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Revision: 1.157
Committed: Tue Apr 20 20:27:24 2010 UTC (14 years ago) by elmex
Branch: MAIN
Changes since 1.156: +4 -0 lines
Log Message:
added todo item.

File Contents

# Content
1 Here are listed some todos which should be looked into sometimes.
2
3 TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
4 TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
5
6 - think about: make it possible to update spell direction while it is fireing.
7 for example the bullet swarm direction will not adapt if it fires while
8 your character changes direction.
9
10 - build code marks all sorts of objects as unique, but it clearly shouldn't do so.
11 - stealing, mining, others has no "there is nothing" message if nothing is there.
12
13 - 2010-03-27 23:16:06.3285 loading /opt/deliantra-server/share/deliantra-server/maps//onefang/IceCastle2.map (1702522,0)
14 2010-03-27 23:16:06.3498 object refering to nonexistant archetype 'event_close'.
15 2010-03-27 23:16:06.3539 object refering to nonexistant archetype 'scroll_lockpick'.
16 2010-03-27 23:16:06.3543 object refering to nonexistant archetype 'scroll_melee_weap'.
17 2010-03-27 23:16:06.3560 object refering to nonexistant archetype 'scroll_boxing'.
18 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
19 2010-03-27 23:16:06.3583 object refering to nonexistant archetype 'book'.
20 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
21 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
22 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
23 2010-03-27 23:16:06.3584 object refering to nonexistant archetype 'book'.
24
25 - rewrite jeweler resource file to use the new cf::match syntax to
26 detect the ingredient items.
27 - hitback causes evil "kill_object - unable to find skill that killed monster"
28 messages when the player with hitback doesn't have a skill enabled.
29 - fix the ryzian amulet in the quest at scorn/misc/wizhide
30 - fix currency descriptions in gde!
31 - GDE: pick tool does not work when picking with closed attribut eeditor
32 - http://maps.deliantra.net/pup_land/nurnberg/reception/electricity3.xhtml
33 how to get key 77497772343?
34 - 02 14:29:06 {server} DetectiveFisch chats: btw elm, any idea why magic mapping crashes my client?
35 02 14:29:33 {server} DetectiveFisch chats: its a very reliable way to do so, ive never actually been able to use magic mapping
36 2010-03-02 14:27:43.7063 clientlog [24.156.48.77/DetectiveFisch]: OpenGL Info: Tungsten Graphics, Inc [1.3 Mesa 7.0.2]
37 - http://crossfire.svn.sourceforge.net/viewvc/crossfire/arch/branches/1.12/indoor/bed_save.base.111.png?revision=11155&view=markup
38 - place some thing at the end of the under water dungeon in whaleisland
39 - 08 17:13:14 {server} Artos chats: I remember the other bugs I wanted to report
40 08 17:13:35 {server} Roscoe chats: and i have a question as well
41 08 17:13:44 {server} Artos chats: renameing a book droped on the floor fails with a the book xy is now marked
42 08 17:14:10 {server} Neko-san was attacked by Dustfinger!
43 08 17:14:59 <elmex> Artos: you mean when renaming a book on the floor?
44 08 17:15:00 {server} Artos chats: and other are about my summon cult monsters, it seems like the ai is very bugy for the bigge
45 r summons
46 08 17:15:06 {server} Artos chats: yes
47 08 17:15:25 <elmex> yes, the pet-monster AI is quite borked
48 08 17:15:34 {server} Artos chats: even with patmode s&d summons like belzebub only dance around
49 08 17:15:43 <elmex> we haven't rewritten the petmonster AI yet :->
50 08 17:16:10 {server} elmex logged in
51 08 17:16:19 {server} Artos chats: also it somehow manages to summon bats which try to attack me
52 - find level 0 wand generation, there should be no level 0 wands!
53 - 07 21:51:26 {server} Artos chats: also good, I found a few bugs today and one yesterday
54 07 21:52:35 {server} Artos chats: one was that I was able to get a key of live with 32 bought death certificates and one unpaid
55 07 21:52:58 {server} Artos chats: looks like the angel doesn't check whether your certificats are already paid
56 - map lostwages/alchemists shop cauldron teleport broken
57 - boes' slotmachine code in perl :-/
58 - fix torch editor documentation
59 - put mana force stuff together see deliantra todo
60 - advertise: http://www.pro-linux.de/spiele/
61 => artikel schreiben
62 => dito: http://www.holarse-linuxgaming.de/
63 - client: enter macht drop n fenster groesser, return machts zu!
64 - unpaid items convrsion siehe mail
65 -
66 jemand hat "torch_type_on"-objekte (in-game-name!), die auch nicht brennen.
67
68 die hat er angeblich von hier und related maps:
69 http://maps.deliantra.net/port_joseph/goblin/dungeon1.xhtml
70
71 dort finde ich "torch_1"-objekte in einigen goblins.
72
73 hast du ne ahnung, wo die herkommen, wie die entstehen, bzw. noch besser,
74 kannst du das problem fixen? :)
75 - http://maps.deliantra.net/quests/peterm/CTower/Barracks.xhtml
76 die monster da schauen nicht wirklich so aus wie ich sie in erinnerung habe -
77 tatsächlich haben sie alle ne animation gestezt, diew ird abe rnicht benutzt
78 (auch nicht in-game).
79 kannst du das mal anschauen? da muss irgendwas ganz arg schieflaufen.
80 - rate limit mana fountain: max per hour
81 => make them bring less with higher level
82 10 18:28:20 {server} Uccisore chats: what if mana pots gave 2-3 ranks of mana regen for a duration, instead of a flat bunch of
83 mana?
84 10 18:29:00 <schmorp> interesting
85 10 18:29:14 <schmorp> elmex: no?
86 10 18:29:24 <schmorp> would not even need any code to implement
87 10 18:29:38 {server} Uccisore chats: would preserve the benefits of a large mana pool
88 10 18:30:02 {server} Uccisore chats: about the only tricky part is, you'd want them to stack with the characters current magic
89 +, but probably NOT stack with other mana pots. :/
90 10 18:33:30 <elmex> schmorp: i don't know how to give mana regen via potion, maybe a special spell that inserts a force that b
91 oosts spell regen would work
92 10 18:33:44 <elmex> schmorp: and potions are usually just calling spells
93 10 18:34:27 <elmex> maybe
94 10 18:34:44 <schmorp> elmex: just like poision, except use gen_sp or so
95 10 18:34:48 {server} Uccisore chats: Like I said, I *think* if you can avoid having the pots stack, it might be good
96 10 18:35:00 <elmex> schmorp: then you drink 10 potions and get 10 times mana regen?
97 10 18:35:11 {server} Uccisore chats: Yeah, thats what you don't want
98 10 18:35:16 <schmorp> no, thats not how it usually works, no
99 10 18:35:30 {server} Uccisore chats: But, you DO want it to stack with a ring of magic+2 or whatever
100 10 18:35:34 <schmorp> drinking the second time would just tlel you teh effetc is already active
101 10 18:35:35 {server} Uccisore chats: I would tink
102 10 18:35:48 <elmex> schmorp: well, that might require code, i don't know exactly
103 - 03:39:34 -server:#cf- Daath chats: "take 1 arrow;east;use_skil bowyer;drop arrow" is a
104 great way to bump up bowyer skill
105 - exits are pasable if you shoot magic missile on it.
106 - fix http://www.deliantra.net/doc/user/skill_help.html#jeweler
107 - 08 01:00:08 {server} Marble chats: heh... you make rings of adornment out of
108 10 gold nuggets, but the desc says there made of iron
109 - client seems to messup when logging out/in in char gen in stat roll.
110 - fix blackshield pupland terminal teleporter
111 - improve armour/weapon might work while applied => leading to overused item power.
112 - generic builder does still work even if dropped, see apply.C w.r.t. ranged_ob
113 - 21 16:04:17 {server} Altwi chats: elmex: put in a "dumb-move" capture routine
114 so that others cannot dump royals onto silver exchange tables.
115 - singing experience, how?!
116 - go over http://maps.deliantra.net/quests/greyshield/Greysword.xhtml
117 - 03:08:52 -server:#cf- Deathshead chats: I was looking in
118 /arch/treasures/player_starting_equip.trs and I noticed that fire hatchlings
119 start with evocation, but in the previous version of the file they had
120 pyromancy. Can a hatchling even use dragonbreath ability without pyromancy?
121 Or are abilities not restricted to known skills?
122 03:09:54 -server:#cf- Daath chats: dragonbreath requires pyro, afaik.
123 03:10:47 <schmorp> afaik, there is no such thing as an ability
124 03:10:52 -server:#cf- Deathshead chats: Then that sounds like an unintended change. I
125 think if I understood the details it happened in the 1.1 version of the file
126 by elmex while changing some other details.
127 - check reset timeouts in icecave w.r.t reentering and increasing.
128 - 02 20:06:09 {server} polyphonyx chats: elmex, popadom is denied death and
129 wounding because he i s gaea, but if he uses glyph, that can have death and
130 wounding prayers. is that a bug or is that ok?
131
132 - discuss with schmorp: rune of transference
133 can be used to make more mana!!!
134 - fix tutorial in client! => button bar!
135 - http://maps.deliantra.net/lake_country/Butakis/prison_e.xhtml
136 ^ horribly made map-mechnism! fix it somehow...
137 - flu immunity war visible => schaun wir mal nach wie eine
138 immunity auf der map landen kann.
139 - angel in nimbus should tell about godgiveneness of keytolife
140 - hostile to stay an hour after kill
141 - old castle archetype fixen
142 - chat-tab farben mal angucken udn fixen (graue message => hellblau?)
143 - ein paar shops in lone_town haben keine shop desc => use bargaining
144 => no shop nearby
145 => check for shop floor and make better message!
146 - 18 21:44:53 <schmorp> elmex: wegen punching
147 18 21:45:01 <schmorp> elmex: vielleicht soltle punching in die rasse wandern
148 18 21:45:07 <elmex> hmmm
149 18 21:45:11 <schmorp> elmex: d.h. jeder hat punching X-ODER einen anderen skill
150 18 21:45:16 <elmex> ja
151 18 21:45:20 <schmorp> d.h. sparklings müssten halt mir schocks leben
152 18 21:45:24 <schmorp> :)
153 18 21:45:28 <elmex> :)
154 18 21:45:34 <schmorp> macht zumindest sinn
155 18 21:45:38 <elmex> absolut
156 - editor:
157 On Tue, Dec 16, 2008 at 02:30:37AM +0100, Marc Lehmann wrote:
158 > das verschiwnden der attribute ist definitiv ein editor-bug.
159 >
160 > habe eben ein magic mouth auf die map gesetzt, dnan angeklickt, dann
161 > ediert, dann im stack-window auf denselben magic mouth geclickt und mein
162 > edit war weg.
163 >
164 > auf der map war mein edit allerdings noch (tooltip).
165 - add notice after race selection about the floorbox
166 - 09 02:44:51 <Asarth> schmorp: also, the scroll i wrote is level 22, the level of the spell, whi le my inscription level is 15. is this a coincidence, a bug, or deliberate ?
167 - primer
168 - habe eben ein problemd ebugged:
169
170 if (hitter->skill && hitter->type != PLAYER)
171 skill = hitter->skill;
172 else if (owner->chosen_skill)
173 {
174 skop = owner->chosen_skill;
175 skill = skop->skill;
176 }
177 else if (QUERY_FLAG (owner, FLAG_READY_WEAPON))
178 skill = owner->current_weapon->skill;
179
180 das kommt aus kill_objetc, um festzustellen, welcher skill die experience kriegt.
181
182 der crash erfolgt in owner->current_weapon, weil die 0 ist (war eri). der
183 fix ist im cvs, aber:
184
185 problem: sie hatte einen "golem" als pet, der hat ein monster getötet.
186 offenbar fehlt den golems der richtige skill (sollte eigentlich
187 hitter->skill) sein, sonst kann man auf diese weise ja beliebig experience
188 channeln.
189 - golems:
190 - damage so lassen,
191 => golems schneller machen
192 => lesser golem langsamer leveln lassen/schwaecher machen
193 - spieler ohne animation
194 2008-11-15 01:37:01.5664 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@5+17) lacks animatio
195 2008-11-15 01:37:01.6848 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@6+18) lacks animatio
196 2008-11-15 01:37:01.8091 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@7+19) lacks animatio
197 2008-11-15 01:37:02.0436 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@8+20) lacks animatio
198 2008-11-15 01:37:02.4076 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@9+21) lacks animatio
199 2008-11-15 01:37:03.0036 Object {cnt:54653575,uuid:<1.1747857>,name:"kairen",flags:[0,15,36,40,61,80,93],type:1}(on ?random/28754c0111210e5b495335104df46100@10+21) lacks animati
200
201 hast ne idee, wie da spasiseren kann, bzw. wie da sausgelöst wird, bzw. wie mans fixen kann?
202 - fix dragonbreath rod => see how string it should be at magic item level 1
203 => what change did lerp introduce?
204 - kannste da smal debuggen?
205
206 der fehler ist, daß etwas ein objekt auf die freed objects map legen
207 will. wahrscheinlich ist die disease dort und aktiv. das eigentliche
208 problem ist, wie auf der freed objects map überhaupt was aktives landen
209 kann.
210
211 meinst du, du kannst das irgendwie reproduzieren?
212
213 (lina hat's irgwendwie ausgelöst, auf der southpole-map (castleb3),
214 rabies flu und cold hat sie gecastet).
215
216 2008-11-10 03:18:30.4626 tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
217 2008-11-10 03:18:30.4643 tries to insret object on freed objects map: {cnt:9161123,uuid:<1.43b0f06bb>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1)
218 2008-11-10 03:18:30.6778 [ABT] tries to insret object on freed objects map: {cnt:9161116,uuid:<1.43b0f06b4>,name:"puddle of froth and saliva",flags:[2],type:72}(on <freed objects map>@1+1) at /opt/crossfire/share/deliantra-server/cf.pm line 3845
219 2008-11-10 03:18:30.6778+ eval {...} called at /opt/crossfire/share/deliantra-server/cf.pm line 3845
220 2008-11-10 03:18:30.6778+ cf::tick() called at /opt/crossfire/share/deliantra-server/cf.pm line 3475
221 2008-11-10 03:18:30.6778+ cf::main() called at -e line 0
222 2008-11-10 03:18:30.6778+
223 2008-11-10 03:18:30.6778 [ABT] --- C backtrace follows ---
224 2008-11-10 03:18:30.6779 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1155
225 2008-11-10 03:18:30.6779 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:210
226 2008-11-10 03:18:30.6779 [ABT] [xy_normalise] /root/src/cf.schmorp.de/server/common/../include/map.h:379
227 2008-11-10 03:18:30.6779 [ABT] [insert_ob_in_map(object*, maptile*, object*, int)] /root/src/cf.schmorp.de/server/common/object.C:1279
228 2008-11-10 03:18:30.6779 [ABT] [move_symptom(object*)] /root/src/cf.schmorp.de/server/server/disease.C:565
229 2008-11-10 03:18:30.6779 [ABT] [process_events()] /root/src/cf.schmorp.de/server/server/main.C:319
230 2008-11-10 03:18:30.6779 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:445
231 2008-11-10 03:18:30.6779 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1664
232 2008-11-10 03:18:30.6779 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
233 2008-11-10 03:18:30.6780 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
234 2008-11-10 03:18:30.6780 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
235 2008-11-10 03:18:30.6780 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:951
236 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
237 2008-11-10 03:18:30.6780 [ABT] [??] ??:0
238
239 -
240 28 11:03:52 {server} [boetz] another problem, probably related to praying - im devourers now, but still getting infected by typhoid
241 28 11:05:05 <elmex> hmm, don't know
242 28 11:05:55 {server} [boetz] this appeared too, after the accidental conversion
243
244 - 24 15:20:40 {server} [boetz] hmm, looks like I somehow got partially detached from
245 my god - devourers. 'a random spirit' grants you prayer, and so on. but
246 i'm still repelled from healing. and summon cult monsters now summons
247 noone. seems like a bug
248 => wie kann sowas passieren?
249
250 -
251 09 12:13:27 <schmorp> elmex: die signs sehen furchtbar aus, abe rich glaube, denen fehlt einrückung :)
252 09 12:14:13 <schmorp> elmex: du brauchst DRINGEND
253 09 12:14:22 <schmorp> elmex: nen editor-button in gde, so wie gimp ihn hat
254 09 12:14:46 <elmex> editor button?
255 09 12:15:12 <schmorp> elmex: hast du noch nie tetx ediert innem gimp-perl-plugin?
256 09 12:15:21 <schmorp> elmex: da ist neben/über der textarea ein EDITOR button
257 09 12:15:24 <schmorp> elmex: der invoked $EDITOR
258 09 12:15:25 <elmex> oh
259 09 12:15:32 <elmex> ja
260 09 12:15:48 <schmorp> $ENV{EDITOR} || "vi" :->
261 09 12:15:51 <schmorp> elmex: warte
262 09 12:16:08 <elmex> system ("vi"); kommt innem gtk program nich so geil ;-/
263 09 12:16:17 <schmorp> elmex: http://ue.tst.eu/cc785ce5608502223557e7f1b9e880f5.txt
264 09 12:16:36 <schmorp> elmex: man fork?
265 09 12:16:49 <schmorp> elmex: abgesehen davon hat der gimp-code faszinierendes gemacht, nämlich das fenster gehiddened :)
266 09 12:16:54 <schmorp> ist ja krank
267 09 12:17:11 <schmorp> ist bestimmt noch 5.6 code
268 09 12:17:44 <schmorp> aber das hiden und modale verhindetr unerwünschte effekte
269 09 12:18:14 <elmex> oh, gut
270 09 12:18:26 <schmorp> elmex: kannste das tutorial mal durchgehen und schauen ob schilder noch richtig bzw. vernünftig angezeig
271 t werden?
272 09 12:18:44 <elmex> jo, sek
273 09 12:21:19 <schmorp> elmex: kannst du auch was anderes machen?
274 09 12:21:31 <schmorp> elmex: nämlich schauen, bo du nach der ersten message für ein tab im client
275 09 12:21:41 <schmorp> elmex: daß das CLEAR flag gestezt hat
276 09 12:21:47 <schmorp> elmex: wieder ganz nahc oben scrollst?
277 09 12:21:56 <schmorp> nee
278 09 12:21:57 <schmorp> einfacher
279 09 12:22:06 <schmorp> wenn du ne message ausgibst mit clear flag, scrolle wieder nach oben
280
281 - 05 18:17:26 <schmorp> elmex: kannste mal schauen, ob "install Deliantra::Client" funzt
282 05 18:17:35 <schmorp> elmex: und wnen ja, die install-anleitung enstprechend abändern?
283 05 18:17:42 <schmorp> elmex: da ist ein workaround-hack drin
284
285 - gourmet mushroom balancing
286
287 - pup_land terminal portals in guilds don't work!
288
289 - http://maps.deliantra.net/lake_country/shops/Olds_jewel.xhtml
290 - the crowns appea UNDER the weird altar...
291
292 - 09 19:20:34 <schmorp> ich finde, gde <notexistignyet> soltle einen frgaen, ob man die map anelgen will
293 -
294 06 23:27:30 {cfbot} [Khaleh] chat Heh, unfair! The diamond selling table
295 in the diamond exchang e converts like crossfire 24 gold -> 120 silver (1
296 gold -> 5 silver)
297 - merging a +99 ring doesn't work for blade... he got - stats...
298 +99 poison merge with armour cold + 30
299 - 21 14:01:39 {cfbot} [BladeStorm] the totem didnt let me pray
300 - hall of selection => auto apply sign?
301 - jeweler => mehr potions
302 - rot chat tab nich von blau ruecksetzen!
303 - nimbus engel key in inventory packen und evtl. createn oder so und
304 per dialog uebergeben direkt.
305 - random quest npc
306 - rods und firebrands/mithrichainmail limitieren
307 - evtl. per drop-chance?
308 - PR: nach kuenstlern offiziell suchen
309 - tutorial pfeile
310 - bei distris promoten
311 - GDE
312 - editor mal ueberarbeiten
313 - automerging optional machen?!
314 =======================================================
315
316 TODO: =item Svd: the amount of seconds the map was last saved (++ means >99).
317 ^^^ the ">" gets eaten.
318 TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
319 TODO: books head2, possibly after verbatim (prison de...)
320 TODO: emergency swap mode is not working
321 TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
322 (when picking up a bomb quickly enough)
323 TODO: inscription cannot be readied.
324 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
325 TODO: ready_skill find traps does nto unapply the range slot item (bow)
326 TODO: no detah messages for arena anymore
327 TODO: remove curse should *maybe* work on players themselves
328 TODO: remove curse in glyph/rune doesn't have any effect?
329 TODO: rewrite highscore code
330
331 TODO: greeting message on what to do in dialog after race selection.
332 TODO: onefang's catsle conatisn many references to 'book' and 'scroll_wresting' and other fun stuff.
333
334 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
335 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
336 2009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
337 2009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
338 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
339 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
340 2009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
341
342 2009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
343 2009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
344 2009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
345 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
346
347
348 TODO: autopickup in shop
349 TODO: quit charcetr doesn't nuke in-memory per-player maps
350 TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
351 TODO: farmwife doesn't react to guuh's head?
352 TODO: shop mats should use the nesrest other shopmat, always.
353 TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
354
355 * where is pippijns script to generate the emote_help.pod?
356
357 * make inscription easier to use: offer a full dialog with multiple lines, let
358 users re-write/edit books to their liking (without givign exp).
359
360 * TODO: 2008-05-10 00:29:43.0651 move_object: monster has been removed - will not process further
361
362 * TODO: re-apply items on log-in
363
364 * create 100 chicken => some unseen item updates
365
366 * dragons should not be able to change their title via the settings tab in playerbook
367
368 * syncpoints: rules, news, motd, crossfiremail, hiscore
369 "/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
370
371 * lone-town shops say "no shop nearby" with use_skill bargaining.
372
373 * 2008-05-07 21:22:40.1121 region called Forgotten Town requested, but not found, using fallback.
374
375 * off-by-one bug in c_object.C:command_take w.r.t. MAX_ITEM_PER_DROP
376
377 * *sigh*
378 2008-05-06 20:02:47.5317 Fixed inventory in Kyle2 (704170 -> 704172)
379 _after_ the weight update fix
380
381 * unique items in maps not handled correctly: server should remember wether a unique
382 file was written and force it to be written again, even if empty.
383
384 * can't move onto navar harbour piers when levitating.
385
386 * drakkar pking system assumed to be well-balanced: any documentation?
387
388 * tutorial in client
389 18:24:32 <qwe> just a note
390 18:25:19 <qwe> about the inscription change, the tutorial have to be update, since I
391 was reading it (by then) to get what was wrong and the instructions
392 there are outdated.
393
394 * ridify us from FLAG_NO_FIX_PLAYER by replacing it by a more generic flag or
395 simply by dropping it.
396
397 * important: mobs can cross shop-boundaries using shopmats. this must not be :/
398
399 * drop all and get all will result in trying to pick up yourself
400 (likely harmless)
401
402 * IMPORTANT: create bomb, take it (owner gets cleared), bomb expldoes in inventory => harms players b/c no owner
403
404 * vanessa kept active because of:
405 owner of: {cnt:1122393,uuid:<1.26f992059>,name:"spear",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
406 owner of: {cnt:961349,uuid:<1.26f96ab45>,name:"throwing dagger",flags:[17,24,111],type:15}(on <freed objects map>@1+1)
407 -> owner probably got set somehow after destruction, but how... (must be sth,. with thrown ob).
408
409 * dragon cannot apply ipo writing pen (lack the body), but use skill fine
410
411 http://stonewashed.net/sfx.html
412
413 2007-09-23 02:41:37.7100 name sand, arch pstone_1, type 0 with fly/walk on/off not handled in move_apply()
414 2007-09-23 02:41:37.7101 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
415 2007-09-23 02:41:37.8285 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
416 2007-09-23 02:41:37.8297 name bench, arch bench_2_1_1, type 0 with fly/walk on/off not handled in move_apply()
417
418 http://www.anthro.wayne.edu/museum/MuseumCollectionSummary/Pictures/Ren%20Cen/stoneware%20bottle.jpg
419
420 * prisondemadness in pod/books.pod ends in =head1 Order of the gravestone, rather mysteriously.
421
422 * for the future: adjust sp regenration in that way that it doesn't
423 regenrate when food is below < 200 (a magic constant)
424
425 * level 100 inscription with 4 kills: a single random_Scorll treasure
426 item in the ancient mages of forgotten town palace create
427 many *hundreds* of actual scrolls when instantiated?
428
429 07:20:32 -cfbot:#cf- [Incen] that's odd. a pile of dust called "potion"
430 07:21:05 -cfbot:#cf- [Incen] it was dust of piercing vision
431 07:21:20 -cfbot:#cf- [Lina] seems to happen when picked up and unidentified
432 07:21:37 <schmorp> unidentified they are called potions?
433 07:21:48 -cfbot:#cf- [Incen] ayup
434 07:22:06 -cfbot:#cf- [Lina] dusts/potions/figurines/balms
435
436 * 21:37:28 -cfbot:#cf- [Drakna] yeah see meditation heals but it eats up food. but if yoiu have no food you can still
437
438 * there is no "fire 0" to start firing on yourself as opposed to fire 5 etc. which starts
439 firing into a specific direction. fire 0 only fires once (this is a bug, but most clients
440 move firing on yourself on non-shift-kp_5 because servers do not support the shifted
441 semantics).
442
443 * /morok_dun/mines1 n world_120_109 does not exist, but the other mine promises a quest
444 there. be inventive.
445
446 * victim {cnt:55798339,uuid:<1.149eb6a43>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/frostcavern1@49+16) already dead in hit_player()
447 sanctuary etc. hits lava-"ice" and kills it in the process. other stuff seems to not work as expected with sanctuary
448 hitting items it shouldn't.
449
450 * can users in theory steal the gems out of their snitchangel pet monsters?
451 => the nodrop mechanism used for that should also disallow stealing.
452
453 * bowmode should offer different capabilities given on level of user
454 (Leonov).
455
456 * player_sold 1 still gets added to maps at some point, but server cnanot read it.
457 resolve the situation by either implementing it fully or removing it fully.
458
459 * climbing, meditating, levitating skills etc. should give you experience per use
460
461 * 2007-02-03 03:49:06.010 loading /opt/crossfire/share/crossfire/maps//navar_city/city1houses (43970)
462 2007-02-03 03:49:06.011 Discarding object without arch: texas
463 2007-02-03 03:54:36.926 loading /opt/crossfire/share/crossfire/maps//navar_city/misc/city1mermaid (15753)
464 2007-02-03 03:54:36.926 Discarding object without arch: event_say
465
466 * IMPORTANT:
467 entering instantiated random maps whose meta file is missing freezes the player.
468
469 * random speed should result in randomised initial animation face.
470
471 * training center (kobold etc.) does not stop working after 30-40min
472 but goes on for 2 hours _at least_.
473
474 * 2007-01-14 21:15:58.605 Fiery, Wist's fervent pupil was hit by counterspell with counterspell attack.
475 this is simply counterwall hitting monsters. but why does it happen?
476
477 * animated weapons should come back to the player when he dies/disconnects?
478 2007-01-14 18:50:07 info: winvirus chats: Could you make it so if you have an
479 animated weapon out and you disconnect, that it'd simply a) fall to the
480 ground or b) return to your inv? Rather than disappearing into the void of
481 nothingness.
482
483 * 16:09 <@schmorp> und eigentlich soltlen dort alle leeren maps gelöscht werden
484 16:09 <@schmorp> so daß nur maps existieren, die overwirtes enthalten
485 16:09 <@schmorp> erinnert mich dran
486
487 * 2008-05-06 19:33:55.7403 shop_specialisation_ratio: passed an item with an invalid type
488 (improve message)
489
490