it.
372
373 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
374
375 * drop all and get all will result in trying to pick up yourself
376 (likely harmless)
377
378 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
379
380 * vanessa kept active because of:
381 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
382 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
383 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
384
385 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
386
387 http://stonewashed.net/sfx.html
388
389 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
390 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
391 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
392 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
393
394 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
395
396 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
397
398 * for the future: adjust sp regenration in that way that it doesn't
399 regenrate when food is below < 200 (a magic constant)
400
401 * level 100 inscription with 4 kills: a single random_Scorll treasure
402 item in the ancient mages of forgotten town palace create
403 many *hundreds* of actual scrolls when instantiated?
404
405 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
406 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
407 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
408 07:21:37 <schmorp> unidentified they are called potions?
409 07:21:48 -cfbot:#cf- [Incen] ayup
410 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
411
412 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
413
414 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
415 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
416 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
417 semantics).
418
419 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
420 there. be inventive.
421
422 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
423 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
424 hitting items it shouldn't.
425
426 * can users in theory steal the gems out of their snitchangel pet monsters?
427 => the nodrop mechanism used for that should also disallow stealing.
428
429 * bowmode should offer different capabilities given on level of user
430 (Leonov).
431
432 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
433 resolve the situation by either implementing it fully or removing it fully.
434
435 * climbing, meditating, levitating skills etc. should give you experience per use
436
437 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
438 2007-02-03 03:49:06.011 Discarding object without arch: texas
439 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
440 2007-02-03 03:54:36.926 Discarding object without arch: event_say
441
442 * IMPORTANT:
443 entering instantiated random maps whose meta file is missing freezes the player.
444
445 * random speed should result in randomised initial animation face.
446
447 * training center (kobold etc.) does not stop working after 30-40min
448 but goes on for 2 hours _at least_.
449
450 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
451 this is simply counterwall hitting monsters. but why does it happen?
452
453 * animated weapons should come back to the player when he dies/disconnects?
454 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
455 animated weapon out and you disconnect, that it'd simply a) fall to the
456 ground or b) return to your inv? Rather than disappearing into the void of
457 nothingness.
458
459 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
460 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
461 16:09 <@schmorp> erinnert mich dran
462
463 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
464 (improve message)
465
466